Arma3_Exile_Mission/mpmissions/Exile.Altis/Igiload/IgiLoad.sqf
2018-03-03 11:34:07 -07:00

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Plaintext

//////////////////////////////////////////////////////////////////////////////////////////////////////////////
// IgiLoad v0.9.10_RC_e_(Arma3_1.32) //
// Version info: This is not official version of IgiLoad it is only WIP (RC) //
// Author: Igi_PL //
// Web: http://www.igipl.net/ //
// Version date: 2014.10.16 //
// //
// USE: //
// 1. In mission "init.sqf" add line: "0 = execVM "IgiLoad\IgiLoadInit.sqf";". //
// 2. In vehicles "INITIALIZATION" field type: "0 = [this] execVM "IgiLoad\IgiLoad.sqf";" //
// 3. Unload from script or trigger: //
// a) Unloading cargo from script. Force unload: "0 = [Car, true, "L"] spawn IL_Do_Unload;" //
// b) Unloading cargo from script. Force unload: "0 = [Car, true] spawn IL_Do_Unload;" //
// c) Unloading cargo from script. Force unload: "0 = [Car] spawn IL_Do_Unload;" //
// 4. Loading cargo from script. Force load: "0 = [Car, [typeOf Box], "B", true, Box] spawn IL_Do_Load;" //
// //
// Ways from points 1 and 2 can not be used simultaneously!!! //
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
waitUntil { time > 0 };
IL_Script_Inst = time;
// VARIABLES
_obj_main = _this select 0;
_obj_main_type = (typeOf _obj_main);
if (isnil "IL_Variables") then
{
IL_Variables = true;
//Check new vehicles time
IL_Check_Veh_Min = 15;
IL_Check_Veh_Max = 30;
//Dealing with cargo damage
//-1 - do nothing
//0 - set to 0
//1 - keep such as before loading/unloading
IL_CDamage = -1; /// fix for repair car by load/unload
//AddAction menu position
IL_Action_LU_Priority = 30; //Load and (para)unload
IL_Action_O_Priority = 0; //Open and close
IL_Action_S_Priority = 0; //Setup
//Maximum capacity for vehicles
IL_Num_Slots_OFFROAD = -2;
IL_Num_Slots_VAN = -3;
IL_Num_Slots_MOHAWK = -7;
IL_num_Slots_CHINOOK = -8;
IL_Num_Slots_KAMAZ = -4;
IL_Num_Slots_TEMPEST = -5;
IL_Num_Slots_HEMTT = -6;
IL_Num_Slots_MH9 = -1;
//Player addScore after loading and unloading
IL_Load_Score = 20;
//Para unload score = 2 * IL_Unload_Score
IL_Unload_Score = 10;
//The minimum altitude for the drop with parachute
IL_Para_Drop_ATL = 50;
IL_Para_Jump_ATL = 30;
//The minimum altitude for parachute opening
IL_Para_Drop_Open_ATL = 150;
IL_Para_Jump_Open_ATL = 150;
//Parachute get velocity from player or cargo
IL_Para_Drop_Velocity = true;
IL_Para_Jump_Velocity = true;
//Set smoke and light for parachute drop.
IL_Para_Smoke = true;
IL_Para_Light = true;
//Additional smoke after landing
IL_Para_Smoke_Add = true;
//Additional light after landing
IL_Para_Light_Add = true;
//Smoke and light color
IL_Para_Smoke_Default = "SmokeshellGreen";
IL_Para_Light_Default = "Chemlight_green";
IL_Para_Smoke_Veh = "SmokeshellBlue";
IL_Para_Light_Veh = "Chemlight_blue";
//This allows for loading or unloading, if a player is in the area of loading or copilot
IL_Can_Inside = true;
IL_Can_CoPilot = true;
IL_Can_Outside = true;
//IL_SDistU = 20;//No longer needed
IL_SDistL = 2.5;
IL_SDistL_Heli_offset = 1;
//Load and unload (not para) max speed in km/h
IL_LU_Speed = 10;
//Load and unload (not para) max height in m
IL_LU_Alt = 3;
//Enable or disable usable cargo ramp in CH-49
IL_Ramp = true;
//Enable change of vehicle mass
IL_Mass = true;
IL_Supported_Vehicles_OFFROAD =
[
"Exile_Car_Offroad_Repair_Civillian",
"Exile_Car_Offroad_Repair_Red",
"Exile_Car_Offroad_Repair_Beige",
"Exile_Car_Offroad_Repair_White",
"Exile_Car_Offroad_Repair_Blue",
"Exile_Car_Offroad_Repair_DarkRed",
"Exile_Car_Offroad_Repair_BlueCustom",
"Exile_Car_Offroad_Repair_Guerilla01",
"Exile_Car_Offroad_Repair_Guerilla02",
"Exile_Car_Offroad_Repair_Guerilla03",
"Exile_Car_Offroad_Repair_Guerilla04",
"Exile_Car_Offroad_Repair_Guerilla05",
"Exile_Car_Offroad_Repair_Guerilla06",
"Exile_Car_Offroad_Repair_Guerilla07",
"Exile_Car_Offroad_Repair_Guerilla08",
"Exile_Car_Offroad_Repair_Guerilla09",
"Exile_Car_Offroad_Repair_Guerilla10",
"Exile_Car_Offroad_Repair_Guerilla11",
"Exile_Car_Offroad_Repair_Guerilla12",
"Exile_Car_Offroad_Red",
"Exile_Car_Offroad_Beige",
"Exile_Car_Offroad_White",
"Exile_Car_Offroad_Blue",
"Exile_Car_Offroad_DarkRed",
"Exile_Car_Offroad_BlueCustom",
"Exile_Car_Offroad_Guerilla01",
"Exile_Car_Offroad_Guerilla02",
"Exile_Car_Offroad_Guerilla03",
"Exile_Car_Offroad_Guerilla04",
"Exile_Car_Offroad_Guerilla05",
"Exile_Car_Offroad_Guerilla06",
"Exile_Car_Offroad_Guerilla07",
"Exile_Car_Offroad_Guerilla08",
"Exile_Car_Offroad_Guerilla09",
"Exile_Car_Offroad_Guerilla10",
"Exile_Car_Offroad_Guerilla11",
"Exile_Car_Offroad_Guerilla12",
"Exile_Car_Offroad_Rusty1",
"Exile_Car_Offroad_Rusty2",
