Tweaks to management of hostage/capture assets.
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23b9e46543
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@ -454,6 +454,7 @@ while {_missionComplete isEqualTo -1} do
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if !(alive _assetSpawned) then
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{
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_missionComplete = 1;
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[_assetSpawned] remoteExec["GMS_fnc_clearAllActions",-2, true];
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} else {
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if (({alive _x} count _blck_AllMissionAI) <= _minNoAliveForCompletion) then
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@ -467,6 +468,7 @@ while {_missionComplete isEqualTo -1} do
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{
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_missionComplete = 1;
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_assetSpawned allowdamage false;
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[_assetSpawned] remoteExec["GMS_fnc_clearAllActions",-2, true];
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};
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};
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@ -575,7 +577,7 @@ if (_secureAsset && (alive _assetSpawned)) then
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if (_assetSpawned getVariable["assetType",0] isEqualTo 1) then
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{
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//diag_log "Processing Mission End for Hostage Rescue";
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_assetSpawned setCaptive false;
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//_assetSpawned setCaptive false;
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_assetSpawned setVariable["GMSAnimations",[""],true];
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[_assetSpawned,""] remoteExec["switchMove",-2];;
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uiSleep 0.1;
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@ -1,6 +1,6 @@
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private ["_version","_versionDate"];
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blck_version = "6.84 Build 147";
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blck_version = "6.84 Build 148";
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_blck_version = blck_version;
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_blck_versionDate = "7-21-18 5:00 PM";
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_blck_versionDate = "7-29-18 8:00 PM";
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blck_pvs_version = _blck_version;
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publicVariable blck_pvs_version;
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