2d74842106
All types of patrols at static objects now despawn when no player is near. In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry. |
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GMS_fnc_addDynamicUMS_Mission.sqf | ||
GMS_fnc_sm_initializeUMSStaticMission.sqf | ||
GMS_fnc_spawnDynamicUMSMission.sqf | ||
GMS_fnc_spawnScubaGroup.sqf | ||
GMS_fnc_spawnSDVPatrol.sqf | ||
GMS_fnc_spawnSurfacePatrol.sqf | ||
GMS_sm_AddScubaGroup.sqf | ||
GMS_sm_AddSDVVehicle.sqf | ||
GMS_sm_AddSurfaceVehicle.sqf | ||
GMS_UMS_fnc_findShoreLocation.sqf | ||
GMS_UMS_fnc_findWaterDepth.sqf | ||
GMS_UMS_functions.sqf |