"Exile_Car_Offroad_Rusty3"
];
IL_Supported_Vehicles_VAN =
[
"Exile_Car_Van_Black",
"Exile_Car_Van_White",
"Exile_Car_Van_Red",
"Exile_Car_Van_Guerilla01",
"Exile_Car_Van_Guerilla02",
"Exile_Car_Van_Guerilla03",
"Exile_Car_Van_Guerilla04",
"Exile_Car_Van_Guerilla05",
"Exile_Car_Van_Guerilla06",
"Exile_Car_Van_Guerilla07",
"Exile_Car_Van_Guerilla08",
"Exile_Car_Van_Box_Black",
"Exile_Car_Van_Box_White",
"Exile_Car_Van_Box_Red",
"Exile_Car_Van_Box_Guerilla01",
"Exile_Car_Van_Box_Guerilla02",
"Exile_Car_Van_Box_Guerilla03",
"Exile_Car_Van_Box_Guerilla04",
"Exile_Car_Van_Box_Guerilla05",
"Exile_Car_Van_Box_Guerilla06",
"Exile_Car_Van_Box_Guerilla07",
"Exile_Car_Van_Box_Guerilla08"
];
IL_Supported_Vehicles_HEMTT = ["Exile_Car_HEMMT"];
IL_Supported_Vehicles_KAMAZ =
[
"I_Truck_02_covered_F",
"I_Truck_02_transport_F",
"Exile_Car_Zamak"
];
IL_Supported_Vehicles_TEMPEST = ["Exile_Car_Tempest"];
IL_Supported_Vehicles_MOHAWK = ["Exile_Chopper_Mohawk_FIA"];
IL_Supported_Vehicles_CHINOOK =
[
"Exile_Chopper_Huron_Black",
"Exile_Chopper_Huron_Green"
];
IL_Supported_Vehicles_MH9 =
[
"Exile_Chopper_Hummingbird_Green",
"Exile_Chopper_Hummingbird_Civillian_Blue",
"Exile_Chopper_Hummingbird_Civillian_Red",
"Exile_Chopper_Hummingbird_Civillian_ION",
"Exile_Chopper_Hummingbird_Civillian_BlueLine",
"Exile_Chopper_Hummingbird_Civillian_Digital",
"Exile_Chopper_Hummingbird_Civillian_Elliptical",
"Exile_Chopper_Hummingbird_Civillian_Furious",
"Exile_Chopper_Hummingbird_Civillian_GrayWatcher",
"Exile_Chopper_Hummingbird_Civillian_Jeans",
"Exile_Chopper_Hummingbird_Civillian_Light",
"Exile_Chopper_Hummingbird_Civillian_Shadow",
"Exile_Chopper_Hummingbird_Civillian_Sheriff",
"Exile_Chopper_Hummingbird_Civillian_Speedy",
"Exile_Chopper_Hummingbird_Civillian_Sunset",
"Exile_Chopper_Hummingbird_Civillian_Vrana",
"Exile_Chopper_Hummingbird_Civillian_Wasp",
"Exile_Chopper_Hummingbird_Civillian_Wave"
];
IL_Supported_Vehicles_All = IL_Supported_Vehicles_MH9 + IL_Supported_Vehicles_MOHAWK + IL_Supported_Vehicles_KAMAZ + IL_Supported_Vehicles_TEMPEST + IL_Supported_Vehicles_HEMTT + IL_Supported_Vehicles_VAN + IL_Supported_Vehicles_OFFROAD + IL_Supported_Vehicles_CHINOOK;
IL_Para_Drop_Vehicles = IL_Supported_Vehicles_MH9 + IL_Supported_Vehicles_MOHAWK + IL_Supported_Vehicles_CHINOOK;
IL_Supported_Bicycles =
[
"Exile_Bike_OldBike",
"Exile_Bike_MountainBike",
"Exile_Bike_Crosser"
];
IL_Supported_Karts =
[
"Exile_Car_Kart_BluKing",
"Exile_Car_Kart_RedStone",
"Exile_Car_Kart_Vrana",
"Exile_Car_Kart_Green",
"Exile_Car_Kart_Blue",
"Exile_Car_Kart_Orange",
"Exile_Car_Kart_White",
"Exile_Car_Kart_Yellow",
"Exile_Car_Kart_Black"
];
IL_Supported_HEMTT = ["Exile_Car_HEMMT"];
IL_Supported_KAMAZ =
[
"I_Truck_02_covered_F",
"I_Truck_02_transport_F",
"Exile_Car_Zamak"
];
IL_Supported_TEMPEST = ["Exile_Car_Tempest"];
IL_Supported_Strider =
[
"I_MRAP_03_hmg_F",
"Exile_Car_Strider"
];
IL_Supported_Hunter =
[
"B_MRAP_01_hmg_F",
"Exile_Car_Hunter"
];
IL_Supported_Ifrit =
[
"O_MRAP_02_hmg_F",
"Exile_Car_Ifrit"
];
IL_Supported_UGV =
[
"B_UGV_01_rcws_F",
"B_UGV_01_F",
"O_UGV_01_rcws_F",
"O_UGV_01_F",
"I_UGV_01_rcws_F",
"I_UGV_01_F"
];
IL_Supported_VAN =
[
"Exile_Car_Van_Black",
"Exile_Car_Van_White",
"Exile_Car_Van_Red",
"Exile_Car_Van_Guerilla01",
"Exile_Car_Van_Guerilla02",
"Exile_Car_Van_Guerilla03",
"Exile_Car_Van_Guerilla04",
"Exile_Car_Van_Guerilla05",
"Exile_Car_Van_Guerilla06",
"Exile_Car_Van_Guerilla07",
"Exile_Car_Van_Guerilla08",
"Exile_Car_Van_Box_Black",
"Exile_Car_Van_Box_White",
"Exile_Car_Van_Box_Red",
"Exile_Car_Van_Box_Guerilla01",
"Exile_Car_Van_Box_Guerilla02",
"Exile_Car_Van_Box_Guerilla03",
"Exile_Car_Van_Box_Guerilla04",
"Exile_Car_Van_Box_Guerilla05",
"Exile_Car_Van_Box_Guerilla06",
"Exile_Car_Van_Box_Guerilla07",
"Exile_Car_Van_Box_Guerilla08",
"Exile_Car_Van_Fuel_Black",
"Exile_Car_Van_Fuel_White",
"Exile_Car_Van_Fuel_Red",
"Exile_Car_Van_Fuel_Guerilla01",
"Exile_Car_Van_Fuel_Guerilla02",
"Exile_Car_Van_Fuel_Guerilla03"
];
IL_Supported_OFFROAD =
[
"Exile_Car_Offroad_Red",
"Exile_Car_Offroad_Beige",
"Exile_Car_Offroad_White",
"Exile_Car_Offroad_Blue",
"Exile_Car_Offroad_DarkRed",
"Exile_Car_Offroad_BlueCustom",
"Exile_Car_Offroad_Guerilla01",
"Exile_Car_Offroad_Guerilla02",
"Exile_Car_Offroad_Guerilla03",
"Exile_Car_Offroad_Guerilla04",
"Exile_Car_Offroad_Guerilla05",
"Exile_Car_Offroad_Guerilla06",
"Exile_Car_Offroad_Guerilla07",
"Exile_Car_Offroad_Guerilla08",
"Exile_Car_Offroad_Guerilla09",
"Exile_Car_Offroad_Guerilla10",
"Exile_Car_Offroad_Guerilla11",
"Exile_Car_Offroad_Guerilla12",
"Exile_Car_Offroad_Rusty1",
"Exile_Car_Offroad_Rusty2",
"Exile_Car_Offroad_Rusty3",
"Exile_Car_Offroad_Armed_Guerilla01",
