/* Dynamic Mission Generated Using 3DEN Plugin for blckeagls dynamicMission.sqf generated:: blckeagls 3DEN Plugin Version 0 : Build 5 : Build Date 09/19/20 By Ghostrider-GRG- */ #include "\q\addons\custom_server\Configs\blck_defines.hpp"; #include "\q\addons\custom_server\Missions\privateVars.sqf"; _defaultMissionLocations = []; _markerType = ["ELLIPSE",[250,250],"SOLID"]; _markerColor = "COLORRED"; _startMsg = "TODO: Change approiately"; _endMsg = "TODO: Change Appropriately"; _markerMissionName = "TODO: Update appropriately"; _crateLoot = blck_BoxLoot_Blue; _lootCounts = blck_lootCountsBlue; _garrisonedBuildings_BuildingPosnSystem = [ ]; _garrisonedBuilding_ATLsystem = [ ["Land_Cargo_Patrol_V3_F",[0,0,0],45,true,true,[["O_GMG_01_high_F",[0.533447,-1.45142,4.34404],229.902]],[]], ["Land_Cargo_Patrol_V3_F",[0,0,0],90,true,true,[["O_GMG_01_high_F",[-0.669434,-1.43628,4.34404],272.772]],[]], ["Land_Cargo_HQ_V3_F",[0,0,0],269.183,true,true,[["O_Mortar_01_F",[4.13428,-1.79297,3.12652],0]],[[[-1.19116,2.72095,3.12796],0]]], ["Land_Cargo_Patrol_V3_F",[0,0,0],179.749,true,true,[["O_GMG_01_high_F",[-1.22046,0.542969,4.34404],0]],[]] ]; _missionLandscape = [ ["Land_HBarrier_Big_F",[-1.98413,-1.92993,-4.76837e-007],45,true,true], ["Land_HBarrier_Big_F",[3.98779,-7.51294,-4.76837e-007],45,true,true], ["Land_HBarrier_Big_F",[-7.52954,12.9387,-4.76837e-007],270,true,true], ["Land_HBarrier_Big_F",[-7.65234,21.4033,-4.76837e-007],90,true,true], ["Land_HBarrier_5_F",[24.321,15.1624,-4.76837e-007],270,true,true], ["Land_HBarrier_Big_F",[25.2722,-3.87012,-4.76837e-007],328.551,true,true], ["Land_HBarrier_Big_F",[20.9385,18.7275,-4.76837e-007],180,true,true], ["Land_HBarrier_Big_F",[18.2209,-8.25903,-4.76837e-007],330,true,true], ["Land_HBarrier_Big_F",[10.5823,-10.2063,-4.76837e-007],0,true,true], ["Land_HBarrier_Big_F",[34.0476,6.36035,-4.76837e-007],299.181,true,true], ["Land_Cargo_House_V3_F",[11.125,-4.1167,-4.76837e-007],180,true,true], ["Land_Cargo_House_V3_F",[33.6809,29.3313,-4.76837e-007],90.6682,true,true], ["Land_HBarrier_Big_F",[17.3999,23.9451,-4.76837e-007],90,true,true], ["Land_HBarrier_Big_F",[3.64941,26.885,-4.76837e-007],0,true,true], ["Land_HBarrier_Big_F",[29.6377,37.4236,-4.76837e-007],225,true,true], ["Land_HBarrier_Big_F",[12.1257,27.1333,-4.76837e-007],1.36604e-005,true,true], ["Land_HBarrier_Big_F",[36.0908,34.8279,-4.76837e-007],0,true,true], ["Land_HBarrier_Big_F",[22.8857,39.9236,-4.76837e-007],180,true,true], ["Land_HBarrier_Big_F",[37.969,13.8748,-4.76837e-007],299.181,true,true], ["Land_HBarrier_Big_F",[39.5908,21.3279,-4.76837e-007],270,true,true], ["Land_HBarrier_Big_F",[39.4658,29.7029,-4.76837e-007],90,true,true], ["Land_HBarrier_Big_F",[-4.69336,26.6685,-4.76837e-007],0,true,true], ["Land_HBarrier_Big_F",[14.4446,39.6458,-4.76837e-007],180,true,true], ["Land_HBarrier_5_F",[16.6345,47.3489,-4.76837e-007],180.149,true,true], ["Land_HBarrier