diff --git a/@GMS/addons/custom_server/Configs/blck_dynamicConfigs.sqf b/@GMS/addons/custom_server/Configs/blck_dynamicConfigs.sqf index 1c48d25..404fafc 100644 --- a/@GMS/addons/custom_server/Configs/blck_dynamicConfigs.sqf +++ b/@GMS/addons/custom_server/Configs/blck_dynamicConfigs.sqf @@ -150,12 +150,13 @@ diag_log format["_fnc_dynamicConfigsConfigurator: count _classnameList = %1",cou }; } forEach _classnameList; private _allWep = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper + _wpnHandGun; + +/* + // Example of code you can use to: a) list DLCs; b) list items from specific DLCs { diag_log format["_dlcList %1 = %2",_forEachIndex,_x]; } forEach _dlcList; -/* - Below are some examples of how you can use information collected to verify that the correct items were included -*/ + { diag_log format["_ffaa %1 = %2",_forEachIndex,_x]; }forEach _ffaa; @@ -163,8 +164,9 @@ private _allWep = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper + _wpnH diag_log format["_lago %1 = %2",_forEachIndex,_x]; } forEach _lago; { - diag_log format["_cupv %1 = %2",_forEachIndex,_x]; -} forEach _cupv; + diag_log format["_cupw %1 = %2",_forEachIndex,_x]; +} forEach _cupw; +*/ blck_primaryWeapons = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper; blck_WeaponList_Blue = blck_primaryWeapons; @@ -173,12 +175,13 @@ blck_WeaponList_Green = blck_primaryWeapons; blck_WeaponList_Orange = blck_primaryWeapons; /* - here is an example for checking that weapons in the FFAA mod were added -*/ + //here is an example for checking that weapons in the FFAA mod were added to the list of primary weapons + private _absentWep = []; { if !(_x in _allWep) then {diag_log format["_absentWep %1 = %2",_forEachIndex,_x];}; } forEach _ffaa + _lago + _cupw; +*/ blck_pistols = _wpnHandGun; blck_Pistols_blue = blck_Pistols;