"Exile_Car_Offroad_Armed_Guerilla02",
"Exile_Car_Offroad_Armed_Guerilla03",
"Exile_Car_Offroad_Armed_Guerilla04",
"Exile_Car_Offroad_Armed_Guerilla05",
"Exile_Car_Offroad_Armed_Guerilla06",
"Exile_Car_Offroad_Armed_Guerilla07",
"Exile_Car_Offroad_Armed_Guerilla08",
"Exile_Car_Offroad_Armed_Guerilla09",
"Exile_Car_Offroad_Armed_Guerilla10",
"Exile_Car_Offroad_Armed_Guerilla11",
"Exile_Car_Offroad_Armed_Guerilla12",
"Exile_Car_Offroad_Repair_Civillian",
"Exile_Car_Offroad_Repair_Red",
"Exile_Car_Offroad_Repair_Beige",
"Exile_Car_Offroad_Repair_White",
"Exile_Car_Offroad_Repair_Blue",
"Exile_Car_Offroad_Repair_DarkRed",
"Exile_Car_Offroad_Repair_BlueCustom",
"Exile_Car_Offroad_Repair_Guerilla01",
"Exile_Car_Offroad_Repair_Guerilla02",
"Exile_Car_Offroad_Repair_Guerilla03",
"Exile_Car_Offroad_Repair_Guerilla04",
"Exile_Car_Offroad_Repair_Guerilla05",
"Exile_Car_Offroad_Repair_Guerilla06",
"Exile_Car_Offroad_Repair_Guerilla07",
"Exile_Car_Offroad_Repair_Guerilla08",
"Exile_Car_Offroad_Repair_Guerilla09",
"Exile_Car_Offroad_Repair_Guerilla10",
"Exile_Car_Offroad_Repair_Guerilla11",
"Exile_Car_Offroad_Repair_Guerilla12"
];
IL_Supported_SUV =
[
"Exile_Car_SUV_Red",
"Exile_Car_SUV_Black",
"Exile_Car_SUV_Grey",
"Exile_Car_SUV_Orange"
];
IL_Supported_Hatchback =
[
"Exile_Car_Hatchback_Beige",
"Exile_Car_Hatchback_Green",
"Exile_Car_Hatchback_Blue",
"Exile_Car_Hatchback_BlueCustom",
"Exile_Car_Hatchback_BeigeCustom",
"Exile_Car_Hatchback_Yellow",
"Exile_Car_Hatchback_Grey",
"Exile_Car_Hatchback_Black",
"Exile_Car_Hatchback_Dark",
"Exile_Car_Hatchback_Rusty1",
"Exile_Car_Hatchback_Rusty2",
"Exile_Car_Hatchback_Rusty3",
"Exile_Car_Hatchback_Sport_Red",
"Exile_Car_Hatchback_Sport_Blue",
"Exile_Car_Hatchback_Sport_Orange",
"Exile_Car_Hatchback_Sport_White",
"Exile_Car_Hatchback_Sport_Beige",
"Exile_Car_Hatchback_Sport_Green"
];
IL_Supported_Quadbike =
[
"Exile_Bike_QuadBike_Black",
"Exile_Bike_QuadBike_Blue",
"Exile_Bike_QuadBike_Red",
"Exile_Bike_QuadBike_White",
"Exile_Bike_QuadBike_Nato",
"Exile_Bike_QuadBike_Csat",
"Exile_Bike_QuadBike_Fia",
"Exile_Bike_QuadBike_Guerilla01",
"Exile_Bike_QuadBike_Guerilla02"
];
IL_Supported_Supply_Crate =
[
"B_supplyCrate_F",
"IG_supplyCrate_F",
"O_supplyCrate_F",
"I_supplyCrate_F",
"C_supplyCrate_F"
];
IL_Supported_Veh_Ammo =
[
"Box_NATO_AmmoVeh_F",
"Box_East_AmmoVeh_F",
"Box_IND_AmmoVeh_F",
"Land_CargoBox_V1_F",
"ASC_B_box",
"I_CargoNet_01_ammo_F",
"O_CargoNet_01_ammo_F",
"Box_NATO_Uniforms_F",
"Exile_Container_SupplyBox",
"B_CargoNet_01_ammo_F"
];
IL_Supported_Barrel =
[
/*
"Land_BarrelEmpty_F",
"Land_BarrelEmpty_grey_F",
"Land_BarrelSand_F",
"Land_BarrelSand_grey_F",
"Land_BarrelTrash_F",
"Land_BarrelTrash_grey_F",
"Land_BarrelWater_F",
"Land_BarrelWater_grey_F",
"Land_MetalBarrel_F"
*/
]; // "Land_MetalBarrel_empty_F","MetalBarrel_burning_F"];
IL_Supported_Tank =
[
/*
"Land_WaterBarrel_F",
"Land_WaterTank_F"
*/
];
IL_Supported_Rubberboat =
[
"Exile_Boat_RubberDuck_CSAT",
"Exile_Boat_RubberDuck_Digital",
"Exile_Boat_RubberDuck_Orange",
"Exile_Boat_RubberDuck_Blue",
"Exile_Boat_RubberDuck_Black"
];
IL_Supported_SDV =
[
"Exile_Boat_SDV_CSAT",
"Exile_Boat_SDV_Digital",
"Exile_Boat_SDV_Grey"
];
IL_Supported_Box_H1 =
[
"Box_NATO_Wps_F",
"Box_East_Wps_F",
"Box_IND_Wps_F",
"Box_East_WpsLaunch_F",
"Box_NATO_WpsLaunch_F",
"Box_IND_WpsLaunch_F",
"Box_IND_WpsSpecial_F",
"Box_East_WpsSpecial_F",
"Box_NATO_WpsSpecial_F",
"Box_mas_all_rifle_Wps_F",
"Box_mas_us_rifle_Wps_F",
"Box_mas_ru_rifle_Wps_F",
"Box_mas_mar_NATO_equip_F",
"Box_mas_mar_NATO_Wps_F"
];
IL_Supported_Box_H2 =
[
"Box_NATO_AmmoOrd_F",
"Box_East_AmmoOrd_F",
"Box_IND_AmmoOrd_F",
"Box_NATO_Grenades_F",
"Box_East_Grenades_F",
"Box_IND_Grenades_F",
"Box_NATO_Ammo_F",
"Box_East_Ammo_F",
"Box_IND_Ammo_F",
"Box_IND_Support_F",
"Box_East_Support_F",
"Box_NATO_Support_F"
];
IL_Supported_Cargo20 =
[
"Land_Cargo20_blue_F",
"Land_Cargo20_brick_red_F",
"Land_Cargo20_cyan_F",
"Land_Cargo20_grey_F",
"Land_Cargo20_light_blue_F",
"Land_Cargo20_light_green_F",
"Land_Cargo20_military_green_F",
"Land_Cargo20_orange_F",
"Land_Cargo20_red_F",
"Land_Cargo20_sand_F",
"Land_Cargo20_white_F",
"Land_Cargo20_yellow_F"
];
IL_Supported_TaruPods =
[
"Land_Pod_Heli_Transport_04_ammo_F",
"Land_Pod_Heli_Transport_04_bench_F",
"Land_Pod_Heli_Transport_04_box_F",
"Land_Pod_Heli_Transport_04_covered_F",
"Land_Pod_Heli_Transport_04_fuel_F",
"Land_Pod_Heli_Transport_04_medevac_F",
"Land_Pod_Heli_Transport_04_repair_F",
"B_Slingload_01_Ammo_F",
"B_Slingload_01_Medical_F",
"B_Slingload_01_Fuel_F",
"B_Slingload_01_Repair_F",
"B_Slingload_01_Cargo_F"
];
//needed for the new Initialization, put all supported Vehicles & all supported Cargo in!!!
