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https://github.com/SnarkIndustries/A3XAI-Final.git
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Releasing previously unreleased version. Completely unsupported with no guarantee of functionality. Use at own risk.
62 lines
2.8 KiB
Plaintext
62 lines
2.8 KiB
Plaintext
/*
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A3XAI Custom Spawn Definitions File
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Instructions:
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Generate custom spawns and blacklist areas using the included A3XAI Editor Tool (Inside the "Editor Tool" folder of the A3XAI download package).
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Instructions on how to use the Editor Tool are located on the A3XAI Wikia page: http://A3XAI.wikia.com/wiki/A3XAI_Editor_Tool
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In order for A3XAI to load this file on startup, you must set in @A3XAI/A3XAI_config/config.cpp under the "A3XAI Settings" section:
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loadCustomFile = 1;
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//----------------------------Add your custom spawn and dynamic area blacklist definitions below this line ----------------------------*/
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call {
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if (worldName == "taviana") exitWith {
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["SectorB_1",[22246.4,19894.3,0.00143862],100,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["SectorB_2",[22353.9,19542.2,0.00143862],200,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["SectorB_3",[22500.5,20066,0.00143862],100,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["SectorB_4",[22767.7,19846.5,0.00143862],200,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["SectorB_5",[22880.7,19340.1,0.00143862],200,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["SectorB_6",[22448.9,19484.1,0.00143862],100,4,3,true,600] call A3XAI_createCustomInfantryQueue;
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["VishkovMilitary",[11193.4,15783.1,0.00144196],200,3,2,true,600] call A3XAI_createCustomInfantryQueue;
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["VishkovCivilian",[11429.7,15904.4,0.00144196],200,3,1,true,600] call A3XAI_createCustomInfantryQueue;
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["DubravkaCivilian",[11781.3,15581.2,0.00144196],200,3,1,true,600] call A3XAI_createCustomInfantryQueue;
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["StariGradCivilian",[11297.1,15430.2,0.00144196],175,3,1,true,600] call A3XAI_createCustomInfantryQueue;
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["BoriMilitary",[11670.5,14961.6,0.00144196],200,3,2,true,600] call A3XAI_createCustomInfantryQueue;
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["NinaMilitary",[12455.3,14983.6,0.00144196],175,3,2,true,600] call A3XAI_createCustomInfantryQueue;
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};
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if (worldName == "namalsk") exitWith {
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A3XAI_manualStaticSpawnLocations = [
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[4157.5698, 6636.252],
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[3558.3298, 6664.4048],
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[3940.0078, 7536.5967],
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[4976.6655, 6619.644, 42.068932],
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[4845.8853, 6201.1484, 0],
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[4081.9597, 9224.0859, 2.600769],
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[4690.1934, 8916.7041, 5.2387733],
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[5781.0708, 9809.7734, -7.6293945e-006],
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[6308.022, 9307.7139],
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[5807.0181, 8676.9521, 12.870121],
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[7293.3511, 7967.5581, 3.7465744],
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[7694.8877, 7602.1001, 1.2397766e-005],
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[7046.0806, 5808.7622],
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[5986.1616, 6641.3848, -1.1444092e-005],
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[4947.3247, 8158.6709, -3.8146973e-006],
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[8199.6846, 10729.502],
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[4829.1992, 10839.983, 2.8610229e-006],
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[4498.3965, 11127.151, -1.2159348e-005],
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[4407.7451, 10748.695],
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[6784.3296, 11291.731, 5.5010681],
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[7668.0474, 8760.8672, 12.067543],
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[3173.5461, 7504.5532],
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[6943.7725, 11424.083],
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[5777.3901, 10784.223, 0],
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[6719.9434, 11113.122, 20.099487]
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];
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};
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};
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