diff --git a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_missionSpawner.sqf b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_missionSpawner.sqf index 2bc71b1..9f3c1f2 100644 --- a/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_missionSpawner.sqf +++ b/@GMS/addons/custom_server/Compiles/Missions/GMS_fnc_missionSpawner.sqf @@ -58,8 +58,8 @@ if (isNil "_chanceHeliPatrol") then switch (toLower(_aiDifficultyLevel)) do { case "blue": {_chanceHeliPatrol = blck_chanceHeliPatrolBlue}; - case "red": {_chanceHeliPatrol = blck_noPatblck_chanceHeliPatrolRed}; - case "green": {_chanceHeliPatrol = blck_noPatblck_chanceHeliPatrolGreen}; + case "red": {_chanceHeliPatrol = blck_chanceHeliPatrolRed}; + case "green": {_chanceHeliPatrol = blck_chanceHeliPatrolGreen}; case "orange": {_chanceHeliPatrol = blck_chanceHeliPatrolOrange}; default {_chanceHeliPatrol = 0}; }; @@ -108,9 +108,9 @@ if (isNil "_noPara") then default {_noPara = 0}; }; }; -if (isNil "_chanceLoot") then {_chanceLoot = 0}; +if (isNil "_chanceLoot") then {_chanceLoot = 0.5}; if (isNil "_paraTriggerDistance") then {_paraTriggerDistance = 400;}; -if (isNil "_paraLoot") then {_paraLoot = blck_BoxLoot_Blue}; +if (isNil "_paraLoot") then {_paraLoot = blck_BoxLoot_Red}; if (isNil "_paraLootCounts") then {_paraLootCounts = blck_lootCountsRed}; _objects = [];