IL_Supported_Init_All = IL_Supported_Vehicles_OFFROAD + IL_Supported_Vehicles_VAN + IL_Supported_Vehicles_HEMTT + IL_Supported_Vehicles_KAMAZ + IL_Supported_Vehicles_TEMPEST + IL_Supported_Vehicles_MOHAWK + IL_Supported_Vehicles_CHINOOK + IL_Supported_Vehicles_MH9 + IL_Supported_Bicycles + IL_Supported_Karts + IL_Supported_HEMTT + IL_Supported_KAMAZ + IL_Supported_TEMPEST + IL_Supported_Strider + IL_Supported_Hunter + IL_Supported_Ifrit + IL_Supported_UGV + IL_Supported_VAN + IL_Supported_OFFROAD + IL_Supported_SUV + IL_Supported_Hatchback + IL_Supported_Quadbike + IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank + IL_Supported_Rubberboat + IL_Supported_SDV + IL_Supported_Box_H1 + IL_Supported_Box_H2 + IL_Supported_Cargo20 + IL_Supported_TaruPods;
IL_Supported_Cargo_MH9 = IL_Supported_Supply_Crate + IL_Supported_Barrel;
IL_Supported_Cargo_Veh_Offroad = IL_Supported_Quadbike + IL_Supported_Karts + IL_Supported_Bicycles;
IL_Supported_Cargo_NonVeh_Offroad = IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank + IL_Supported_Box_H1 + IL_Supported_Box_H2;
IL_Supported_Cargo_Offroad = IL_Supported_Cargo_Veh_Offroad + IL_Supported_Cargo_NonVeh_Offroad;
IL_Supported_Cargo_Veh_VAN = IL_Supported_Cargo_Veh_Offroad;
IL_Supported_Cargo_NonVeh_VAN = IL_Supported_Cargo_NonVeh_Offroad;
IL_Supported_Cargo_VAN = IL_Supported_Cargo_Veh_VAN + IL_Supported_Cargo_NonVeh_VAN;
IL_Supported_Cargo_Veh_Kamaz = IL_Supported_Quadbike + IL_Supported_Karts + IL_Supported_Rubberboat + IL_Supported_SDV + IL_Supported_Hatchback + IL_Supported_UGV + IL_Supported_VAN + IL_Supported_OFFROAD + IL_Supported_SUV;
IL_Supported_Cargo_NonVeh_Kamaz = IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank + IL_Supported_Box_H1 + IL_Supported_Box_H2 + IL_Supported_Cargo20;
IL_Supported_Cargo_Kamaz = IL_Supported_Cargo_Veh_Kamaz + IL_Supported_Cargo_NonVeh_Kamaz;
IL_Supported_Cargo_Veh_HEMTT = IL_Supported_Cargo_Veh_Kamaz;
IL_Supported_Cargo_NonVeh_HEMTT = IL_Supported_Cargo_NonVeh_Kamaz + IL_Supported_TaruPods;
IL_Supported_Cargo_HEMTT = IL_Supported_Cargo_Veh_HEMTT + IL_Supported_Cargo_NonVeh_HEMTT;
IL_Supported_Cargo_Veh_TEMPEST = IL_Supported_Cargo_Veh_HEMTT;
IL_Supported_Cargo_NonVeh_TEMPEST = IL_Supported_Cargo_NonVeh_HEMTT;
IL_Supported_Cargo_TEMPEST = IL_Supported_Cargo_Veh_TEMPEST + IL_Supported_Cargo_NonVeh_TEMPEST;
IL_Supported_Cargo_Veh_Mohawk = IL_Supported_Quadbike + IL_Supported_Karts + IL_Supported_Rubberboat + IL_Supported_SDV + IL_Supported_Hatchback + IL_Supported_UGV;
IL_Supported_Cargo_NonVeh_Mohawk = IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank;
IL_Supported_Cargo_Mohawk = IL_Supported_Cargo_Veh_Mohawk + IL_Supported_Cargo_NonVeh_Mohawk;
IL_Supported_Cargo_Veh_CHINOOK = IL_Supported_Cargo_Veh_Mohawk;
IL_Supported_Cargo_NonVeh_CHINOOK = IL_Supported_Cargo_NonVeh_Mohawk;
IL_Supported_Cargo_CHINOOK = IL_Supported_Cargo_Veh_CHINOOK + IL_Supported_Cargo_NonVeh_CHINOOK;
};
if (isnil "IL_Procedures") then
{
IL_Procedures = true;
IL_Init_Veh =
{
private["_obj", "_obj_type", "_force"];
_obj = _this select 0;
_force = if (count _this > 1) then {_this select 1} else {false};
_obj_type = (typeOf _obj);
if ((isNil {_obj getVariable "default_mass"}) || (_force)) then
{
if (isNil {_obj getVariable "default_mass"}) then
{
_obj setVariable["default_mass", getMass _obj, true];
}
else
{
_obj setMass (_obj getVariable "default_mass");
};
};
if (_obj_type in IL_Supported_Vehicles_MOHAWK) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_MOHAWK, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -2.25, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 4.5, true];};
if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
};
if (_obj_type in IL_Supported_Vehicles_CHINOOK) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if (_obj_type == "CH_47F") then
{
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK - 2, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -3.1, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 4.5, true];};
};
if (_obj_type == "CH_147F") then
{
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -2.55, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 5.25, true];};
};
if (_obj_type in ["kyo_MH47E_HC", "kyo_MH47E_Ramp", "kyo_MH47E_base"]) then
{
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -1.5, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 6, true];};
};
if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
};
if (_obj_type in IL_Supported_Vehicles_MH9) then
{
if ((isNil {_obj getVariable "box_l"}) || (_force)) then {_obj setVariable["box_l", _obj, true];};
if ((isNil {_obj getVariable "box_r"}) || (_force)) then {_obj setVariable["box_r", _obj, true];};
if ((isNil {_obj getVariable "box_num_l"}) || (_force)) then {_obj setVariable["box_num_l", 0, true];};
if ((isNil {_obj getVariable "box_num_r"}) || (_force)) then {_obj setVariable["box_num_r", 0, true];};
if ((isNil {_obj getVariable "slots_num_l"}) || (_force)) then {_obj setVariable["slots_num_l", IL_Num_Slots_MH9, true];};
if ((isNil {_obj getVariable "slots_num_r"}) || (_force)) then {_obj setVariable["slots_num_r", IL_Num_Slots_MH9, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.48, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1, true];};
if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
};
if (_obj_type in IL_Supported_Vehicles_OFFROAD) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_OFFROAD, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.65, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1.5, true];};
};
if (_obj_type in IL_Supported_Vehicles_VAN) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_VAN, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.6, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1, true];};
};
if (_obj_type in IL_Supported_Vehicles_KAMAZ) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_KAMAZ, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.8, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", -0.5, true];};
};
if (_obj_type in IL_Supported_Vehicles_TEMPEST) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_TEMPEST, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.4, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0.5, true];};
};
if (_obj_type in IL_Supported_Vehicles_HEMTT) then
{
if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_HEMTT, true];};
if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
if (_obj_type in ["B_Truck_01_box_F", "Marinir_Truck_01_box_FG"]) then
{
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.4, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0.8, true];};
}
else
{
if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.5, true];};
if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0, true];};
};
};
};
IL_Init_Box =
{
private["_obj", "_obj_type", "_bbr", "_p0", "_p1"];
_obj = _this select 0;
_obj setVariable["attachedPos", 0, true];
_obj setVariable["attachedTruck", _obj, true];
_obj setVariable["doors", "N", true];
_obj setVariable["slots", 1, true];
_obj setVariable["cargo_offset", 0, true];
_bbr = boundingBoxReal _obj;
_p0 = _bbr select 0;
_p1 = _bbr select 1;
_obj setVariable["zload_cargo", abs (_p0 select 2), true];
_obj_type = (typeOf _obj);
if (_obj_type in IL_Supported_Cargo20) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 2.6, true];
[_obj, 2400] call IL_SetNewMass;
};
if (_obj_type in IL_Supported_HEMTT) then
{
_obj setVariable["slots", 10, true];
_obj setVariable["cargo_offset", 4.2, true];
};
if (_obj_type in IL_Supported_Strider) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 2.2, true];
};
if (_obj_type in IL_Supported_TaruPods) then
{
_obj setVariable["slots", 7, true];
_obj setVariable["cargo_offset", 2.9, true];
};
if (_obj_type in IL_Supported_Hunter) then
