Commit Graph

190 Commits

Author SHA1 Message Date
Chris Cardozo
e1cb05f87d Update GMS_fnc_missionSpawner.sqf 2018-11-27 21:36:25 -05:00
Ghostrider [GRG]
4f823e70f2
Fix issue with _blck_AllMissionAI
Calculations of the number of AI killed that trigger mission completion were incorrect.
This has been addressed.
2018-11-27 21:26:43 -05:00
He-Man
901339c334
Simulationhandler fixes
1. Players inside Vehicles were not detected
2. It was checked on groups, if simulationEnabled. But must be checked on the units
2018-11-27 18:43:47 +01:00
He-Man
86d55ef119
Prevent dead cleanup and script fix
1. Using "_units = blck_liveMissionAI select (_i - 1);" could cause undefined behaviour if removing entries from array inside this loop.
So always deleteat 0, but pushback if delete is not wanted / needed
2. Check first, if the AI is dead. If so, skip cleanup, so players can loot the corpse
2018-11-27 17:23:29 +01:00
Ghostrider [GRG]
6ed84e53bd
Merge pull request #124 from Ignatz-HeMan/patch-2
Random dir for static wpns
2018-11-27 08:20:01 -05:00
He-Man
bbe3287cca
Random dir for static wpns 2018-11-26 21:59:52 +01:00
He-Man
199d503f4b
Random dir for static wpns 2018-11-26 21:57:00 +01:00
Chris Cardozo
4c94e9e42c Build 164
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
He-Man
03e68a7f3c
Skip cleanup if players near 2018-11-21 18:55:02 +01:00
Chris Cardozo
abbd0b096c disabled GRG-stuff 2018-11-20 23:39:19 -05:00
Chris Cardozo
a39a727346 small updates 2018-11-20 23:35:30 -05:00
Chris Cardozo
3cf74b2a07 Spawn mission crates a little above the ground to try to reduce crate glitches into the ground. 2018-11-19 17:33:05 -05:00
Chris Cardozo
f2f2c88a78 Remove _maxHeight from code for light sources 2018-11-19 17:18:25 -05:00
Chris Cardozo
1d42585fe5 Build 163
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
9d91cba88f HeMan's tweaks to SLS, Static and Static underwater missions. 2018-11-19 11:15:55 -05:00
Chris Cardozo
471079d365 Updates to _signalEnd from HeMan
OK!
2018-11-19 10:40:57 -05:00
Chris Cardozo
5fbc1d1505 Build 162 2018-11-19 10:11:06 -05:00
Chris Cardozo
ce84757476 Minor Code Tweaks
Still have to consider HeMan's optimization for cleanupAliveAI
2018-11-19 10:08:01 -05:00
Chris Cardozo
ea9d6f122e Final Changes for V 6.88
Includes optimizations from HeMan
2018-11-19 10:04:28 -05:00
Chris Cardozo
cff1ca109d Final updates to \Compiles\Functions
These include HeMan's code tweaks and changes for V 6.88
2018-11-19 10:02:30 -05:00
Chris Cardozo
6891c96136 Inactivate default static land and UMS missions) 2018-11-18 16:11:08 -05:00
Chris Cardozo
782bba997e More code optimization from HeMan 2018-11-18 16:08:53 -05:00
Chris Cardozo
a5b40c08c3 Removed some unnecessary code or commented out code.
Thanks to HeMan for working on this.
2018-11-18 15:47:32 -05:00
Chris Cardozo
b7c9bf3b47 streamlined compile of functions (credit: HeMan) 2018-11-18 14:31:27 -05:00
Chris Cardozo
747ed55d2e See below
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
403485e2c8 Update Changelog & remove GRG Code 2018-10-25 20:00:05 -04:00
Chris Cardozo
1af0c5eea6 Bug Fixes
Removed leftover GRG Code which prevented missions from spawning.

Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
abde31c791 Corrected an error in blck_init_server.sqf. 2018-10-22 19:32:52 -04:00
Chris Cardozo
8d06b9e851 Updated for Build 155 2018-10-21 07:56:34 -04:00
Chris Cardozo
de1c065f5e Build 153 2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
c4b82d0edd Corrections to address minor errors in the .RPT 2018-08-05 16:48:00 -04:00
Ghostrider-GRG-
d4e330cb7f Build 149
Fixed issues with headless clients.
cleaned up code for monitoring vehicles; added some credits and licensing information; removed some comments that were not necessary.
