blckeagles-revisited-RC/@GMS/addons/custom_server/Compiles/Units
Ghostrider-GRG- 461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
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GMS_EH_AIHandleDamage.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_EH_AIHit.sqf V 6.81 Build 124 2018-04-09 08:07:34 -04:00
GMS_EH_AIKilled.sqf Build 135 2018-06-03 09:47:47 -04:00
GMS_EH_animDone.sqf V 6.81 Build 124 2018-04-09 08:07:34 -04:00
GMS_EH_unitWeaponReloaded.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_alertGroupUnits.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_alertNearbyGroup.sqf Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
GMS_fnc_alertNearbyUnits.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_fnc_alertNearbyVehicles.sqf Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
GMS_fnc_allertNearestGroup.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_cleanupAliveAI.sqf See Below 2018-04-28 08:10:19 -04:00
GMS_fnc_cleanupDeadAI.sqf Build 135 2018-06-03 09:47:47 -04:00
GMS_fnc_deleteAI.sqf V 6.81 Build 124 2018-04-09 08:07:34 -04:00
GMS_fnc_nextAnim.sqf V 6.81 Build 124 2018-04-09 08:07:34 -04:00
GMS_fnc_processAIHit.sqf See Below 2018-04-28 08:10:19 -04:00
GMS_fnc_processAIKill.sqf Changes listed under description 2018-06-13 19:55:59 -04:00
GMS_fnc_processIlleagalAIKills.sqf V 6.81 Build 126 2018-04-19 00:11:03 -04:00
GMS_fnc_removeGear.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_removeLaunchers.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_fnc_removeNVG.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_fnc_rewardKiller.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_setSkill.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_fnc_spawnCharacter.sqf Build 127 Final 2018-04-23 08:15:56 -04:00
GMS_fnc_spawnHostage.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_spawnLeader.sqf V 6.81 Build 124 2018-04-09 08:07:34 -04:00
GMS_fnc_spawnParaUnits.sqf Build 134 2018-06-03 08:33:40 -04:00
GMS_fnc_spawnUnit - Copy.sqf build 140 Change method for spawning AI to reduce their glitching 2018-06-17 13:51:34 -04:00
GMS_fnc_spawnUnit.sqf Build 141 2018-06-19 08:03:50 -04:00