AdvancedRappelling/addons/AR_AdvancedRappelling/config.cpp
sethduda fcb556882a Rappelling Improvements
- Adding rappelling sounds
- Adding ability to detach before reaching ground
- Player will fall off rope if reaching end
2016-07-10 00:05:26 -04:00

57 lines
882 B
C++

class CfgPatches
{
class AR_AdvancedRappelling
{
units[] = {"AR_AdvancedRappelling"};
requiredVersion = 1.0;
requiredAddons[] = {"A3_Modules_F"};
};
};
class CfgNetworkMessages
{
class AdvancedRappellingRemoteExecClient
{
module = "AdvancedRappelling";
parameters[] = {"ARRAY","STRING","OBJECT","BOOL"};
};
class AdvancedRappellingRemoteExecServer
{
module = "AdvancedRappelling";
parameters[] = {"ARRAY","STRING","BOOL"};
};
};
class CfgFunctions
{
class SA
{
class AdvancedRappelling
{
file = "\AR_AdvancedRappelling\functions";
class advancedRappellingInit{postInit=1};
};
};
};
class CfgSounds
{
class AUR_Rappel_Loop
{
name = "AR_Rappel_Loop";
titles[] = {0,""};
};
class AR_Rappel_Start
{
name = "AR_Rappel_Start";
titles[] = {0,""};
};
class AR_Rappel_End
{
name = "AR_Rappel_End";
titles[] = {0,""};
};
};