461b89b44c
fixed an issue with Hostage missions. Fixed an issue whereby collisions between objects at missions caused them to fly about. Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
34 lines
738 B
C++
34 lines
738 B
C++
/*
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for ghostridergaming
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By Ghostrider [GRG]
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Copyright 2016
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#define useAPEX
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//#define useDynamicSimulation
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//#define blck_debugMode
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//#define blck_milServer
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////////////////////////////
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// Do not touch anything below this line
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///////////////////////////
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#define onFoot 1
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#define inVehicle 2
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// defines for static group spawners
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#define staticPatrolTriggerRange 2000
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#define groupParameters 0
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#define patrolGroup 1
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#define groupSpawned 2
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#define timesSpawned 3
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#define respawnAt 4
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