Added a missing file. Updated changelogs.
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// Sets the WP type for WP for the specified group and updates other atributes accordingly.
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/*
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for DBD Clan
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By Ghostrider-DBD-
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Copyright 2016
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Last modified 3/14/17
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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private["_group","_wp"];
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//diag_log format["_fnc_changeToSADWaypoint:: -- :: _this = %1 and typName _this %2",_this, typeName _this];
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_group = group _this;
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//diag_log format["_fnc_changeToSADWaypoint:: -- >> group to update is %1 with typeName %2",_group, typeName _group];
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_group setVariable["timeStamp",diag_tickTime];
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_wp = [_group, 0];
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_group setCurrentWaypoint _wp;
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_wp setWaypointType "SENTRY";
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_wp setWaypointName "sentry";
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_wp setWaypointBehaviour blck_groupBehavior;
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_wp setWaypointCombatMode blck_combatMode;
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_wp setWaypointTimeout [60,75,90];
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_wp setWaypointStatements ["true","this call blck_fnc_changeToMoveWaypoint; diag_log format['====Updating timestamp for group %1 and changing its WP to a Move Waypoint',group this];"];
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// Sets up waypoints for a specified group.
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/*
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for DBD Clan
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By Ghostrider-DBD-
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Copyright 2016
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Last modified 3/22/17
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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private["_dir","_arc","_noWp","_newpos","_wpradius","_wp"];
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params["_pos","_minDis","_maxDis","_group",["_mode","random"],["_pattern",["MOVE","SAD"]]];
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/*
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_pos = _this select 0; // center of the patrol area
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_minDis = _this select 1; // minimum distance from the center of a patrol area for waypoints
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_maxDis = _this select 2; // maximum distance from the center of a patrol area for waypoints
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_group = _this select 3;
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*/
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_group setVariable["patrolCenter",_pos];
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_group setVariable["minDis",_minDis];
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_group setVariable["maxDis",_maxDis];
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_group setVariable["timeStamp",diag_tickTime];
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_group setVariable["arc",0];
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_group setVariable["wpRadius",30];
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_group setVariable["wpMode",_mode];
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_group setVariable["wpPattern",_pattern];
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_group setVariable["wpIndex",0];
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_dir = 0;
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_arc = 30;
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_noWp = 1;
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_wpradius = 30;
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_newPos = _pos getPos [(_minDis+(random (_maxDis - _minDis))), _dir];
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_wp = [_group, 0];
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#ifdef wpModeMove
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_wp setWaypointType "MOVE";
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_wp setWaypointName "move";
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_wp setWaypointTimeout [1,1.1,1.2];
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_wp setWaypointStatements ["true","this call blck_fnc_setNextWaypoint;diag_log format['====Updating waypoint to for group %1',group this];"];
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#else
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_wp setWaypointType "SAD";
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_wp setWaypointName "sad";
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_wp setWaypointTimeout [20,25,30];
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_wp setWaypointStatements ["true","this call blck_fnc_setNextWaypoint;diag_log format['====Updating waypointfor group %1',group this];"];
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#endif
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_wp setWaypointBehaviour "COMBAT";
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_wp setWaypointCombatMode "RED";
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//_wp setWaypointTimeout [1,1.1,1.2];
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_group setCurrentWaypoint _wp;
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/*
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Code for Build 44 as a referemce/
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private["_dist","_dir","_arc","_xpos","_ypos","_newpos","_wpradius","_wpnum","_oldpos"];
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params["_pos","_minDis","_maxDis","_group"];
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_wpradius = 30;
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_wpnum = 6;
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_dir = random 360;
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_arc = 360/_wpnum;
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for "_i" from 0 to (_wpnum - 1) do
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{
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_dir = _dir + _arc;
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_dist = (_minDis+(random (_maxDis - _minDis)));
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_newpos = _pos getPos [_dist, _arc];
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_wp = _group addWaypoint [_newpos, 0];
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_wp setWaypointTimeout [1, 1.1, 1.2];
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_wp setWaypointType "MOVE";
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_wp setWaypointBehaviour "COMBAT";
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_wp setWaypointCombatMode "RED";
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_wp setWaypointName "move";
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_wp = _group addWaypoint [_newpos, 0];
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_wp setWaypointTimeout [15,20,25];
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_wp setWaypointType "SAD";
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_wp setWaypointBehaviour "COMBAT";
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_wp setWaypointCombatMode "RED";
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_wp setWaypointName "sad";
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};
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deleteWaypoint [_group, 0];
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_group setVariable["wpIndex",0];
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_wp = _group addWaypoint [_newpos, _wpradius];
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_wp setWaypointType "CYCLE";
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/*
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Handle the case that all AI assigned to a vehicle are dead.
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Allows players to enter and use the vehicle.
