From ca03da88b12a0c25260f992f94e47b9486e51463 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sat, 10 Oct 2020 09:12:32 -0400 Subject: [PATCH] updated documentation --- AdjustingSettings.txt | 2 +- KnownIssues.txt | 8 ++++---- README.md | 5 +++-- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/AdjustingSettings.txt b/AdjustingSettings.txt index d7bd6eb..a53fee1 100644 --- a/AdjustingSettings.txt +++ b/AdjustingSettings.txt @@ -11,7 +11,7 @@ Second, if your rpt log shows errors after a change, revert to the defaults and Third, settings that determine how messages are displayed can be configured in your mission file (i.e, epoch.Altis.pbo) in debug\blckClient.sqf. Here you can use dynamic messages, hints, Toasts or titleText/cutText to display your messages. -Lastly, settings for the missions themselves have been moved to @epochhive\custom_server\configs. +Lastly, settings for the missions themselves are found in a general settings file and a mod-specific file. The latter contains configurations for vehicles, weapons, and other gear that might be mod specific. There are two different config files, one for exile and a second for epoch. There is a third config file which you can use to add additional map-specific or mod-specific settings. For example, you might want only some missions to be running on a small map like Namalsk. diff --git a/KnownIssues.txt b/KnownIssues.txt index 2d2e02d..e8029af 100644 --- a/KnownIssues.txt +++ b/KnownIssues.txt @@ -1,11 +1,11 @@ Known issues -7.00 +7.02 There is no consistent check for the case in which the call to createGroup returns grpNull because the max number of groups on that side has been spawned. -some AI vehicles may still wander some distance from the mission center. -The distribution of missions is a bit West-favored on Altis. -Mission spawning is broken on Namalsk +Some AI vehicles may still wander some distance from the mission center. + + diff --git a/README.md b/README.md index 34c2562..0b3b35f 100644 --- a/README.md +++ b/README.md @@ -2,9 +2,8 @@ Blckegls mission system Included is an updated version of blckeagls mission system. This began as an effort to fix bugs in and upgrade version 2.0.2 as updated by Narines and has now evolved to a complete reworking of almost all code. - * Installation: Please refer to Installation.txt for a detailed description of installation and what you need to add to BE filters. -* Loading crates on SDV at underwater missions. For epoch, please feel free to use the modified IgiLoad on my github. +* Loading crates on SDV at underwater missions. For epoch, please feel free to use R3F or the modified IgiLoad on my github. For exile users, modify your misionfil.pbo/config.sys as described below. http://www.exilemod.com/topic/17352-bigfoots-shipwrecks/ infiSTAR Users: you may need to whitelist _MainMarker depending on your settings. @@ -23,6 +22,8 @@ Included is an updated version of blckeagls mission system. This began as an eff Bill (DBD Clan) for example compositions. cyncrwler, Grahamme and many others for help with troubleshooting and testing Brian Soanes for helpful bug fixes, testing, performance fixes and general guidance. + Porkeld for CBA compatibility fixes and texting. + Thomas_TKO for extensive testing of the editor plugin and many new missions.