2018-08-05 14:13:04 -04:00
Ghostrider-GRG-
d72357bdc7 bug fix related to HC issues.
1. fixed issues with vehicles not unlocking when released to players when HC was connected.
2. did a major rework of vehicle monitor and a few other bits of code.
2018-08-05 14:04:18 -04:00
Ghostrider-GRG-
8353017190 Tweaks to management of hostage/capture assets. 2018-07-29 19:49:46 -04:00
Ghostrider-GRG-
8ec6d7f8dc Relaxed conditions when spawning objects to tighten up placement of base objects. 2018-07-27 19:28:20 -04:00
Ghostrider-GRG-
07c8132d91 Add missing #endif
Thanks to Schalldampfer for pointing out the error.
2018-07-26 20:49:22 -04:00
Ghostrider-GRG-
b63047acf7 Biuld 147
Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
52a9845b50 Build 146.
Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00
Ghostrider-GRG-
ede1318cce Update Crate Spawning Script to reduce collisions with nearby objects and set relative to terrain. 2018-06-25 21:05:50 -04:00
Ghostrider-GRG-
9406cf7ba2 Fixed small scripting error in _fnc_findSafePosn.sqf 2018-06-25 06:02:47 -04:00
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1 Version 6.84 Build 144
Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
9fbc888a5b Version 1.84 RC
Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70 build 140 Change method for spawning AI to reduce their glitching
Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106 Final build 138
All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
84902062da Debugging of static mission spawner 2018-06-13 21:40:11 -04:00
Ghostrider-GRG-
b0b0764e54 Changes listed under description
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c Fixed a few scripting errors.
Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
325620efbe See below
disabled HC by default.
corrected a type in calls to the HC monitor.
Revereted to the default (empty) blck_custom_config
Updated Epoch-specific configs to those provided by Grahame.
2018-06-04 19:26:05 -04:00
Ghostrider-GRG-
0c19f35649 Loot tables updated to better reflect items available in Epoch 1.2.0 2018-06-04 06:36:56 -04:00
Ghostrider-GRG-
4e4918b3b5 Corrected an error in the configs. 2018-06-04 06:22:15 -04:00
Ghostrider-GRG-
0f115c07fc Updated configs for Epoch(thanks to Grahame making these additions) 2018-06-03 12:39:59 -04:00
Ghostrider-GRG-
a9e9f52132 Build 135
More minor fixes, a few variables renamed to remove reference to DBD Clan
2018-06-03 09:47:47 -04:00
Ghostrider-GRG-
0f50530d30 Build 134
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
44d8342188 Corrected an error in configs when useAPEX is not defined.
Thanks Grahame for pointing this out.
2018-06-02 19:08:25 -04:00
Ghostrider-GRG-
dc265e0fda disable HC by default. Add final build/Version 2018-06-02 08:19:29 -04:00
Ghostrider-GRG-
05a9afa063 Resolved Conflict with Main Thread 2018-06-02 08:13:41 -04:00
Ghostrider-GRG-
3a7125592d Resolved Confict with Configs 2018-06-02 08:12:49 -04:00
Ghostrider-GRG-
1d24e8486b more minor fixes 2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
3adc530855 disable example static missions by default. 2018-06-02 07:51:33 -04:00
Ghostrider-GRG-
eddc766141 Merge branch 'Experimental' 2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf Version 6.82 Build 133 2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
8fcac0f0cd Added A setting for a minimum percentage of AI at which a mission is complete.
this should reduce the chances that missions don't complete because Ai glitch into buildings, rocks or the ground.
2018-05-31 21:38:25 -04:00
Ghostrider-GRG-
a367296df2 Fixed typo's in custom configs 2018-05-30 19:58:00 -04:00
Ghostrider-GRG-
c48063d376 Fixed and error in the custom configs. 2018-05-29 20:42:00 -04:00
Ghostrider-GRG-
610606b863 Added a few missing variables to the configs. 2018-05-29 06:54:03 -04:00
Ghostrider-GRG-
c4da4a8625 Fixed an issue wherein AI spawned into SDV did not have proper gear 2018-05-28 20:25:06 -04:00
Ghostrider-GRG-
dccbc72ad6 Diabled debuging. 2018-05-28 17:59:17 -04:00
Ghostrider-GRG-
abd965dd5a Build 130
Fixed issues with missing vests and headgear. Still have to resolve this for SDV Crews.
