Final updates to \Compiles\Functions
These include HeMan's code tweaks and changes for V 6.88
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@ -12,14 +12,14 @@
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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params["_obj","_difficulty"];
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private _mod = [] call blck_fnc_getModType;
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#ifdef blck_debugMode
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{
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diag_log format["_fnc_addMoneyToOject: _this select %1 = %2",_foreachindex, _this select _foreachindex];
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}forEach _this;
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#endif
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if (_mod isEqualTo "Exile") then
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if ((tolower blck_modType) isEqualTo "exile") then
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{
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switch (_difficulty) do
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{
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@ -33,7 +33,7 @@ if (_mod isEqualTo "Exile") then
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};
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};
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if (_mod isEqualTo "Epoch") then
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if ((tolower blck_modType) isEqualTo "epoch") then
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{
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switch (_difficulty) do
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{
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@ -10,8 +10,6 @@
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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//diag_log format["starting _fnc_mainThread with time = %1",diag_tickTime];
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private["_timer1sec","_timer5sec","_timer20sec","_timer5min","_timer5min"];
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_timer1sec = diag_tickTime;
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_timer5sec = diag_tickTime;
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@ -22,19 +20,19 @@ _timer5min = diag_tickTime;
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while {true} do
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{
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uiSleep 1;
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//diag_log format["mainThread:: -- > time = %1",diag_tickTime];
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if (diag_tickTime > _timer1sec) then
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{
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[] call blck_fnc_vehicleMonitor;
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#ifdef GRGserver
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[] call blck_fnc_broadcastServerFPS;
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#endif
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_timer1sec = diag_tickTime + 1;
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//diag_log format["[blckeagls] _fnc_mainThread 1 Second Timer Handled | Timstamp %1",diag_tickTime];
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};
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if (diag_tickTime > _timer5sec) then
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{
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_timer5sec = diag_tickTime + 5;
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[] call blck_fnc_missionGroupMonitor;
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[] call blck_fnc_sm_missionPatrolMonitor;
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//diag_log format["[blckeagls] _fnc_mainThread 5 Second Timer Handled | Timstamp %1",diag_tickTime];
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};
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if (diag_tickTime > _timer20sec) then
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{
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@ -42,26 +40,19 @@ while {true} do
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[] call blck_fnc_cleanupObjects;
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[] call blck_fnc_cleanupDeadAI;
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[] call blck_fnc_scanForPlayersNearVehicles;
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//[] call blck_fnc_cleanEmptyGroups;
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[] call blck_fnc_cleanEmptyGroups;
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_timer20sec = diag_tickTime + 20;
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//diag_log format["[blckeagls] _fnc_mainThread 20 Second Timer Handled | Timstamp %1",diag_tickTime];
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};
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if ((diag_tickTime > _timer1min)) then
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{
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//diag_log format["_fnc_mainThread: 60 second events run at %1",diag_tickTime];
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_timer1min = diag_tickTime + 60;
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//diag_log format["_fnc_mainThread: blck_missionsRunning = %1 | blck_maxSpawnedMissions = %2", blck_missionsRunning,blck_maxSpawnedMissions];
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[] call blck_fnc_spawnPendingMissions;
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//diag_log format["_fnc_mainThread: blck_numberUnderwaterDynamicMissions = %1 | blck_dynamicUMS_MissionsRuning = %2",blck_numberUnderwaterDynamicMissions,blck_dynamicUMS_MissionsRuning];
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if (blck_dynamicUMS_MissionsRuning < blck_numberUnderwaterDynamicMissions) then
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{
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//diag_log "Adding dynamic UMS Mission";
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[] spawn blck_fnc_addDyanamicUMS_Mission;
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};
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//diag_log format["_fnc_mainThread: control returned to _fnc_mainThread from _fnc_addDynamicUMS_Mission at %1",diag_tickTime];
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if (blck_useHC) then
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{
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//diag_log format["_mainThread:: calling blck_fnc_passToHCs at diag_tickTime = %1",diag_tickTime];
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[] call blck_fnc_HC_passToHCs;
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};
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if (blck_useTimeAcceleration) then
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@ -73,7 +64,6 @@ while {true} do
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//diag_log format["_fnc_mainThread: active SQFscripts include: %1",diag_activeSQFScripts];
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diag_log format["_fnc_mainThread: active scripts include: %1",diag_activeScripts];
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#endif
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//diag_log format["[blckeagls] _fnc_mainThread 60 Second Timer Handled | Timstamp %1",diag_tickTime];
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};
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if (diag_tickTime > _timer5min) then
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{
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