Update for Arma 1.66

This commit is contained in:
Ghostrider-DbD- 2016-12-01 23:13:48 -05:00
parent bebda44ec7
commit 6d35e6ec85

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@ -102,7 +102,7 @@ _fn_playerWithinRange = {
{
if (isPlayer _x and _x distance _pos <= blck_TriggerDistance) then {_return = true};
}forEach playableunits;
}forEach allPlayers; // bug fix for arma 1.66 in which playableunits is broken
_return;
};