From efca35bcddab58288a4432acbea64b1e02c87633 Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sun, 22 Nov 2020 08:49:56 -0500 Subject: [PATCH] Updated for Build 237 --- changeLog.sqf | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/changeLog.sqf b/changeLog.sqf index 5d5c660..8aec84e 100644 --- a/changeLog.sqf +++ b/changeLog.sqf @@ -10,9 +10,8 @@ Many thanks for new Coding and ideas from Grahame. Significant Changes: ===================== -7.04 Build 235 - New: Player stats updated for each AI kill on Epoch. +New: added support for Mull of Kyntire. Fixed: Launchers and Launcher rounds were not being deleted. Fixed: AI at Turrets were spawned with scubba loadouts. Fixed: Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water . @@ -20,6 +19,9 @@ Fixed: Mission Loot Vehicles were not being spawned. Fixed: Missions that were aborted (hostage or leader killed, other reasons) were not being respawned. Fixed: Money not being added to some mission crates. Changed: Some improvements in coding efficiency were implemented for frequently called functions. +Changed: all constants used for searching for mission locations on land or at sea are defined in GMS_fnc_findWorld.sqf +Changed: maps without water have the search range for missions at sea set to 0. +Changed: No searches for missions at sea will be done when the search range is 0. 7.02 Build 230