From d6b433d2e3f27094c6a0ad548091a9819ee7043e Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 09:52:48 -0400 Subject: [PATCH 1/9] Add player states updates for EPOCH (Thanks He-Man) --- .../Compiles/Units/GMS_fnc_handlePlayerUpdates.sqf | 3 +++ 1 file changed, 3 insertions(+) diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_handlePlayerUpdates.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_handlePlayerUpdates.sqf index ecdcf83..67672bc 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_handlePlayerUpdates.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_handlePlayerUpdates.sqf @@ -34,6 +34,9 @@ _fn_doUpdates = { { [["showScore",[_reward,"",_kills],""],[_player]] call blck_fnc_messageplayers; }; + + // SUggestion to update Epoch player stats from He-Man + [_killer, "AIKills", 1, true] call EPOCH_server_updatePlayerStats; }; if (toLower(blck_modType) isEqualTo "exile") then { From 99621912f637deae8866fa87e21e4206506647e7 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 09:53:17 -0400 Subject: [PATCH 2/9] Add config for the chance of various attachments --- .../Compiles/Units/GMS_fnc_spawnUnit.sqf | 42 +++++-------------- .../custom_server/Configs/blck_configs.sqf | 6 +++ .../Configs/blck_configs_mil.sqf | 14 ++++--- 3 files changed, 26 insertions(+), 36 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf index 2390f85..135e6b3 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf @@ -13,7 +13,7 @@ #include "\q\addons\custom_server\Configs\blck_defines.hpp"; private ["_i","_weap","_unit","_skillLevel","_aiSkills","_launcherRound","_index","_ammoChoices","_optics","_pointers","_muzzles","_underbarrel","_legalOptics"]; -params["_pos","_aiGroup",["_skillLevel","red"],["_uniforms", []],["_headGear",[]],["_vests",[]],["_backpacks",[]],["_Launcher","none"],["_weaponList",[]],["_sideArms",[]],["_scuba",false],["_garrison",false]]; +params["_pos","_aiGroup",["_skillLevel","red"],["_uniforms", []],["_headGear",[]],["_vests",[]],["_backpacks",[]],["_launcher","none"],["_weaponList",[]],["_sideArms",[]],["_scuba",false],["_garrison",false]]; if (_weaponList isEqualTo []) then {_weaponList = [_skillLevel] call blck_fnc_selectAILoadout}; if (_sideArms isEqualTo []) then {_sideArms = [_skillLevel] call blck_fnc_selectAISidearms}; @@ -92,17 +92,11 @@ _weap = selectRandom _weaponList; _unit addWeaponGlobal _weap; _ammoChoices = getArray (configFile >> "CfgWeapons" >> _weap >> "magazines"); _unit addMagazines[selectRandom _ammochoices,3]; -/* -_optics = getArray (configfile >> "CfgWeapons" >> _weap >> "WeaponSlotsInfo" >> "CowsSlot" >> "compatibleItems"); -_pointers = getArray (configFile >> "CfgWeapons" >> _weap >> "WeaponSlotsInfo" >> "PointerSlot" >> "compatibleItems"); -_muzzles = getArray (configFile >> "CfgWeapons" >> _weap >> "WeaponSlotsInfo" >> "MuzzleSlot" >> "compatibleItems"); -_underbarrel = getArray (configFile >> "CfgWeapons" >> _weap >> "WeaponSlotsInfo" >> "UnderBarrelSlot" >> "compatibleItems"); -*/ -if (random 1 < 0.4) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 101] call BIS_fnc_compatibleItems))}; // muzzles -if (random 1 < 0.4) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 201] call BIS_fnc_compatibleItems))}; // optics -if (random 1 < 0.4) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 301] call BIS_fnc_compatibleItems))}; // pointers -if (random 1 < 0.4) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 302] call BIS_fnc_compatibleItems))}; // underbarrel +if (random 1 < blck_chanceMuzzle) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 101] call BIS_fnc_compatibleItems))}; // muzzles +if (random 1 < blck_chanceOptics) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 201] call BIS_fnc_compatibleItems))}; // optics +if (random 1 < blck_chancePointer) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 301] call BIS_fnc_compatibleItems))}; // pointers +if (random 1 < blck_chanceUnderbarrel) then {_unit addPrimaryWeaponItem (selectRandom ([_weap, 302] call BIS_fnc_compatibleItems))}; // underbarrel if ((count(getArray (configFile >> "cfgWeapons" >> _weap >> "muzzles"))) > 1) then { _unit addMagazine "1Rnd_HE_Grenade_shell"; @@ -126,23 +120,6 @@ if (round(random 10) <= 5) then _unit addItem selectRandom blck_specialItems; }; -/* -if ( !