Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
338afb8fed
Debuged script to export static missions.
2020-08-22 07:59:47 -04:00
Chris Cardozo
06c48495b3
Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
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Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
Chris Cardozo
87c4f7f733
Used correct version rather than an older build
2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89
Updates and bug fixes - see change long
2020-01-29 08:37:13 -05:00
Chris Cardozo
b69aad6bbf
Build 180 Ver 6.92
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See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
5da70b9fc0
And - a few more tweaks for missing/moved code
2019-07-19 19:37:56 -04:00
Chris Cardozo
8b3c6a2e34
Updated Static Missions Code
2019-06-08 11:47:45 -04:00
Chris Cardozo
a531fdc71d
Fixed issue with kills made from vehicle not registering
2019-05-21 07:42:10 -04:00
Chris Cardozo
1d42585fe5
Build 163
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Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
de1c065f5e
Build 153
2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
15c47fc786
Version 6.84 Build 145
2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105
Revert "Version 6.84 Build 144"
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This reverts commit 6b67ce4ae1
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2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1
Version 6.84 Build 144
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Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
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fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70
build 140 Change method for spawning AI to reduce their glitching
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Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106
Final build 138
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All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
84902062da
Debugging of static mission spawner
2018-06-13 21:40:11 -04:00
Ghostrider-GRG-
b0b0764e54
Changes listed under description
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Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
cfd32b806d
V 6.81 Build 126
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See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
d730134e12
Fixes for issues with UMS.
2018-03-05 19:58:02 -05:00
Ghostrider-GRG-
33abc92a25
Several Bug-fixes
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1. AI Alive Counters were shown when config for them = false;
2. The number of dynamic UMS was not correspnding the the number specified in the confi.
2018-03-05 19:07:23 -05:00
Ghostrider-DbD-
b621c3fa3e
Added timer to delete empty AI Vehicles
2017-12-23 07:58:58 -05:00
Ghostrider-DbD-
927b1b0550
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
a55111c871
See Changelog
2017-10-18 22:31:53 -04:00