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By Ghostrider-DBD-
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Copyright 2016
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Last updated 1-22-17
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*/
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params["_v"];
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//diag_log format["vehicleMonitor.sqf: make vehicle available to players; stripping eventHandlers from _v %1",_v];
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blck_missionVehicles = blck_missionVehicles - [_v];
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_v removealleventhandlers "GetIn";
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_v removealleventhandlers "GetOut";
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_v setVehicleLock "UNLOCKED" ;
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_v setVariable["releasedToPlayers",true];
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[_v] call blck_fnc_emptyObject;
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{
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_v removealleventhandlers _x;
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}forEach["fired","hit","hitpart","reloaded","dammaged","HandleDamage","getin","getout"];
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#ifdef blck_debugMode
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if (blck_debugLevel > 2) then
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{
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diag_log format["_fnc_vehicleMonitor:: case of patrol vehicle released to players where vehicle = %1",_v];
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};
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#endif
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@ -196,4 +196,4 @@ if (blck_debugLevel > 1) then
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};
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#endif
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_return;
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_return;
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@ -101,4 +101,4 @@ if ( (_chanceHeliPatrol > 0) && (random (1) < _chanceHeliPatrol) ) then // if he
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if (blck_debugLevel > 1) then {diag_log format["_fnc_spawnMissionReinforcements (74):: _return = %1",_return];};
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#endif
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_return
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_return
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/*
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By Ghostrider-DBD-
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Copyright 2016
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Last updated 3-17-17
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spawns a vehicle of _vehType and mans it with units in _group.
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returns _veh, the vehicle spawned.
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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private["_vehType","_safepos","_veh"];
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params["_center","_pos",["_vehType","I_G_Offroad_01_armed_F"],["_minDis",30],["_maxDis",45],["_group",grpNull]];
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//_center Center of the mission area - this is usuall the position treated as the center by the mission spawner. Vehicles will patrol the perimeter of the mission area.
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// _pos the approximate spawn point for the vehicle
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//_vehType = [_this,1,"I_G_Offroad_01_armed_F"] call BIS_fnc_param;
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//_minDis = minimum distance from the center of the mission for vehicle waypoints
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//_maxDis = maximum distance from the center of the mission for vehicle waypoints
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//_groupForVehiclePatrol = The group with which to man the vehicle
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if (blck_debugLevel > 2) then
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{
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diag_log format["_fnc_spawnVehiclePatrol:: _center = %1 | _pos = %2 | _vehType = %3 | _group = %4",_center,_pos,_vehType,_group];
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};
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if !(isNull _group) then
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{ // exitWith {diag_log "[blckeagls] ERROR CONDITION:-->> NULL-GROUP Provided to _fnc_spawnVehiclePatrol"; objNull;};
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_veh = [_vehType,_pos] call blck_fnc_spawnVehicle;
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if (blck_debugLevel > 2) then
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{
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diag_log format["spawnVehiclePatrol:: vehicle spawned is %1 of typeof %2",_veh, typeOf _veh];
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};
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private["_unitNumber"];
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_unitNumber = 0;
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{
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switch (_unitNumber) do
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{
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case 0: {_x moveingunner _veh;};
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case 1: {_x moveindriver _veh;};
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default {_x moveInCargo _veh;};
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};
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_unitNumber = _unitNumber + 1;
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}forEach (units _group);
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while {(count (waypoints _group)) > 0} do
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{
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deleteWaypoint ((waypoints _group) select 0);
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};
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// params["_pos","_minDis","_maxDis","_group",["_mode","random"],["_pattern",["MOVE","SAD"]]];
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// [_pos,_minDist,_maxDist,_groupSpawned,"random",["SAD"]] spawn blck_fnc_setupWaypoints;
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[_center,_minDist,_maxDist,_groupSpawned,"random",["MOVE","SENTRY"]] spawn blck_fnc_setupWaypoints;
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/*
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_count = 5;
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_start = _center getDir _pos;
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_angle = _start;
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_sign = selectRandom [1, -1];
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_arc = _sign * 360/_count;
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for "_i" from 1 to _count do
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{
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_angle = _angle + _arc;
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_p2 = _center getPos [(_minDis + random(_maxDis - _minDis)),_angle];
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if (_i isEqualTo 1) then
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{
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_wp = [_group, 0];
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_wp setWaypointPosition [_p2, 25];
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} else {
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_wp = _group addWaypoint [_p2, 25];
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};
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_wp setWaypointType "MOVE";
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_wp setWaypointName "move";
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_wp setWaypointBehaviour "COMBAT";
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_wp setWaypointCombatMode "RED";
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_wp setWaypointTimeout [1,1.1,1.2];
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_wp = _group addWaypoint [_p2, 25];
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_wp setWaypointType "SENTRY";
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_wp setWaypointName "sentry";
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_wp setWaypointBehaviour "COMBAT";
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_wp setWaypointCombatMode "RED";
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_wp setWaypointTimeout [10,17.5,25];
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*/
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};
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_wp = _group addWaypoint [_pos, 25];
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_wp setWaypointType "CYCLE";
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_group setVariable["wpIndex",0];
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};
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if (blck_debugLevel > 1) then
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{
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diag_log format["_fnc_spawnVehiclePatrol::->> _veh = %1",_veh];
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};
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_veh
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*/
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#include"\q\addons\custom_server\Configs\blck_defines.hpp";
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blck_debugON = false;
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blck_debugLevel = 0; // Sets level of detail for debugging info - WIP.
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blck_debugON = true;
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blck_debugLevel = 1; // Sets level of detail for debugging info - WIP.
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blck_minFPS = 10;
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////////////////////////////////////////////////
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