blckeagles-revisited-RC/INSTALLATION.txt
2017-06-12 15:09:48 -04:00

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Installation:
/////////////////////////////
// MPMissions - modify your mission pbo (epoch.Altis.pbo) as follows.
1) Unpack the Zip file you downloaded from the Github to a folder in a convenient location.
2) Unpack your mission pbo (epoch.Altis.pbo or Exile.Altis.pbo).
3) Open the folder containing the unpacked mission.
4) Copy the debug folder from MPMissions\epoch.Altis
5) Merge the line in MPMissions\epoch.Altis\init.sqf with your init.sqf, or use the one provided if you do not have one.
6) Adjust settings for messages shown by the client by changing values in \debug\blckclient.sqf to suit your needs.
(see blckClient.sqf for details)
7) Repack your mission.pbo.
///////////////////////////
// For epoch only
7) To permit you to loot crypto from dead AI on Epoch, Open Epoch.<MAP Name>\epoch_config\CfgObjectInteractions.hpp
Change
class Epoch_Female_F : Default
{
interactMode = 2;
};
class Epoch_Male_F : Default
{
interactMode = 2;
};
To
class Epoch_Female_F : Default
{
interactMode = 2;
};
class Epoch_Male_F : Default
{
interactMode = 2;
};
class I_Soldier_EPOCH : Default
{
interactMode = 2;
};
Save your changes, repack your mission file.
You should now get an option to take crypto when you press spacebar after hovering over a dead AI body.
///////////////////////////
// Server
// ////////////////////////
// Epoch
1) Add the custom_server folder from @epochhive\addons to @epochhive\addons on your server.
// Exile
1) Add the custom_server folder you found in @epochhive\addons to the @ExileServer\addons folder on your server.
2) Adjust configuration, and pack the custom_server folder.
/////////////////////////
// Battleye Exceptions
More to come on this.
Please see the links below for some how-to's and two useful tools to automate adding appropriate exceptions:
http://opendayz.net/threads/a-guide-to-battleye-filters.21066/
https://epochmod.com/forum/topic/29736-all-you-need-to-know-about-be-filters-but-were-too-lazy-to-google/
http://www.exilemod.com/topic/9779-releasetool-bem-battleye-filter-manager-by-themeq/
http://www.exilemod.com/topic/9256-battleye-filter-tool/
http://www.exilemod.com/topic/9708-battleye-filter-editor/
11) Start your server and join. By default missions will start spawning in around 5-10 min.
//////////////////////////
// Adjusting configurations settings
a) Unpack custom_server.pbo
b) Make a backup of the relevant configuration file (custom_server\Configs\epoch_configs.sqf)
c) open the mod-specific configuration file custom_server\Configs\epoch_configs.sqf) in Notepad++ or another text editor
d) Modify settings as desired.
e) Repack custom_server.pbo
///////////////////////
// Can I add map, mod or server-specific overrides for certain settings?
Yes !
You can use blck_custom_config.sqf to code any overrides you like. An example for changing some settings for Namalsk is provided.
////////////////////////
// What is this blck_debugON variable about?
It turns on accelerated mission spawning by default and activates additional logging.
You can turn it on or of in custom_server\Compiles\blck_variables.sqf.
Be careful about what you change in this file.
///////////////////////////////////////////
// Further customization
Just about anything about the missions can be modified. The mission template (see Missions\Orange\supply_camp.sqf and Missions\Blue\default.sqf for examples) allows you to define mission specific parameters.
To create a new mission, make a copy of a mission template (e.g., custom_server\Blue\default.sqf). Edit the parameters to your liking and rename to file appropriately.
To add a new mission, create a new mission template, then add the file name (e.g., "newmissions.sqf") tothe mission list found in custom_server\Missions.
That mission will now be spawned whenever it is selected from teh list.
Please see the FAQ for more information