Chris Cardozo
1d42585fe5
Build 163
...
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
747ed55d2e
See below
...
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Ghostrider-GRG-
9fbc888a5b
Version 1.84 RC
...
Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
b0b0764e54
Changes listed under description
...
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
...
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
44d8342188
Corrected an error in configs when useAPEX is not defined.
...
Thanks Grahame for pointing this out.
2018-06-02 19:08:25 -04:00
Ghostrider-GRG-
3a7125592d
Resolved Confict with Configs
2018-06-02 08:12:49 -04:00
Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
eddc766141
Merge branch 'Experimental'
2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
acbec34c19
Build 128
...
bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
0d39cf014d
V 6.81 Build 124
...
New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
9e8e540650
Bug Fixes
...
Number of dynamic UMS spawned now works correctly
Disablling having AI Counts at Map Markers now works correctly
2018-03-02 07:24:09 -05:00
Ghostrider-GRG-
f2bdfe6400
added a few missing variables.
2018-02-25 08:18:02 -05:00
Ghostrider-DbD-
927b1b0550
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
a55111c871
See Changelog
2017-10-18 22:31:53 -04:00