(_Launcher isEqualTo "none") && !(_backpacks isEqualTo [])) then -{ - _unit addWeaponGlobal _Launcher; - _unit addBackpack (selectRandom _backpacks); - for "_i" from 1 to 3 do - { - _unit addItemToBackpack (getArray (configFile >> "CfgWeapons" >> _Launcher >> "magazines") select 0); // call BIS_fnc_selectRandom; - }; - _unit setVariable["Launcher",_launcher,true]; -} else { - if ( random (1) < blck_chanceBackpack && !(_backpacks isEqualTo [])) then - { - _unit addBackpack selectRandom _backpacks; - }; -}; -*/ if !(_backpacks isEqualTo []) then { if (_Launcher isEqualTo "none") then @@ -152,14 +129,17 @@ if !(_backpacks isEqualTo []) then _unit addBackpack selectRandom _backpacks; }; } else { - _unit addWeaponGlobal _Launcher; + _unit addWeaponGlobal _launcher; _unit addBackpack (selectRandom _backpacks); + private _roundsAdded = []; private _mags = getArray (configFile >> "CfgWeapons" >> _Launcher >> "magazines"); for "_i" from 1 to 3 do { - _unit addItemToBackpack (_mags select 0); // call BIS_fnc_selectRandom; + private _lr = selectRandom _mags; // call BIS_fnc_selectRandom; + _roundsAdded pushBack _lr; + _unit addItemToBackpack _lr; }; - _unit setVariable["Launcher",_launcher,true]; + _unit setVariable["Launcher",[_launcher,_roundsAdded],true]; }; }; diff --git a/@GMS/addons/custom_server/Configs/blck_configs.sqf b/@GMS/addons/custom_server/Configs/blck_configs.sqf index 8fb3a3e..425baa5 100644 --- a/@GMS/addons/custom_server/Configs/blck_configs.sqf +++ b/@GMS/addons/custom_server/Configs/blck_configs.sqf @@ -439,6 +439,12 @@ blck_maxMoneyRed = 15; blck_maxMoneyBlue = 10; + // Define the chance of attachments + blck_chanceOptics = 0.4; + blck_chanceMuzzle = 0.3; + blck_chancePointer = 0.25; + blck_chanceUnderbarrel = 0.25; + #ifdef GRGserver blck_AIAlertDistance = [250,450,650,800]; // Radius within which AI will be notified of enemy activity. Depricated as a group-sed system is used now. The group is informed of the enemy location when a group member is hit or killed. //blck_AIAlertDistance = [150,225,400,500]; diff --git a/@GMS/addons/custom_server/Configs/blck_configs_mil.sqf b/@GMS/addons/custom_server/Configs/blck_configs_mil.sqf index 8f0a2aa..bd85365 100644 --- a/@GMS/addons/custom_server/Configs/blck_configs_mil.sqf +++ b/@GMS/addons/custom_server/Configs/blck_configs_mil.sqf @@ -24,13 +24,13 @@ 3) A time acceleration module. */ - blck_spawnMapAddons = true; // When true map addons will be spawned based on parameters define in custum_server\MapAddons\MapAddons_init.sqf - blck_spawnStaticLootCrates = true; // When true, static loot crates will be spawned and loaded with loot as specified in custom_server\SLS\SLS_init_Epoch.sqf (or its exile equivalent). + blck_spawnMapAddons = false; // When true map addons will be spawned based on parameters define in custum_server\MapAddons\MapAddons_init.sqf + blck_spawnStaticLootCrates = false; // When true, static loot crates will be spawned and loaded with loot as specified in custom_server\SLS\SLS_init_Epoch.sqf (or its exile equivalent). blck_simulationManager = blck_useBlckeaglsSimulationManagement; blck_hideRocksAndPlants = true; // When true, any rocks, trees or bushes under enterable buildings will be 'hidden' // Note that you can define map-specific variants in custom_server\configs\blck_custom_config.sqf - blck_useTimeAcceleration = true; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below. + blck_useTimeAcceleration = false; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below. blck_timeAccelerationDay = 2; // Daytime time accelearation blck_timeAccelerationDusk = 4; // Dawn/dusk time accelearation blck_timeAccelerationNight = 8; // Nighttim time acceleration @@ -78,7 +78,7 @@ //Minimum distance between missions blck_MinDistanceFromMission = 2000; - blck_minDistanceToBases = 800; + blck_minDistanceToBases = 500; blck_minDistanceToPlayer = 500; blck_minDistanceFromTowns = 300; blck_minDistanceFromDMS = 500; // minimum distance for a blackeagls mission from any nearby DMS missions. set to -1 to disable this check. @@ -420,7 +420,11 @@ blck_maxMoneyGreen = 40; blck_maxMoneyRed = 30; blck_maxMoneyBlue = 20; - + // Define the chance of attachments + blck_chanceOptics = 0.4; + blck_chanceMuzzle = 0.3; + blck_chancePointer = 0.25; + blck_chanceUnderbarrel = 0.25; if (toLower(blck_modType) isEqualTo "epoch") then { [format[" Loading Mission System using Parameters for %1 for militarized servers",blck_modType]] call blck_fnc_log; From 66ae8eb1133f382b4af4127a51b5d18d9cc65a5e Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 09:53:53 -0400 Subject: [PATCH 3/9] Tweak to be sure the dead unit is in a group owned by the server before proceeding with processing kills --- .../Compiles/Units/GMS_fnc_processAIKill.sqf | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_processAIKill.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_processAIKill.sqf index fc18cc8..25fbbed 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_processAIKill.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_processAIKill.sqf @@ -15,6 +15,15 @@ params["_unit","_killer","_instigator"]; +// the blck_graveyardGroup is always owned by the server. +// which makes some cleanup easier +[_unit] joinSilent blck_graveyardGroup; + +if (count(units (group _unit)) isEqualTo 0) then +{ + deleteGroup _group; +}; + if (local _unit) then { if !((vehicle _unit) isKindOf "Man") then @@ -35,12 +44,7 @@ _unit disableAI "ALL"; { _unit removeAllEventHandlers _x; }forEach["FiredNear","Reloaded"]; -[_unit] joinSilent blck_graveyardGroup; -if (count(units (group _unit)) isEqualTo 0) then -{ - deleteGroup _group; -}; if !((vehicle _unit) isKindOf "Man") then { From ccb6b17d105227dd3b7817286b70a836acc2ddd3 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 09:54:23 -0400 Subject: [PATCH 4/9] remove some logging --- .../Compiles/Missions/GMS_fnc_monitorInitializedMissions.sqf | 2 +- .../Compiles/Missions/GMS_fnc_spawnMissionVehiclePatrols.sqf | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_monitorInitializedMissions.sqf b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_monitorInitializedMissions.sqf index 01e88e8..4d5128b 100644 --- a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_monitorInitializedMissions.sqf +++ b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_monitorInitializedMissions.sqf @@ -270,7 +270,6 @@ for "_i" from 1 to (count blck_activeMissionsList) do if !(_garrisonedBuildings_BuildingPosnSystem isEqualTo []) then { - // params["_building","_group",["_noStatics",0],["_typesStatics",blck_staticWeapons],["_noUnits",0],["_aiDifficultyLevel","Red"], ["_uniforms",[]],["_headGear",[]],["_vests",[]],["_backpacks",[]],["_launcher","none"],["_weaponList",[]],["_sideArms",[]]]; private _temp = [_coords, _garrisonedBuildings_BuildingPosnSystem, _difficulty,_uniforms,_headGear,_vests,_backpacks,_weaponList,_sideArms] call blck_fnc_garrisonBuilding_RelPosSystem; if (_temp isEqualTo grpNull) then {throw 1} else // TODO: add error checks for grpNull to the RelPosSystem @@ -298,6 +297,7 @@ for "_i" from 1 to (count blck_activeMissionsList) do uisleep 5; private _noPatrols = [_noVehiclePatrols] call blck_fnc_getNumberFromRange; + if (blck_useVehiclePatrols && ((_noPatrols > 0) || !