1afdc37b3b
Fixed issue wherein fnc_missionSpawner would hang if fnc_spawnGroup returned a NULL-GROUP This occured when the server had reached the max number of groups. The fix was to periodically deleted empty groups (see fnc_mainThread). this is probably a bug on Epoch only as Exile includes a check to delete empty gorups in the server fsm. Worked on the code to check for flags/plot poles but this stil needs more work. worked on code to send notifications when a player trips an IED but this needs more work. Other minor bug-fixes
14 lines
620 B
Plaintext
14 lines
620 B
Plaintext
// pull trader cities from config
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if !(blck_blacklistTraderCities) exitWith {};
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diag_log format["[blckeagls] Adding Trader Cities to blacklisted locations based on setting for blck_blacklistTraderCities = %1",blck_blacklistTraderCities];
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_traderCites = allMapMarkers;
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{
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if (_x in ["center","respawn_east","respawn_west","respawn_north"] && blck_blacklistTraderCities) then
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{
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blck_locationBlackList pushback [getMarkerPos _x,1000];
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//if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getTraderCitiesEpoch:: -- >> Added epoch trader city location at %1", (getMarkerPos _x)];};
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};
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}forEach _traderCites;
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