{
_obj setVariable["slots", 7, true];
_obj setVariable["cargo_offset", 1.5, true];
};
if (_obj_type in IL_Supported_Ifrit) then
{
_obj setVariable["slots", 7, true];
_obj setVariable["cargo_offset", 1.3, true];
};
if (_obj_type in IL_Supported_VAN) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 1.8, true];
};
if (_obj_type in IL_Supported_UGV) then
{
_obj setVariable["slots", 5, true];
_obj setVariable["cargo_offset", 2.1, true];
};
if (_obj_type in IL_Supported_Hatchback) then
{
_obj setVariable["slots", 5, true];
_obj setVariable["cargo_offset", 1.9, true];
};
if (_obj_type in IL_Supported_SUV) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 2, true];
};
if (_obj_type in IL_Supported_OFFROAD) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 2.4, true];
};
if (_obj_type in IL_Supported_Rubberboat) then
{
_obj setVariable["slots", 5, true];
_obj setVariable["cargo_offset", 2, true];
};
if (_obj_type in IL_Supported_SDV) then
{
_obj setVariable["slots", 6, true];
_obj setVariable["cargo_offset", 1.6, true];
};
if (_obj_type in IL_Supported_Quadbike) then
{
_obj setVariable["slots", 2, true];
_obj setVariable["cargo_offset", 0.5, true];
};
if (_obj_type in IL_Supported_Karts) then
{
_obj setVariable["slots", 2, true];
_obj setVariable["cargo_offset", 0.5, true];
};
if (_obj_type in IL_Supported_Veh_Ammo) then
{
_obj setVariable["slots", 2, true];
_obj setVariable["cargo_offset", 0.4, true];
};
if (_obj_type in IL_Supported_Tank) then
{
if (_obj_type == "Land_WaterTank_F") then
{
_obj setVariable["slots", 3, true];
_obj setVariable["cargo_offset", 1, true];
}
else
{
_obj setVariable["slots", 2, true];
_obj setVariable["cargo_offset", 0.4, true];
};
_turn = true;
};
};
IL_Server_AddScore =
{
if (isServer) then
{
((_this select 1) select 0) addScore ((_this select 1) select 1);
};
};
"IL_SetScore" addPublicVariableEventHandler IL_Server_AddScore;
IL_Score =
{
private ["_obj", "_score"];
_obj = _this select 0;
_score = _this select 1;
if (_score != 0) then
{
IL_SetScore = [_obj, _score];
if (isServer) then
{
["Cos", IL_SetScore] spawn IL_Server_AddScore;
}
else
{
publicVariableServer "IL_SetScore";
};
};
};
IL_Server_SetDir =
{
private ["_obj", "_dir"];
_obj = _this select 1 select 0;
_dir = _this select 1 select 1;
if (_dir < 0) then
{
_dir = _dir + 360;
};
if (_dir > 360) then
{
_dir = _dir - 360;
};
_obj setDir _dir;
_obj setPos (getPos _obj);
};
"IL_SetDir" addPublicVariableEventHandler IL_Server_SetDir;
IL_Rotate =
{
private ["_obj", "_to", "_change"];
_obj = _this select 0;
_to = _this select 1;
_change = _this select 2;
_change = (getDir _obj + _change) - getDir _to;
IL_SetDir = [_obj, _change];
if (local _obj) then
{
["Cos", IL_SetDir] spawn IL_Server_SetDir;
}
else
{
if (isDedicated) then
{
(owner _obj) publicVariableClient "IL_SetDir";
}
else
{
publicVariableServer "IL_SetDir";
};
};
};
IL_Server_SetMass =
{
private ["_obj", "_mass"];
_obj = _this select 1 select 0;
_mass = _this select 1 select 1;
if ((getMass _obj) != _mass) then
{
_obj setMass _mass;
};
};
"IL_SetMass" addPublicVariableEventHandler IL_Server_SetMass;
IL_GetCargoMass =
{
private ["_v", "_cargo_mass"];
_v = _this select 0;
_cargo_mass = 0;
if (count(attachedObjects _v) > 0) then
{
{
_cargo_mass = _cargo_mass + getMass _x;
} forEach attachedObjects _v;
};
_cargo_mass;
};
IL_GetDefaultMass =
{
private ["_v"];
_v = _this select 0;
_v getVariable "default_mass";
};
IL_SetNewMass =
{
if !(IL_Mass) ExitWith {};
private ["_v", "_v_def_mass", "_cargo_mass"];
_v = _this select 0;
_v_def_mass = if (count _this > 1) then {_this select 1} else {0};
_cargo_mass = if (count _this > 2) then {_this select 2} else {0};
if (_v_def_mass == 0) then
{
_v_def_mass = [_v] call IL_GetDefaultMass;
};
if (_cargo_mass == 0) then
{
_cargo_mass = [_v] call IL_GetCargoMass;
};
if ((getMass _v) != (_v_def_mass + _cargo_mass)) then
{
IL_SetMass = [_v, (_v_def_mass + _cargo_mass)];
if (local _v) then
{
["Cos", IL_SetMass] spawn IL_Server_SetMass;
}
else
{
if (isDedicated) then
{
(owner _v) publicVariableClient "IL_SetMass";
}
else
{
publicVariableServer "IL_SetMass";
};
};
};
};
IL_Move_Attach=
{
private ["_veh", "_obj", "_from", "_to", "_pos", "_step", "_steps", "_from_x", "_from_y", "_from_z", "_to_x", "_to_y", "_to_z", "_x", "_y", "_z", "_i", "_x_step", "_y_step", "_z_step", "_turn"];
_veh = _this select 0;
_obj = _this select 1;
_from = _this select 2;
_to = _this select 3;
_step = _this select 4;
_turn = if (count _this > 5) then {_this select 5} else {false};
_from_x = _from select 0;
_from_y = _from select 1;
_from_z = _from select 2;
_to_x = _to select 0;
_to_y = _to select 1;
_to_z = _to select 2;
_x = _to_x - _from_x;
_y = _to_y - _from_y;
_z = _to_z - _from_z;
if (((abs _x) > (abs _y)) && ((abs _x) > (abs _z))) then
{
_steps = round ((abs _x) / _step);
}
else
{
if ((abs _y) > (abs _z)) then
{
_steps = round ((abs _y) / _step);
}
else
{
_steps = round ((abs _z) / _step);
};
};
_i = 0;
_obj AttachTo [_veh, _from];
while {_i < _steps} do
{
_i = _i + 1;
_pos = [(((_x / _steps) * _i) + _from_x), (((_y / _steps) * _i) + _from_y), (((_z / _steps) * _i) + _from_z)];
_obj AttachTo [_veh, _pos];
if (_turn) then
{
[_obj, _veh, -90] call IL_Rotate;
_turn = false;
};
sleep 0.25;
};
_obj AttachTo [_veh, _to];
};
IL_Create_And_Attach =
{
_type = _this select 0;
_to = _this select 1;
_x = if (count _this > 2) then {_this select 2} else {0};
_y = if (count _this > 3) then {_this select 3} else {0};
_z = if (count _this > 4) then {_this select 4} else {0};
_m = createVehicle [_type, position _to, [], 0, "CAN_COLLIDE"];
_m AttachTo [_to,[_x,_y,_z]];
_m
};
IL_Server_Cargo_Para =
{
private ["_smoke", "_player_velocity", "_light", "_damage", "_smoke_type", "_chemlight_type", "_cargo_pos", "_last_attach_pos", "_dist", "_velocity", "_tmp"];
_vars = _this select 1;
_cargo = _vars select 0;
_v = _vars select 1;
_last_attach_pos = _vars select 2;
_player_velocity = _vars select 3;
if (((IL_Para_Smoke) || (IL_Para_Smoke_Add)) && (_cargo isKindOf "AllVehicles")) then
{
_smoke_type = IL_Para_Smoke_Veh;
}
else
{
_smoke_type = IL_Para_Smoke_Default;
};
if (((IL_Para_Light) || (IL_Para_Light_Add)) && (_cargo isKindOf "AllVehicles")) then
{
_chemlight_type = IL_Para_Light_Veh;
}
else
{
_chemlight_type = IL_Para_Light_Default;
};
_cargo_pos = [0,0,-2.3];
_damage = getDammage _cargo;
detach _cargo;
_cargo setVelocity _player_velocity;
_dist = _v distance _cargo;
_tmp = [_cargo] spawn
{
while {(getPosATL (_this select 0)) select 2 > IL_Para_Drop_Open_ATL} do
{
sleep 0.2;
};
};
while {(_v distance _cargo) - _dist < 20} do
{
sleep 0.2;
};
if (IL_Para_Drop_Open_ATL > 0) then
{
while {(getPosATL _cargo) select 2 > (IL_Para_Drop_Open_ATL + ((velocity _cargo) select 2) * -0.5)} do
{
sleep 0.2;
};
};
_chute = createVehicle ["B_Parachute_02_F", position _cargo, [], 0, "CAN_COLLIDE"];
_chute attachTo [_cargo, _cargo_pos];
detach _chute;
if (IL_Para_Drop_Velocity) then
{
_chute setVelocity _player_velocity;
};
_cargo attachTo [_chute, _cargo_pos];
if (IL_Para_Smoke) then
{
_smoke = [_smoke_type, _cargo] call IL_Create_And_Attach;
};
if (IL_Para_Light) then
{
_light = [_chemlight_type, _cargo] call IL_Create_And_Attach;
};
while {(getPos _cargo) select 2 > 2} do
{
sleep 0.2;
};
detach _cargo;
if (IL_Para_Smoke) then
{
_smoke attachTo [_cargo,[0,0,2]];
detach _smoke;
};
if (IL_Para_Light) then
{
_light attachTo [_cargo,[0,0,2]];
detach _light;
};
if (IL_Para_Smoke_Add) then
{
_smoke = [_smoke_type, _cargo] call IL_Create_And_Attach;
_smoke attachTo [_cargo,[0,0,2]];
detach _smoke;
};
if (IL_Para_Light_Add) then
{
_light = [_chemlight_type, _cargo] call IL_Create_And_Attach;
_light attachTo [_cargo,[0,0,2]];
detach _light;
};
_cargo setPosASL getPosASL _cargo;
if (IL_CDamage == 0) then
{
_cargo setDamage 0;
};
