/* By Ghostrider-GRG- -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ if ( !(isServer) || hasInterface) exitWith{}; if !(isNil "blck_Initialized") exitWith{}; // find and set Mod blck_modType = if (!isNull (configFile >> "CfgPatches" >> "exile_server")) then {"Exile"} else {if (!isnull (configFile >> "CfgPatches" >> "a3_epoch_server")) then {"Epoch"} else {""}}; publicVariable "blck_modType"; if ((tolower blck_modType) isEqualto "epoch") then { diag_log "[blckeagls] Waiting until EpochMod is ready..."; waituntil {!isnil "EPOCH_SERVER_READY"}; }; if ((toLower blck_modType) isEqualTo "exile") then { diag_log "[blckeagls] Waiting until ExileMod is ready ..."; waitUntil {!isNil "PublicServerIsLoaded"}; }; #include "\q\addons\custom_server\Configs\blck_defines.hpp"; private _blck_loadingStartTime = diag_tickTime; #include "\q\addons\custom_server\init\build.sqf"; diag_log format["[blckeagls] Loading Server Mission System Version"]; // compile functions call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\blck_functions.sqf"; diag_log format["[blckeagls] functions compiled in %1 seconds",diag_tickTime-_blck_loadingStartTime]; call compile preprocessfilelinenumbers "\q\addons\custom_server\Configs\blck_configs.sqf"; uiSleep 10; diag_log format["[blckeagls] blck_useHC = %1 | blck_simulationManager = %2 ",blck_useHC,blck_simulationManager]; diag_log format["[blckeagls] debug mode settings:blck_debugON = %1 blck_debugLevel = %2",blck_debugON,blck_debugLevel]; // Load any user-defined specifications or overrides call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Configs\blck_custom_config.sqf"; diag_log format["[blckeagls] configurations loaded at %1",diag_tickTime]; call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\blck_variables.sqf"; if (blck_simulationManager == 2) then { "Group" setDynamicSimulationDistance 1800; enableDynamicSimulationSystem true; }; // spawn map addons to give the server time to position them before spawning in crates etc. if (blck_spawnMapAddons) then { call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\MapAddons\MapAddons_init.sqf"; }else{ diag_log "[blckeagls] Map Addons disabled"; }; // find and set Mapcenter and size diag_log "[blckeagls] Loading Map-specific information"; call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\init\GMS_fnc_findWorld.sqf"; // set up the lists of available missions for each mission category //diag_log "[blckeagls] Loading Mission Lists"; #include "\q\addons\custom_server\Missions\GMS_missionLists.sqf"; diag_log "[blckeagls] Mission Lists Loaded Successfully"; call compile preprocessfilelinenumbers "\q\addons\custom_server\Missions\Static\GMS_StaticMissions_init.sqf"; call compile preprocessfilelinenumbers "q\addons\custom_server\Missions\UMS\GMS_UMS_init.sqf"; // loads functions and spawns any static missions. diag_log "[blckeagls] blck_init_server: ->> Static and UMS systems initialized."; switch (blck_simulationManager) do { case 2: {diag_log "[blckeagls] dynamic simulation manager enabled"}; case 1: {diag_log "[blckeagls] blckeagls simulation manager enabled"}; case 0: {diag_log "[blckeagls] simulation management disabled"}; }; #ifdef GRGserver // start the dynamic loot crate system compile preprocessfilelinenumbers "\q\addons\custom_server\DLS\DLS_init.sqf"; #endif diag_log format["[blckeagls] version %1 Build %2 Loaded in %3 seconds",_blck_versionDate,_blck_version,diag_tickTime - _blck_loadingStartTime]; //,blck_modType]; diag_log format["blckeagls] waiting for players to join ---- >>>>"]; #ifdef GRGserver diag_log "[blckeagls] Running GhostriderGaming Version"; #endif if !