Launchers and rounds now removed from ai corpses.
This commit is contained in:
parent
1e6d4aeabe
commit
dc82f9a362
@ -13,9 +13,15 @@
|
|||||||
|
|
||||||
params["_unit"]; // = _this select 0;
|
params["_unit"]; // = _this select 0;
|
||||||
private _loadout = _unit getVariable["launcher",[[],[]]];
|
private _loadout = _unit getVariable["launcher",[[],[]]];
|
||||||
|
//diag_log format["_removeLaunchers: _loadout = %1",_loadout];
|
||||||
|
private _mags = magazines _unit;
|
||||||
|
//diag_log format["_removeLaunchers: _mags = %1",_mags];
|
||||||
{
|
{
|
||||||
unit removeMagazineGlobal _x;
|
if (_forEachIndex > 0) then
|
||||||
|
{
|
||||||
|
//diag_log format["_removeLaunchers: _x = %1",_x];
|
||||||
|
_unit removeMagazines _x;
|
||||||
|
};
|
||||||
} forEach (_loadout select 1);
|
} forEach (_loadout select 1);
|
||||||
|
|
||||||
private _launcher = _loadout select 0;
|
private _launcher = _loadout select 0;
|
||||||
|
@ -70,6 +70,8 @@ _unit allowDammage true;
|
|||||||
_unit setBehaviour "COMBAT";
|
_unit setBehaviour "COMBAT";
|
||||||
_unit setunitpos "AUTO";
|
_unit setunitpos "AUTO";
|
||||||
|
|
||||||
|
/*
|
||||||
|
//
|
||||||
if (surfaceIsWater (getPos _unit)) then
|
if (surfaceIsWater (getPos _unit)) then
|
||||||
{
|
{
|
||||||
_uniforms = blck_UMS_uniforms;
|
_uniforms = blck_UMS_uniforms;
|
||||||
@ -77,6 +79,7 @@ if (surfaceIsWater (getPos _unit)) then
|
|||||||
_weaponList = blck_UMS_weapons;
|
_weaponList = blck_UMS_weapons;
|
||||||
_vests = blck_UMS_vests;
|
_vests = blck_UMS_vests;
|
||||||
};
|
};
|
||||||
|
*/
|
||||||
_unit forceAddUniform (selectRandom _uniforms);
|
_unit forceAddUniform (selectRandom _uniforms);
|
||||||
if !(_headGear isEqualTo []) then
|
if !(_headGear isEqualTo []) then
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user