fb9284e3fb
Removed definitions of blacklisted areas from GMS_fnc_findWorld and added this to the mod-specific config. Added Apex weapons, uniforms, helmets/headgear, optics, weapons, etc. Added scripts to automatically pull locations of traders and spawns from the mission.sqm. see changelog.sqf for details.
13 lines
617 B
Plaintext
13 lines
617 B
Plaintext
// pull trader cities from config
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if !(blck_blacklistTraderCities) exitWith {};
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diag_log format["[blckeagls] Adding Trader Cities to blacklisted locations based on setting for blck_blacklistTraderCities = %1",blck_blacklistTraderCities];
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_traderCites = allMapMarkers;
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{
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if (_x in ["center","respawn_east","respawn_west","respawn_north"] && blck_blacklistTraderCities) then
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{
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blck_locationBlackList pushback [getMarkerPos _x,1000];
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if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getTraderCitiesEpoch:: -- >> Added epoch trader city location at %1", (getMarkerPos _x)];};
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};
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}forEach _traderCites; |