(_missionPatrolVehicles isEqualTo []))) then { _temp = [_coords,_noPatrols,_difficulty,_missionPatrolVehicles,_userelativepos,_uniforms,_headGear,_vests,_backpacks,_weaponList,_sideArms,false,_vehicleCrewCount] call blck_fnc_spawnMissionVehiclePatrols; diff --git a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_spawnMissionVehiclePatrols.sqf b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_spawnMissionVehiclePatrols.sqf index 4252390..decb967 100644 --- a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_spawnMissionVehiclePatrols.sqf +++ b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_spawnMissionVehiclePatrols.sqf @@ -37,7 +37,7 @@ if (_patrolsThisMission isEqualTo []) then private _v = [_skillAI] call blck_fnc_selectPatrolVehicle; _patrolsThisMission pushBack [_v, _x]; - diag_log format["_spawnMissionVehiclePatrols(36): _v = %1 | _patrolsThisMission = %2",_v,_patrolsThisMission]; + //diag_log format["_spawnMissionVehiclePatrols(36): _v = %1 | _patrolsThisMission = %2",_v,_patrolsThisMission]; }forEach _spawnLocations; }; //diag_log format["_spawnMissionVehiclePatrols(42): _patrolsThisMission = %1",_patrolsThisMission]; From 498e7e06e1b4e5d6a769e341a719a6afc842ef86 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 09:54:38 -0400 Subject: [PATCH 5/9] Update Build --- @GMS/addons/custom_server/init/build.sqf | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/@GMS/addons/custom_server/init/build.sqf b/@GMS/addons/custom_server/init/build.sqf index ab28d2b..212b68e 100644 --- a/@GMS/addons/custom_server/init/build.sqf +++ b/@GMS/addons/custom_server/init/build.sqf @@ -1,4 +1,10 @@ +<<<<<<< Updated upstream #define blck_buildNumber 230 // Address issues with cleanup of objects #define blck_versionNumber 7.02 #define blck_buildDate "10-5-20" +======= +#define blck_buildNumber 232 // Address issues with cleanup of objects +#define blck_versionNumber 7.03 +#define blck_buildDate "10-12-20" +>>>>>>> Stashed changes From 1e6d4aeabe57f04bae5fec32993099f34543cae4 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 31 Oct 2020 11:38:46 -0400 Subject: [PATCH 6/9] Fix for launchers not being deleted Still have to do something about the launcher rounds which persist for some reason. --- .../Units/GMS_fnc_removeLaunchers.sqf | 29 ++++++++++--------- 1 file changed, 15 insertions(+), 14 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf index a652cc1..7c17480 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf @@ -11,21 +11,22 @@ */ #include "\q\addons\custom_server\Configs\blck_defines.hpp"; -private["_launcher","_launcherRounds"]; params["_unit"]; // = _this select 0; -_launcher = _unit getVariable ["Launcher",""]; -_unit removeWeapon _Launcher; -if (_launcher != "") then +private _loadout = _unit getVariable["launcher",[[],[]]]; + { - _unit removeWeapon _Launcher; - { - if (_launcher in weaponCargo _x) exitWith { - deleteVehicle _x; - }; - } forEach ((getPosATL _unit) nearObjects ["WeaponHolderSimulated",10]); - _launcherRounds = getArray (configFile >> "CfgWeapons" >> _Launcher >> "magazines"); //0; - { - if(_x in _launcherRounds) then {_unit removeMagazine _x;}; - } count magazines _unit; + unit removeMagazineGlobal _x; +} forEach (_loadout select 1); + +private _launcher = _loadout select 0; +if !