sethduda
c223a04cf2
Fixing towing over objects (bridges, docks ,etc) & water. Disabling chains by default.
2016-03-20 21:37:52 -04:00
sethduda
241d1dd49f
Updating classname in config.cpp to resolve conflicts with other addon
2016-03-13 10:48:14 -04:00
sethduda
3ab73fdb60
Updated cargo movement and position
...
- Improved movement of vehicle when moving over slopes.
- Improved positioning of cargo on the ground. Should resolve some
problems with custom vehicles moving into the air.
2016-03-12 12:45:24 -05:00
sethduda
59f777465d
Fixing hide object global call - must execute on server
2016-03-10 17:03:32 -05:00
sethduda
b407e1237e
Adding fix for MP servers to change cargo owner
2016-03-10 14:02:23 -05:00
sethduda
01f2bc857a
Updating PBOs
2016-03-10 12:27:59 -05:00
sethduda
92a6bee5b3
Adding mass-based speed limiting logic
2016-03-10 12:27:08 -05:00
sethduda
ef8bc068f3
Adding new PBOs
2016-03-10 09:10:45 -05:00
sethduda
1637a2a894
Update to towing logic
2016-03-10 09:09:16 -05:00
sethduda
42c9f653fe
Updating to use setPosWorld and modelToWorldVisual
...
Hopefully this makes the vehicle appear to move smoother. Also might solve problem with boat being offset from center when towed.
2016-03-09 21:24:53 -05:00
sethduda
e81e77843a
Update fn_advancedTowingInit.sqf
2016-03-09 19:02:17 -05:00
sethduda
39f19116ef
Update fn_advancedTowingInit.sqf
2016-03-09 18:29:00 -05:00
sethduda
c20c02b964
Adding pbos
2016-03-09 08:50:56 -05:00
sethduda
f7f599f5f3
Fixing tow rope hitch points, adding warning if ropes are too short
2016-03-09 08:50:30 -05:00
sethduda
6cf7f04dac
Changing _cargoHitchModelPos & _vehicleHitchModelPos to always have Z set to 0
2016-03-07 12:13:48 -05:00
sethduda
33a7ba0b62
update
2016-03-07 10:00:46 -05:00
sethduda
5248b94142
fixing hide object, adjusting rope length condition
2016-03-07 08:48:36 -05:00
sethduda
6874cd0c49
initial import
2016-03-06 18:57:28 -05:00