3855c7b976
Tried to fix case where a nunit ejects because of death or disabled vehicle not prmpting ejection of the body and processing for possible case of empty vehicle. |
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GMS_fnc_antiStickGroupy.sqf | ||
GMS_fnc_changeToMoveWaypoint.sqf | ||
GMS_fnc_changeToSADWaypoint.sqf | ||
GMS_fnc_changeToSentryWaypoint.sqf | ||
GMS_fnc_checkGroupWaypointStatus.sqf | ||
GMS_fnc_cleanEmptyGroups.sqf | ||
GMS_fnc_create_AI_Group.sqf | ||
GMS_fnc_emplacedWeaponWaypoint.sqf | ||
GMS_fnc_findNearestInfantryGroup.sqf | ||
GMS_fnc_groupWaypointMonitor.sqf | ||
GMS_fnc_setNextWaypoint.sqf | ||
GMS_fnc_setupWaypoints.sqf | ||
GMS_fnc_simulationMonitor.sqf | ||
GMS_fnc_spawnGroup.sqf |