_5_F",[11.1445,47.3962,-4.76837e-007],180.149,true,true], ["Land_HBarrier_5_F",[18.7251,43.8938,-4.76837e-007],269.822,true,true], ["Land_HBarrier_5_F",[7.49487,45.4861,-4.76837e-007],124.084,true,true], ["Land_Cargo_House_V3_F",[33.5195,22.5332,-4.76837e-007],90.6682,true,true], ["Land_HBarrier_Big_F",[-6.20093,4.80859,-4.76837e-007],75.8618,true,true], ["RoadCone_L_F",[9.69141,6.51465,-4.76837e-007],0,true,true], ["Land_Cargo40_military_green_F",[-3.2334,35.5225,-4.76837e-007],45.5098,true,true], ["Land_Cargo20_grey_F",[-7.22656,32.293,-4.76837e-007],44.3033,true,true], ["Land_Cargo20_grey_F",[-13.3616,30.4897,-4.76837e-007],0,true,true], ["Land_Cargo20_grey_F",[26.2278,-12.2869,-4.76837e-007],6.20739,true,true], ["Land_Cargo20_grey_F",[39.1899,4.03271,-4.76837e-007],272.936,true,true], ["Land_Canteen_F",[36.6631,46.6692,-4.76837e-007],0,true,true], ["Land_PaperBox_01_open_boxes_F",[30.7021,49.6111,-4.76837e-007],0,true,true] ]; _simpleObjects = [ ]; _missionLootVehicles = [ ]; _missionPatrolVehicles = [ ["O_LSV_02_armed_F",[24.1306,-41.168,0],87.1292,75,75], ["O_LSV_02_armed_F",[12.8894,74.8223,-4.76837e-007],87.7224,75,75] ]; _submarinePatrolParameters = [ ]; _airPatrols = [ ]; _missionEmplacedWeapons = [ ["O_HMG_01_high_F",[9.55957,44.0073,-4.76837e-007],0], ["O_HMG_01_high_F",[21.7991,15.363,-4.76837e-007],0] ]; _missionGroups = [ [[16.9512,1.75757,0.00143862],3,6,"Blue",30,45], [[8.01904,18.9385,3.12796],3,6,"Blue",30,45], [[23.6782,30.5142,0.00143862],3,6,"Blue",30,45], [[30.0935,9.90186,0.00143862],3,6,"Blue",30,45], [[-0.340576,10.3516,0.00143862],3,6,"Blue",30,45] ]; _scubaGroupParameters = [ ]; _missionLootBoxes = [ ["Land_Pallet_MilBoxes_F",[-3.88013,11.6785,-4.76837e-007],_crateLoot,_lootCounts,0] ]; /* Use the parameters below to customize your mission - see the template or blck_configs.sqf for details about each them */ _chanceHeliPatrol = blck_chanceHeliPatrolBlue; _noChoppers = blck_noPatrolHelisBlue; _missionHelis = blck_patrolHelisBlue; _chancePara = blck_chanceParaBlue; _noPara = blck_noParaBlue; _paraTriggerDistance = 400; _paraSkill = 'Blue'; _chanceLoot = 0.0; _paraLoot = blck_BoxLoot_Blue; _paraLootCounts = blck_lootCountsBlue; _missionLandscapeMode = "precise"; _uniforms = blck_SkinList; _headgear = blck_headgear; _vests = blck_vests; _backpacks = blck_backpacks; _sideArms = blck_Pistols; _spawnCratesTiming = "atMissionSpawnGround"; _loadCratesTiming = "atMissionSpawn"; _endCondition = "allKilledOrPlayerNear"; _minNoAI = blck_MinAI_Blue; _maxNoAI = blck_MaxAI_Blue; _noAIGroups = blck_AIGrps_Blue; _noVehiclePatrols = blck_SpawnVeh_Blue; _noEmplacedWeapons = blck_SpawnEmplaced_Blue; _minNoAI = blck_MinAI_Blue; _maxNoAI = blck_MaxAI_Blue; _noAIGroups = blck_AIGrps_Blue; _noVehiclePatrols = blck_SpawnVeh_Blue; _noEmplacedWeapons = blck_SpawnEmplaced_Blue; #include "\q\addons\custom_server\Compiles\Missions\GMS_fnc_missionSpawner.sqf";