105 lines
3.9 KiB
Plaintext
105 lines
3.9 KiB
Plaintext
Installation:
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/////////////////////////////
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// MPMissions - modify your mission pbo (epoch.Altis.pbo) as follows.
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1) Unpack the Zip file you downloaded from the Github to a folder in a convenient location.
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2) Unpack your mission pbo (epoch.Altis.pbo or Exile.Altis.pbo).
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3) Open the folder containing the unpacked mission.
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4) Copy the debug folder from MPMissions\epoch.Altis
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5) Merge the line in MPMissions\epoch.Altis\init.sqf with your init.sqf, or use the one provided if you do not have one.
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6) Adjust settings for messages shown by the client by changing values in \debug\blckclient.sqf to suit your needs.
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(see blckClient.sqf for details)
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7) Repack your mission.pbo.
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///////////////////////////
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// For epoch only
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7) To permit you to loot crypto from dead AI on Epoch, Open Epoch.<MAP Name>\epoch_config\CfgObjectInteractions.hpp
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Change
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class Epoch_Female_F : Default
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{
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interactMode = 2;
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};
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class Epoch_Male_F : Default
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{
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interactMode = 2;
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};
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To
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class Epoch_Female_F : Default
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{
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interactMode = 2;
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};
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class Epoch_Male_F : Default
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{
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interactMode = 2;
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};
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class I_Soldier_EPOCH : Default
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{
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interactMode = 2;
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};
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Save your changes, repack your mission file.
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You should now get an option to take crypto when you press spacebar after hovering over a dead AI body.
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///////////////////////////
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// Server
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// ////////////////////////
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// Epoch
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1) Add the custom_server folder from @epochhive\addons to @epochhive\addons on your server.
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// Exile
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1) Add the custom_server folder you found in @epochhive\addons to the @ExileServer\addons folder on your server.
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2) Adjust configuration, and pack the custom_server folder.
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/////////////////////////
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// Battleye Exceptions
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More to come on this.
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Please see the links below for some how-to's and two useful tools to automate adding appropriate exceptions:
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http://opendayz.net/threads/a-guide-to-battleye-filters.21066/
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https://epochmod.com/forum/topic/29736-all-you-need-to-know-about-be-filters-but-were-too-lazy-to-google/
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http://www.exilemod.com/topic/9779-releasetool-bem-battleye-filter-manager-by-themeq/
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http://www.exilemod.com/topic/9256-battleye-filter-tool/
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http://www.exilemod.com/topic/9708-battleye-filter-editor/
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11) Start your server and join. By default missions will start spawning in around 5-10 min.
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//////////////////////////
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// Adjusting configurations settings
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a) Unpack custom_server.pbo
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b) Make a backup of the relevant configuration file (custom_server\Configs\epoch_configs.sqf)
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c) open the mod-specific configuration file custom_server\Configs\epoch_configs.sqf) in Notepad++ or another text editor
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d) Modify settings as desired.
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e) Repack custom_server.pbo
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///////////////////////
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// Can I add map, mod or server-specific overrides for certain settings?
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Yes !
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You can use blck_custom_config.sqf to code any overrides you like. An example for changing some settings for Namalsk is provided.
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////////////////////////
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// What is this blck_debugON variable about?
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It turns on accelerated mission spawning by default and activates additional logging.
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You can turn it on or of in custom_server\Compiles\blck_variables.sqf.
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Be careful about what you change in this file.
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///////////////////////////////////////////
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// Further customization
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Just about anything about the missions can be modified. The mission template (see Missions\Orange\supply_camp.sqf and Missions\Blue\default.sqf for examples) allows you to define mission specific parameters.
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To create a new mission, make a copy of a mission template (e.g., custom_server\Blue\default.sqf). Edit the parameters to your liking and rename to file appropriately.
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To add a new mission, create a new mission template, then add the file name (e.g., "newmissions.sqf") tothe mission list found in custom_server\Missions.
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That mission will now be spawned whenever it is selected from teh list.
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Please see the FAQ for more information
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