if (IL_CDamage == 1) then
{
_cargo setDamage _damage;
if (_damage != (getDammage _cargo)) then
{
sleep 1;
_cargo setDamage _damage;
};
};
};
IL_Cargo_Para = {
IL_CLient_Cargo_Para = _this;
if (isServer) then
{
IL_CLient_Cargo_Para spawn IL_Server_Cargo_Para;
}
else
{
[Player, IL_Unload_Score] call IL_Score;
publicVariableServer "IL_Client_Cargo_Para";
};
};
"IL_Client_Cargo_Para" addPublicVariableEventHandler IL_Cargo_Para;
IL_Do_Load =
{
private["_NoBoxHint", "_v", "_supported_cargo", "_zload", "_x_cargo_offset", "_cargo_offset", "_sdist", "_spoint", "_slot_num", "_counter", "_done", "_obj_lst", "_damage", "_obj_type", "_doors", "_box_num", "_dummy", "_nic", "_turn", "_force", "_cargo"];
_NoBoxHint = "The box is in the vicinity. Perhaps it is outside of the loading area.";
_v = _this select 0;
_supported_cargo = _this select 1;
_doors = if (count _this > 2) then {_this select 2} else {"B"};
_force = if (count _this > 3) then {_this select 3} else {false};
_cargo = if (count _this > 4) then {_this select 4} else {ObjNull};
_v setVariable["can_load", false, true];
_zload = _v getVariable "zload";
_obj_type = (typeOf _v);
_sdist = 0;
_counter = 0;
_done = false;
_turn = false;
if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
{
_sdist = IL_SDistL;
_spoint = _v modelToWorld [0,-4.5,-1.6];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
{
_sdist = IL_SDistL;
_spoint = _v modelToWorld [0,-4.5,-1.6];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
{
_sdist = IL_SDistL;
_spoint = _v modelToWorld [0,-6 - (_v getVariable "load_offset"),0];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
{
_sdist = IL_SDistL;
_spoint = _v modelToWorld [0,-7 - (_v getVariable "load_offset"),0];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
{
_sdist = IL_SDistL;
_spoint = _v modelToWorld [0,-6.5 - (_v getVariable "load_offset"),0];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
{
_sdist = IL_SDistL + IL_SDistL_Heli_offset;
_spoint = _v modelToWorld [0,-9,-3];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
{
_sdist = IL_SDistL + IL_SDistL_Heli_offset;
_spoint = _v modelToWorld [0,-6,-3];
_box_num = _v getVariable "box_num";
_slot_num = _v getVariable "slots_num";
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
{
_sdist = IL_SDistL + IL_SDistL_Heli_offset;
_spoint = _v modelToWorld [0-3,1.3,-1.3];
_box_num = _v getVariable "box_num_l";
_slot_num = _v getVariable "slots_num_l";
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
{
_sdist = IL_SDistL + IL_SDistL_Heli_offset;
_spoint = _v modelToWorld [0+3,1.3,-1.3];
_box_num = _v getVariable "box_num_r";
_slot_num = _v getVariable "slots_num_r";
};
if !(_force) then
{
_obj_lst = nearestObjects[ _spoint, _supported_cargo, _sdist];
}
else
{
_obj_lst = [_cargo];
};
if (count (_obj_lst) > 0) then
{
{
if (isNil {_x getVariable "attachedPos"}) then
{
[_x] call IL_Init_Box;
};
if ((typeOf _x) in (IL_Supported_Cargo20 + ["Land_WaterTank_F"])) then
{
_turn = true;
};
_lock1 = locked _v;
_lock2 = locked _x;
if (_lock1 <= 1) then
{
if (_lock2 <= 1) then
{
if (_obj_type in IL_Supported_Vehicles_MH9) then
{
_turn = !_turn;
};
if ((_box_num > _slot_num) && !_done) then
{
_done = true;
_counter = (_box_num);
_zload = (_v getVariable "zload") + (_x getVariable "zload_cargo");
_cargo_offset = (_v getVariable "load_offset") + (_x getVariable "cargo_offset");
if ((typeOf _x) in IL_Supported_UGV) then
{
_x_cargo_offset = -0.4;
}
else
{
_x_cargo_offset = 0;
};
_damage = getDammage _x;
if ((typeOf _x) in IL_Supported_SDV) then
{
_x animate ["periscope", 3];
_x animate ["Antenna", 3];
_x animate ["HideScope", 3];
_x animate["display_on_R", 1];
while {_x animationPhase "periscope" < 3} do
{
sleep 1;
};
};
if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-4.5,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-4.5,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-6 - _cargo_offset,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-7 - _cargo_offset,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-6.5 - _cargo_offset,_zload], [_x_cargo_offset,_counter - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-9,-0.75 + _zload], [_x_cargo_offset,-7,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-7,-0.75 + _zload], [_x_cargo_offset,-4,_zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-4,_zload], [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,-6,-0.75 + _zload], [_x_cargo_offset,-4.5,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-4.5,-0.75 + _zload], [_x_cargo_offset,-1.5,_zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-1.5,_zload], [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
{
[_v, _x, [_x_cargo_offset-3,1.3,-1.3 + _zload], [_x_cargo_offset-1,-0.2,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
{
[_v, _x, [_x_cargo_offset+3,1.3,-1.3 + _zload], [_x_cargo_offset+1,-0.2,_zload], 1, _turn] call IL_Move_Attach;
};
_counter = _counter - (_x getVariable "slots");
if (_doors == "B") then
{
_v setVariable["box_num", _counter, true];
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
{
_v setVariable["box_num_l", _counter, true];
_v setVariable["box_l", _x, true];
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
{
_v setVariable["box_num_r", _counter, true];
_v setVariable["box_r", _x, true];
};
[_v] call IL_SetNewMass;
if (_x isKindOf "AllVehicles") then
{
_x forceSpeed 0;
};
_x setVariable["attachedPos", _counter, true];
_x setVariable["attachedTruck", _v, true];
_x setVariable["doors", _doors, true];
if (IL_CDamage == 0) then
{
_x setDamage 0;
};
if (IL_CDamage == 1) then
{
_x setDamage _damage;
if (_damage != (getDammage _x)) then
{
sleep 1;
_x setDamage _damage;
};
};
_IL_noti = getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName");
_x call ExileServer_object_vehicle_database_update;
["Success", format ["%1 successfully loaded!",_IL_noti]] call ExileClient_gui_notification_event_addNotification;
[Player, IL_Load_Score] call IL_Score;
};
}
else
{
["Whoops", ["Locked vehicles can't be loaded!"]] call ExileClient_gui_notification_event_addNotification;
};
}
else
{
["Whoops", ["Locked vehicles can't load Cargo!"]] call ExileClient_gui_notification_event_addNotification;
};
if (_done) exitWith {};
} forEach (_obj_lst);
};
_v setVariable["can_load", true, true];
};
IL_Do_Unload =
{
private ["_v", "_para", "_supported_cargo", "_doors", "_counter", "_done", "_obj_lst", "_zload", "_x_cargo_offset", "_cargo_offset", "_obj_type", "_damage", "_nic", "_free_slots", "_turn", "_skip", "_last_attach_pos"];
_v = _this select 0;
_para = if (count _this > 1) then {_this select 1} else {false};
_doors = if (count _this > 2) then {_this select 2} else {"B"};
_v setVariable["can_load", false, true];
_counter = 0;
_done = false;
_turn = false;
_skip = true;
_obj_lst = [];
_obj_type = (typeOf _v);
if (_obj_type in IL_Supported_Vehicles_MH9) then
{
if (_doors == "L") then
{
_obj_lst = [_v getVariable "box_l"];
}
else
{
_obj_lst = [_v getVariable "box_r"];
};
}
else
{
_obj_lst = attachedObjects _v;
};
if (count (_obj_lst) > 0) then
{
{
_obj_type = (typeOf _v);
if (_x getVariable "doors" == _doors) then
{
if (_doors == "B") then
{
_counter = (_v getVariable "box_num");
};
if (_doors == "L") then
{
_counter = (_v getVariable "box_num_l");
};
if (_doors == "R") then
{
_counter = (_v getVariable "box_num_r");
};
if (((_x getVariable "attachedTruck") == _v) && ((_x getVariable "attachedPos") == (_counter)) && (_counter < 0) && !_done) then
{
_done = true;
_skip = false;
_zload = (_v getVariable "zload") + (_x getVariable "zload_cargo");
_cargo_offset = (_v getVariable "load_offset") + (_x getVariable "cargo_offset");
_damage = getDammage _x;
if ((typeOf _x) in IL_Supported_UGV) then
{
_x_cargo_offset = -0.4;
}
else
{
_x_cargo_offset = 0;
};