2018-05-28 17:58:26 -04:00
Ghostrider-GRG-
e81b837c76 Build 129
See Changelog
All Changes Epoch-related
2018-05-16 19:36:59 -04:00
Ghostrider-GRG-
e849aaae9f Added a setting that makes vehicles sellable at Black Market Traders 2018-05-15 06:46:04 -04:00
Ghostrider-GRG-
c7ea65d0ad Cleanup duplicate/old files 2018-05-12 10:58:55 -04:00
Ghostrider-GRG-
acbec34c19 Build 128
bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
649e2717cc Fixes to some HC code, disabled logging. 2018-04-29 09:38:08 -04:00
Ghostrider-GRG-
69b59323ef Fixes for HC connectivity. 2018-04-28 20:31:11 -04:00
Ghostrider-GRG-
adb5a7ce3f See Below
removed unnecessary logging.
Fixed an error that resulted in the number of missions running being incorrectly tracked.
AI In vehicles are now ejected upon death.
First part of work to deal with locality of vehicles in which AI are transferred to HC
2018-04-28 08:10:19 -04:00
Ghostrider-GRG-
5b311a01ff Build 127 Final 2018-04-23 08:15:56 -04:00
Ghostrider-GRG-
2a6798a6a4 All Standard MIssions Tested 2018-04-21 06:46:46 -04:00
Ghostrider-GRG-
44b1b22515 Bug Fixes 2018-04-21 05:59:55 -04:00
Ghostrider-GRG-
4ccc2c45cf Added a missing bracket, removed an excess one. 2018-04-20 07:46:28 -04:00
Ghostrider-GRG-
d9b53ba08d Fixed 2 more typos. 2018-04-20 06:52:50 -04:00
Ghostrider-GRG-
4f5242b026 Fixed a few script errors. More work needed. 2018-04-19 21:08:06 -04:00
Ghostrider-GRG-
7b42449899 Added Files for Static/UMS Missions that were Mistakenly Deleted 2018-04-19 19:28:22 -04:00
Ghostrider-GRG-
8f99047439 Remove unused UMS system files. 2018-04-19 07:27:46 -04:00
Ghostrider-GRG-
eb1d39f420 Clean up static missions code
Removed unused files
removed unused functions from GMS_fnc_sm_init_functions
2018-04-19 07:25:03 -04:00
Ghostrider-GRG-
001e715c1e Fixed Script errors, updated build date, deleted unused files. 2018-04-19 07:15:21 -04:00
Ghostrider-GRG-
4e149bc82e Fixed an error in the server init 2018-04-19 00:31:28 -04:00
Ghostrider-GRG-
cfd32b806d V 6.81 Build 126
See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
4022e21129 Removed GRG-specific Code from server initialization 2018-04-10 07:43:41 -04:00
Ghostrider-GRG-
2ad8c1cc72 Added Mission Missions. 2018-04-09 08:15:29 -04:00
Ghostrider-GRG-
0d39cf014d V 6.81 Build 124
New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
51dcc80e7e More Fixes
turned off debug settings.
Redid some code controlling the number of dynamic UMS spawned.
Commented out the Static UMS to provide a new default.
2018-03-05 21:30:00 -05:00
Ghostrider-GRG-
5a50e5e02a Corrected Typos due to resolution of confilcts between branches. 2018-03-05 20:53:49 -05:00
Ghostrider-GRG-
c29d518f3c Merge branch 'Experimental' 2018-03-05 20:01:27 -05:00
Ghostrider-GRG-
36c6393710 Updated Build Info 2018-03-05 19:58:42 -05:00
Ghostrider-GRG-
d730134e12 Fixes for issues with UMS. 2018-03-05 19:58:02 -05:00
Ghostrider-GRG-
33abc92a25 Several Bug-fixes
1. AI Alive Counters were shown when config for them = false;
2. The number of dynamic UMS was not correspnding the the number specified in the confi.
2018-03-05 19:07:23 -05:00
Ghostrider-GRG-
87dabc0bb8 Add config variables to relevant config files 2018-03-04 09:33:26 -05:00