20631951b9
Attempted fix for incorrect tracking of live AI with setting _endCondition = "allKilledOrPlayerNear"; |
||
---|---|---|
.. | ||
Functions | ||
Groups | ||
Missions | ||
Reinforcements | ||
TimeAccel | ||
Units | ||
Vehicles | ||
blck_functions.sqf | ||
blck_variables.sqf | ||
passToHCs.sqf |