blckeagles-revisited-RC/@GMS/addons/custom_server/Configs/blck_defines.hpp
2020-09-02 11:36:02 -04:00

63 lines
1.8 KiB
C++

/*
for ghostridergaming
By Ghostrider [GRG]
Copyright 2016
--------------------------
License
--------------------------
All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
http://creativecommons.org/licenses/by-nc-sa/4.0/
*/
#define useAPEX
//#define blck_milServer
//#define blck_useCUP
//#define blck_useRHS
//#define blck_useLAGO
//#define blck_useNIA
//#define blck_milServer
////////////////////////////
// Do not touch anything below this line
///////////////////////////
//#define blck_debugMode
//#define blck_addCarParts
#define blck_triggerLoopCompleteTime 40*60
#define max_distance_crate_moved_uncompleted_mission 120
#define onFoot 1
#define inVehicle 2
// defines for static group spawners
#define staticPatrolTriggerRange 2000
#define groupParameters 0
#define patrolGroup 1
#define groupSpawned 2
#define timesSpawned 3
#define respawnAt 4
#define blck_playerDetectionRangeAir 800
#define blck_playerDetectionRangeGroundVehicle 400
#define blck_vehiclePlayerDetectionOdds 0.6
#define blck_playerDetectionRangeSubs 100
#define blck_playerDetectionRangeSurfaceVehicle 150
#define blck_simulationEnabledDistance 2500
#define blck_simulationManagementOff 0
#define blck_useBlckeaglsSimulationManager 1
#define blck_useDynamicSimulationManagement 2
#define blck_simulationManagementOff 0
#define blck_useBlckeaglsSimulationManagement 1
#define blck_useDynamicSimulationManagement 2
#define blck_maxPatrolRadiusHelisBlue 300
#define blck_maxPatrolRadiusHelisRed 400
#define blck_maxPatrolRadiusHelisGreen 500
#define blck_maxPatrolRadiusHelisOrange 650
#define blck_turnBackRadiusInfantry 800
#define blck_turnBackRadiusVehicles 1000
#define blck_turnBackRadiusHelis 1000
#define blck_turnBackRadiusJets 1500