19 lines
1.3 KiB
Plaintext
19 lines
1.3 KiB
Plaintext
A3XAI 0.2.1
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Files changed:
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A3XAI.pbo update required: Yes
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A3XAI_config.pbo update required: No, last changed: 0.2.0
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Headless Client Files/Keys update required: Yes
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A3XAI Client Addon update required: No
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IMPORTANT: If you already have A3XAI installed (before version 0.2.0), you must remove all A3XAI files from @ExileServer.
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[Changed] AI infantry and land vehicles now have a smaller minimum distance from trader zones before no-hostility/no-damage is triggered (Before: 900m. After: 500m)
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[Changed] UGVs no longer take wheel damage, and no longer self-repair. This is a temporary change.
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[Added] No hostility/no-damage will also be triggered for all AI if their current target is within 300m of a safezone.
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[Fixed] Fixed bug where UAVs and UGVs could have their detection loop activated multiple times per waypoint.
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[Fixed] Fixed bug where AI NVGs were always removed on death. Classname used for temporary NVGs is now NVGoggles_OPFOR.
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[Removed] Disabled patrol radius enforcement for AI infantry due to some issues.
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[Removed] Removed staticBlacklistLocations config option. Standard blacklist areas now cancel out nearby static spawns if at least one spawn position within 250m of the location is within a blacklisted area.
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[Added] Additional error-checking for AI vehicle definitions
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