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GMS_EH_AIHandleDamage.sqf
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
GMS_EH_AIHit.sqf
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V 6.81 Build 124
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2018-04-09 08:07:34 -04:00 |
GMS_EH_AIKilled.sqf
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Build 135
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2018-06-03 09:47:47 -04:00 |
GMS_EH_animDone.sqf
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V 6.81 Build 124
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2018-04-09 08:07:34 -04:00 |
GMS_EH_unitWeaponReloaded.sqf
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
GMS_fnc_alertGroupUnits.sqf
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
GMS_fnc_alertNearbyGroup.sqf
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Fixed scripting errors in Build 102
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2018-01-04 14:12:33 -05:00 |
GMS_fnc_alertNearbyUnits.sqf
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See Changelog
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2017-10-18 22:31:53 -04:00 |
GMS_fnc_alertNearbyVehicles.sqf
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Fixed scripting errors in Build 102
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2018-01-04 14:12:33 -05:00 |
GMS_fnc_allertNearestGroup.sqf
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Added A setting for a minimum percentage of AI at which a mission is complete.
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2018-05-31 21:38:25 -04:00 |
GMS_fnc_cleanupAliveAI.sqf
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See Below
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2018-04-28 08:10:19 -04:00 |
GMS_fnc_cleanupDeadAI.sqf
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Build 135
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2018-06-03 09:47:47 -04:00 |
GMS_fnc_deleteAI.sqf
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V 6.81 Build 124
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2018-04-09 08:07:34 -04:00 |
GMS_fnc_nextAnim.sqf
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V 6.81 Build 124
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2018-04-09 08:07:34 -04:00 |
GMS_fnc_processAIHit.sqf
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See Below
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2018-04-28 08:10:19 -04:00 |
GMS_fnc_processAIKill.sqf
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Fixes to some HC code, disabled logging.
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2018-04-29 09:38:08 -04:00 |
GMS_fnc_processIlleagalAIKills.sqf
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V 6.81 Build 126
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2018-04-19 00:11:03 -04:00 |
GMS_fnc_removeGear.sqf
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
GMS_fnc_removeLaunchers.sqf
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See Changelog
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2017-10-18 22:31:53 -04:00 |
GMS_fnc_removeNVG.sqf
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See Changelog
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2017-10-18 22:31:53 -04:00 |
GMS_fnc_rewardKiller.sqf
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Added A setting for a minimum percentage of AI at which a mission is complete.
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2018-05-31 21:38:25 -04:00 |
GMS_fnc_setSkill.sqf
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See Changelog
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2017-10-18 22:31:53 -04:00 |
GMS_fnc_spawnCharacter.sqf
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Build 127 Final
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2018-04-23 08:15:56 -04:00 |
GMS_fnc_spawnHostage.sqf
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Added A setting for a minimum percentage of AI at which a mission is complete.
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2018-05-31 21:38:25 -04:00 |
GMS_fnc_spawnLeader.sqf
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V 6.81 Build 124
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2018-04-09 08:07:34 -04:00 |
GMS_fnc_spawnParaUnits.sqf
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Build 134
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2018-06-03 08:33:40 -04:00 |
GMS_fnc_spawnUnit.sqf
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Added A setting for a minimum percentage of AI at which a mission is complete.
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2018-05-31 21:38:25 -04:00 |