(blck_debugON || (blck_debugLevel isEqualTo 0)) then { waitUntil{{isPlayer _x}count allPlayers > 0}; diag_log "[blckeagls] Player Connected, spawning missions"; } else { diag_log "[blckeagls] spawning Missions"; }; if (blck_spawnStaticLootCrates) then { // Start the static loot crate spawner //diag_log "[blckeagls] SLS:: -- >> Static Loot Spawner Started"; call compile preprocessfilelinenumbers "\q\addons\custom_server\SLS\SLS_init.sqf"; diag_log "[blckeagls] SLS:: -- >> Static Loot Spawner Done"; }else{ diag_log "[blckeagls] SLS:: -- >> Static Loot Spawner disabled"; }; if (true /*blck_blacklistTraderCities*/) then { call compile preprocessfilelinenumbers "\q\addons\custom_server\init\GMS_fnc_getTraderCites.sqf"; }; //Start the mission timers if (blck_enableOrangeMissions > 0) then { //[_missionListOrange,_pathOrange,"OrangeMarker","orange",blck_TMin_Orange,blck_TMax_Orange] spawn blck_fnc_missionTimer;//Starts major mission system (Orange Map Markers) [_missionListOrange,_pathOrange,"OrangeMarker","orange",blck_TMin_Orange,blck_TMax_Orange,blck_enableOrangeMissions] call blck_fnc_addMissionToQue; }; if (blck_enableGreenMissions > 0) then { //[_missionListGreen,_pathGreen,"GreenMarker","green",blck_TMin_Green,blck_TMax_Green] spawn blck_fnc_missionTimer;//Starts major mission system 2 (Green Map Markers) [_missionListGreen,_pathGreen,"GreenMarker","green",blck_TMin_Green,blck_TMax_Green,blck_enableGreenMissions] call blck_fnc_addMissionToQue; }; if (blck_enableRedMissions > 0) then { //[_missionListRed,_pathRed,"RedMarker","red",blck_TMin_Red,blck_TMax_Red] spawn blck_fnc_missionTimer;//Starts minor mission system (Red Map Markers)//Starts minor mission system 2 (Red Map Markers) [_missionListRed,_pathRed,"RedMarker","red",blck_TMin_Red,blck_TMax_Red,blck_enableRedMissions] call blck_fnc_addMissionToQue; }; if (blck_enableBlueMissions > 0) then { //[_missionListBlue,_pathBlue,"BlueMarker","blue",blck_TMin_Blue,blck_TMax_Blue] spawn blck_fnc_missionTimer;//Starts minor mission system (Blue Map Markers) [_missionListBlue,_pathBlue,"BlueMarker","blue",blck_TMin_Blue,blck_TMax_Blue,blck_enableBlueMissions] call blck_fnc_addMissionToQue; }; #ifdef GRGserver diag_log format["[blckeagls] _init_server: blck_enableScoutsMissions = %1",blck_enableScoutsMissions]; if (blck_enableScoutsMissions > 0) then { //[_missionListScouts,_pathScouts,"ScoutsMarker","red",blck_TMin_Scouts,blck_TMax_Scouts] spawn blck_fnc_missionTimer; [_missionListScouts,_pathScouts,"ScoutsMarker","red",blck_TMin_Scouts,blck_TMax_Scouts,blck_enableScoutsMissions,false] call blck_fnc_addMissionToQue; }; diag_log format["[blckeagls] _init_server: blck_enableHunterMissions = %1",blck_enableHunterMissions]; if (blck_enableHunterMissions > 0) then { //[_missionListHunters,_pathHunters,"HunterMarker","green",blck_TMin_Hunter,blck_TMax_Hunter] spawn blck_fnc_missionTimer; // params["_missionList","_path","_marker","_difficulty","_tMin","_tMax","_noMissions"]; [_missionListHunters,_pathHunters,"HunterMarker","green",blck_TMin_Hunter,blck_TMax_Hunter,blck_enableHunterMissions,false] call blck_fnc_addMissionToQue; }; // Running new version of Crash sites. diag_log format["[blckeagls] _init_server: blck_maxCrashSites = %1",blck_maxCrashSites]; if (blck_maxCrashSites > 0) then { [] execVM "\q\addons\custom_server\Missions\HeliCrashs\Crashes2.sqf"; }; #endif // start the main thread for the mission system which monitors missions running and stuff to be cleaned up [] spawn blck_fnc_mainThread; diag_log "[blckeagls] < MISSION SYSTEM FULLY INITIALIZED AND RUNNING >";