(_launcher isEqualTo []) then +{ + if (_launcher in (weapons _unit)) then { + _unit removeWeapon _launcher; + } else { + { + if (_launcher in (weaponCargo _x)) exitWith {deleteVehicle _x}; + } forEach (_unit nearObjects ["WeaponHolderSimulated",10]); + }; }; From dc82f9a36244f77385c94253d53c520b41d588eb Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sun, 1 Nov 2020 10:18:22 -0500 Subject: [PATCH 7/9] Launchers and rounds now removed from ai corpses. --- .../Compiles/Units/GMS_fnc_removeLaunchers.sqf | 10 ++++++++-- .../custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf | 3 +++ 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf index 7c17480..bd55567 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf @@ -13,9 +13,15 @@ params["_unit"]; // = _this select 0; private _loadout = _unit getVariable["launcher",[[],[]]]; - +//diag_log format["_removeLaunchers: _loadout = %1",_loadout]; +private _mags = magazines _unit; +//diag_log format["_removeLaunchers: _mags = %1",_mags]; { - unit removeMagazineGlobal _x; + if (_forEachIndex > 0) then + { + //diag_log format["_removeLaunchers: _x = %1",_x]; + _unit removeMagazines _x; + }; } forEach (_loadout select 1); private _launcher = _loadout select 0; diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf index 135e6b3..c1db1d2 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_spawnUnit.sqf @@ -70,6 +70,8 @@ _unit allowDammage true; _unit setBehaviour "COMBAT"; _unit setunitpos "AUTO"; +/* +// if (surfaceIsWater (getPos _unit)) then { _uniforms = blck_UMS_uniforms; @@ -77,6 +79,7 @@ if (surfaceIsWater (getPos _unit)) then _weaponList = blck_UMS_weapons; _vests = blck_UMS_vests; }; +*/ _unit forceAddUniform (selectRandom _uniforms); if !(_headGear isEqualTo []) then { From 4d56107e150f9017f4043c56bb6503d690bf134f Mon Sep 17 00:00:00 2001 From: "Ghostrider [GRG]" Date: Sat, 7 Nov 2020 09:52:20 -0500 Subject: [PATCH 8/9] Resolved conflicts --- @GMS/addons/custom_server/init/build.sqf | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/@GMS/addons/custom_server/init/build.sqf b/@GMS/addons/custom_server/init/build.sqf index 212b68e..a134246 100644 --- a/@GMS/addons/custom_server/init/build.sqf +++ b/@GMS/addons/custom_server/init/build.sqf @@ -1,10 +1,6 @@ -<<<<<<< Updated upstream -#define blck_buildNumber 230 // Address issues with cleanup of objects -#define blck_versionNumber 7.02 -#define blck_buildDate "10-5-20" -======= + #define blck_buildNumber 232 // Address issues with cleanup of objects #define blck_versionNumber 7.03 #define blck_buildDate "10-12-20" ->>>>>>> Stashed changes + From 6a8bb9e476ff9633ebb84622e8e5b6bad00d2f19 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 7 Nov 2020 10:01:15 -0500 Subject: [PATCH 9/9] Final Version 7.03 Build 233 --- .../Compiles/Missions/GMS_fnc_initializeMission.sqf | 2 +- .../custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf | 1 - @GMS/addons/custom_server/init/build.sqf | 4 +--- 3 files changed, 2 insertions(+), 5 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_initializeMission.sqf b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_initializeMission.sqf index 657434b..6c86fc0 100644 --- a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_initializeMission.sqf +++ b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_initializeMission.sqf @@ -5,7 +5,7 @@ */ #include "\q\addons\custom_server\Configs\blck_defines.hpp"; - +// Need to debug for GM map private ["_coords","_coordArray","_return"]; params["_missionCategoryDescriptors","_missionParameters","_missionCount"]; _missionCategoryDescriptors params [ diff --git a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf index bd55567..e27e541 100644 --- a/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf +++ b/@GMS/addons/custom_server/Compiles/Units/GMS_fnc_removeLaunchers.sqf @@ -35,4 +35,3 @@ if !(_launcher isEqualTo []) then } forEach (_unit nearObjects ["WeaponHolderSimulated",10]); }; }; - diff --git a/@GMS/addons/custom_server/init/build.sqf b/@GMS/addons/custom_server/init/build.sqf index a134246..378e33c 100644 --- a/@GMS/addons/custom_server/init/build.sqf +++ b/@GMS/addons/custom_server/init/build.sqf @@ -1,6 +1,4 @@ - #define blck_buildNumber 232 // Address issues with cleanup of objects #define blck_versionNumber 7.03 -#define blck_buildDate "10-12-20" - +#define blck_buildDate "10-31-20"