Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
69b59323ef
Fixes for HC connectivity.
2018-04-28 20:31:11 -04:00
Ghostrider-GRG-
adb5a7ce3f
See Below
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removed unnecessary logging.
Fixed an error that resulted in the number of missions running being incorrectly tracked.
AI In vehicles are now ejected upon death.
First part of work to deal with locality of vehicles in which AI are transferred to HC
2018-04-28 08:10:19 -04:00
Ghostrider-GRG-
cfd32b806d
V 6.81 Build 126
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See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
0d39cf014d
V 6.81 Build 124
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New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
399af617e8
Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings.
2018-02-25 08:02:08 -05:00
Ghostrider-GRG-
c8adb1f6d4
Added Option to Show Alive AI number at Missions.
2018-02-14 11:26:14 -05:00
Ghostrider-DbD-
9bd4e5fff9
Update Event Handlers, bug fixes. Add support for Lythium
2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
b5bfc1d60f
Fixed scripting errors in Build 102
2018-01-04 14:12:33 -05:00
Ghostrider-DbD-
824b5a9ebc
Attempt to fix an issues with vehicles not unlocking when all AI dead.
2017-12-19 00:09:24 -05:00
Ghostrider-DbD-
927b1b0550
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
a55111c871
See Changelog
2017-10-18 22:31:53 -04:00