Relaxed conditions when spawning objects to tighten up placement of base objects.

This commit is contained in:
Ghostrider-GRG- 2018-07-27 19:28:20 -04:00
parent 07c8132d91
commit 8ec6d7f8dc

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@ -16,7 +16,9 @@ private["_objects","_object"];
{
//diag_log format["_sm_spawnObjects:: spawning object of type %1 with parameters of %2",_x select 0, _x];
private _object = (_x select 0) createVehicle [0,0,0];
//private _object = (_x select 0) createVehicle [0,0,0];
// [type, position, markers, placement, special]
_object = createVehicle [_x select 0, _x select 1, [], 0, "CAN_COLLIDE"];
_object setPosASL (_x select 1);
_object setVectorDirAndUp (_x select 2);
_object enableSimulationGlobal ((_x select 3) select 0);