_obj_type = (typeOf _v);
if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-4.5,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-4.5,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-6 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-7 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
{
[_v, _x, [_x_cargo_offset,_counter - _cargo_offset,_zload], [_x_cargo_offset,-6.5 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
};
if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
{
if !(_para) then
{
[_v, _x, [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], [_x_cargo_offset,-4,_zload], 1, _turn] call IL_Move_Attach;
};
[_v, _x, [_x_cargo_offset,-4,_zload], [_x_cargo_offset,-7,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-7,-0.75 + _zload], [_x_cargo_offset,-9,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
{
_last_attach_pos = [_x_cargo_offset,-10,-0.75 + _zload];
};
};
if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
{
if !(_para) then
{
[_v, _x, [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], [_x_cargo_offset,-1.5,_zload], 1, _turn] call IL_Move_Attach;
};
[_v, _x, [_x_cargo_offset,-1.5,_zload], [_x_cargo_offset,-4.5,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
[_v, _x, [_x_cargo_offset,-4.5,-0.75 + _zload], [_x_cargo_offset,-6,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
{
_last_attach_pos = [_x_cargo_offset,-6,-0.75 + _zload];
};
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
{
[_v, _x, [_x_cargo_offset-1,-0.2,_zload], [_x_cargo_offset-3,1.3,-0.75 + _zload], 1] call IL_Move_Attach;
if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
{
_last_attach_pos = [_x_cargo_offset-3,1.3,-0.75 + _zload];
};
};
if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
{
[_v, _x, [_x_cargo_offset+1,-0.2,_zload], [_x_cargo_offset+3,1.3,-0.75 + _zload], 1] call IL_Move_Attach;
if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
{
_last_attach_pos = [_x_cargo_offset+3,1.3,-0.75 + _zload];
};
};
if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
{
_player_velocity = velocity (vehicle player);
[_x, _v, _last_attach_pos, _player_velocity] spawn IL_Cargo_Para;
}
else
{
sleep 0.2;
detach _x;
_x setVelocity [0, 0, -0.2];
};
if (_x isKindOf "AllVehicles") then
{
_x forceSpeed -1;
};
_counter = _counter + (_x getVariable "slots");
if (_doors == "B") then
{
_v setVariable["box_num", _counter, true];
_free_slots = abs((_v getVariable "slots_num") - (_v getVariable "box_num"));
};
if (_doors == "L") then
{
_v setVariable["box_num_l", _counter, true];
_v setVariable["box_l", _v, true];
_free_slots = abs((_v getVariable "slots_num_l") - (_v getVariable "box_num_l"));
};
if (_doors == "R") then
{
_v setVariable["box_num_r", _counter, true];
_v setVariable["box_r", _v, true];
_free_slots = abs((_v getVariable "slots_num_r") - (_v getVariable "box_num_r"));
};
[_v] call IL_SetNewMass;
_x setVariable["attachedPos", 0, true];
_x setVariable["attachedTruck", _x, true];
_x setVariable["doors", "N", true];
if (IL_CDamage == 0) then
{
_x setDamage 0;
};
if (IL_CDamage == 1) then
{
_x setDamage _damage;
if (_damage != (getDammage _x)) then
{
sleep 1;
_x setDamage _damage;
};
};
[Player, IL_Unload_Score] call IL_Score;
sleep 1;
};
};
_IL_noti = getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName");
["Success", format ["%1 successfully unloaded!",_IL_noti]] call ExileClient_gui_notification_event_addNotification;
if (_done) exitWith {};
} forEach (_obj_lst);
if (_skip) then
{
if (_counter < 0) then
{
_counter = _counter + 1;
};
if (_doors == "B") then
{
_v setVariable["box_num", _counter, true];
_free_slots = abs((_v getVariable "slots_num") - (_v getVariable "box_num"));
};
if (_doors == "L") then
{
_v setVariable["box_num_l", _counter, true];
_v setVariable["box_l", _v, true];
_free_slots = abs((_v getVariable "slots_num_l") - (_v getVariable "box_num_l"));
};
if (_doors == "R") then
{
_v setVariable["box_num_r", _counter, true];
_v setVariable["box_r", _v, true];
_free_slots = abs((_v getVariable "slots_num_r") - (_v getVariable "box_num_r"));
};
};
}
else
{
[_v, true] call IL_Init_Veh;
};
[_v] call IL_SetNewMass;
_v setVariable["can_load", true, true];
};
IL_Server_GetOut =
{
private ["_v", "_player", "_para", "_chute", "_backpack", "_pos", "_x_offset", "_dist", "_dist_out", "_dist_out_para", "_velocity"];
_vars = _this select 1;
_v = _vars select 0;
_player = _vars select 1;
_para = if (count _this > 2) then {_this select 2} else {false};
if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
{
_dist_out = 5;
_dist_out_para = 5;
};
if ((typeOf _v) in IL_Supported_Vehicles_MOHAWK) then
{
_dist_out = 5;
_dist_out_para = 11;
};
if ((typeOf _v) in IL_Supported_Vehicles_CHINOOK) then
{
_dist_out = 7;
_dist_out_para = 11;
};
_pos = (_v worldToModel (getPosATL _player));
_x_offset = _pos select 0;
if (_x_offset < 0) then
{
if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
{
_x_offset = 90;
}
else
{
_x_offset = 8;
};
}
else
{
if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
{
_x_offset = -90;
}
else
{
_x_offset = -8;
};
};
_player allowDamage false;
sleep 0.2;
unassignVehicle _player;
_player action ["EJECT",vehicle _player];
sleep 0.5;
if !(_para) then
{
_player setDir ((getDir _v) + 180);
_pos = ([_v, _dist_out, ((getDir _v) + 180 + _x_offset)] call BIS_fnc_relPos);
_pos = [_pos select 0, _pos select 1, ((getPosATL _v) select 2)];
_player setPosATL _pos;
}
else
{
_pos = ([_v, _dist_out_para, ((getDir _v) + 180 + _x_offset)] call BIS_fnc_relPos);
_pos = [_pos select 0, _pos select 1, ((getPosATL _v) select 2)];
_player setPosATL _pos;
_dist = _v distance _player;
while {(_v distance _player) - _dist < 20} do
{
sleep 0.2;
};
if (IL_Para_Jump_Open_ATL > 0) then
{
while {(getPosATL _player) select 2 > IL_Para_Jump_Open_ATL} do
{
sleep 0.2;
};
};
if !(unitBackpack _player isKindOf "B_Parachute") then
{
_chute = createVehicle ["Steerable_Parachute_F", position _player, [], 0, "CAN_COLLIDE"];
_chute AttachTo [_player, [0,0,0]];
detach _chute;
_velocity = velocity _player;
_player moveInDriver _chute;
if (IL_Para_Jump_Velocity) then
{
_chute setVelocity _velocity;
};
};
};
_player allowDamage true;
};
IL_GetOut = {
private ["_cargo", "_v", "_last_attach_pos"];
IL_Client_GetOut = _this;
if (isServer) then
{
IL_Client_GetOut spawn IL_Server_GetOut;
}
else
{
publicVariableServer "IL_Client_GetOut";
};
};
"IL_Client_GetOut" addPublicVariableEventHandler IL_GetOut;
};
_vsupported = false;
if (_obj_main_type in IL_Supported_Vehicles_MOHAWK) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on CH-49</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_Mohawk] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6,-3], IL_Supported_Cargo_NonVeh_Mohawk, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on CH-49</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_Mohawk] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6,-3], IL_Supported_Cargo_Veh_Mohawk, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in CH-49</t>",
{
(_this select 1) moveInCargo (_this select 0);
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#ff0000"">Get out CH-49</t>",
{
[_this select 0, _this select 1, false] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Eject</t>",
{
[_this select 0, _this select 1, true] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from CH-49</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute</t>",
{
[_this select 0, true] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'CargoRamp_Open' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_all_para.paa' /><t color=""#a50b00""> Unload ALL cargo with parachute</t>",
{
while {((_this select 0) getVariable "box_num") != 0} do
{
[_this select 0, true] call IL_Do_Unload;
};
