2d1c760e0f
Commented out an unnecessary call to blck_fnc_emptyObject which was deleting vehicle inventory when players used mission vehicles to store loot on AI Bodies prior to triggering the mission end. Thanks to Grahame for reporting the problem. |
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.. | ||
Functions | ||
Groups | ||
Missions | ||
Reinforcements | ||
TimeAccel | ||
Units | ||
Vehicles | ||
blck_functions.sqf | ||
blck_variables.sqf | ||
passToHCs.sqf |