/* for ghostridergaming By Ghostrider [GRG] Copyright 2016 -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #define useAPEX //#define blck_milServer //#define blck_useCUP //#define blck_useRHS //////////////////////////// // Do not touch anything below this line /////////////////////////// //#define blck_debugMode #define blck_triggerLoopCompleteTime 40*60 #define onFoot 1 #define inVehicle 2 // defines for static group spawners #define staticPatrolTriggerRange 2000 #define groupParameters 0 #define patrolGroup 1 #define groupSpawned 2 #define timesSpawned 3 #define respawnAt 4 #define blck_playerDetectionRangeAir 800 #define blck_playerDetectionRangeGroundVehicle 400 #define blck_vehiclePlayerDetectionOdds 0.6 #define blck_playerDetectionRangeSubs 100 #define blck_playerDetectionRangeSurfaceVehicle 150 #define blck_simulationEnabledDistance 2500 #define blck_simulationManagementOff 0 #define blck_useBlckeaglsSimulationManager 1 #define blck_useDynamicSimulationManagement 2 #define blck_simulationManagementOff 0 #define blck_useBlckeaglsSimulationManagement 1 #define blck_useDynamicSimulationManagement 2 #define blck_maxPatrolRadiusHelisBlue 300 #define blck_maxPatrolRadiusHelisRed 400 #define blck_maxPatrolRadiusHelisGreen 500 #define blck_maxPatrolRadiusHelisOrange 650 #define blck_turnBackRadiusInfantry 800 #define blck_turnBackRadiusVehicles 1000 #define blck_turnBackRadiusHelis 1000 #define blck_turnBackRadiusJets 1500