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'CargoRamp_Open' == 1)"
];
_obj_main addAction [
"<t color=""#0000ff"">Open cargo ramp in CH-49</t>",
{
_this select 0 animatedoor ['CargoRamp_Open', 1];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'CargoRamp_Open' == 0) && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<t color=""#0000ff"">Close cargo ramp in CH-49</t>",
{
_this select 0 animatedoor ['CargoRamp_Open', 0];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'CargoRamp_Open' == 1) && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_CHINOOK) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
if (typeOf _obj_main == "CH_147F") then
{
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook Ride in back</t>",
{
(_this select 1) moveInCargo (_this select 0);
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook</t>",
{
(_this select 1) setDir (getDir (_this select 0));
_pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
_pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
(_this select 1) setPosATL _pos;
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#ff0000"">Get out Chinook</t>",
{
[_this select 0, _this select 1, false] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Eject</t>",
{
[_this select 0, _this select 1, true] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from Chinook</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute</t>",
{
[_this select 0, true] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ani_ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_all_para.paa' /><t color=""#a50b00""> Unload ALL cargo with parachute</t>",
{
while {((_this select 0) getVariable "box_num") != 0} do
{
[_this select 0, true] call IL_Do_Unload;
};
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ani_ramp' == 1)"
];
_obj_main addAction [
"<t color=""#0000ff"">Open cargo ramp in Chinook</t>",
{
_this select 0 animatedoor ['ani_ramp', 1];
_this select 0 animatedoor ['ani_ramp2', 1];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ani_ramp' == 0) && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<t color=""#0000ff"">Close cargo ramp in Chinook</t>",
{
_this select 0 animatedoor ['ani_ramp', 0];
_this select 0 animatedoor ['ani_ramp2', 0];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ani_ramp' == 1) && (_target getVariable 'can_load')"
];
};
if (typeOf _obj_main == "CH_47F") then
{
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook Ride in back</t>",
{
(_this select 1) moveInCargo (_this select 0);
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook</t>",
{
(_this select 1) setDir (getDir (_this select 0));
_pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
_pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
(_this select 1) setPosATL _pos;
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#ff0000"">Get out Chinook</t>",
{
[_this select 0, _this select 1, false] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Eject</t>",
{
[_this select 0, _this select 1, true] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from Chinook</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute</t>",
{
[_this select 0, true] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ramp' == 1)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_all_para.paa' /><t color=""#a50b00""> Unload ALL cargo with parachute</t>",
{
while {((_this select 0) getVariable "box_num") != 0} do
{
[_this select 0, true] call IL_Do_Unload;
};
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ramp' == 1)"
];
_obj_main addAction [
"<t color=""#0000ff"">Open cargo ramp in Chinook</t>",
{
_this select 0 animate ['Ramp', 1];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ramp' == 0) && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<t color=""#0000ff"">Close cargo ramp in Chinook</t>",
{
_this select 0 animate ['Ramp', 0];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ramp' == 1) && (_target getVariable 'can_load')"
];
};
if (typeOf _obj_main in ["kyo_MH47E_HC", "kyo_MH47E_Ramp", "kyo_MH47E_base"]) then
{
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on Chinook</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook Ride in back</t>",
{
(_this select 1) moveInCargo (_this select 0);
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#007f0e"">Get in Chinook</t>",
{
(_this select 1) setDir (getDir (_this select 0));
_pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
_pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
(_this select 1) setPosATL _pos;
},[],IL_Action_LU_Priority,false,true,"",
"(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#ff0000"">Get out Chinook</t>",
{
[_this select 0, _this select 1, false] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Eject</t>",
{
[_this select 0, _this select 1, true] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from Chinook</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute</t>",
{
[_this select 0, true] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_all_para.paa' /><t color=""#a50b00""> Unload ALL cargo with parachute</t>",
{
while {((_this select 0) getVariable "box_num") != 0} do
{
[_this select 0, true] call IL_Do_Unload;
};
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43)"
];
_obj_main addAction [
"<t color=""#0000ff"">Open cargo ramp in Chinook</t>",
{
_this select 0 animate ['Ani_Ramp', 0];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ani_Ramp' == 1) && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<t color=""#0000ff"">Close cargo ramp in Chinook</t>",
{
_this select 0 animate ['Ani_Ramp', 1];
},[],IL_Action_O_Priority,false,true,"",
"((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ani_Ramp' == 0) && (_target getVariable 'can_load')"
];
};
_obj_main addAction [
"<t color=""#0000ff"">Enable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_MH9) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on left MH-9</t>",
{
[_this select 0, IL_Supported_Cargo_MH9, "L"] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count (nearestObjects[ _target modelToWorld [0-3,1,-1.3], IL_Supported_Cargo_MH9, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0-3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num_l' > _target getVariable 'slots_num_l') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt)"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on right MH-9</t>",
{
[_this select 0, IL_Supported_Cargo_MH9, "R"] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count (nearestObjects[ _target modelToWorld [0+3,1,-1.3], IL_Supported_Cargo_MH9, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0+3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num_r' > _target getVariable 'slots_num_r') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from left MH-9</t>",
{
[_this select 0, false, "L"] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num_l' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0-3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from right MH-9</t>",
{
[_this select 0, false, "R"] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num_r' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0+3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute left MH-9</t>",
{
[_this select 0, true, "L"] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num_l' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Unload cargo with parachute right MH-9</t>",
{
[_this select 0, true, "R"] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num_r' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_all_para.paa' /><t color=""#a50b00""> Unload ALL cargo with parachute</t>",
{
[_this select 0, true, "L"] call IL_Do_Unload;
[_this select 0, true, "R"] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num_r' < 0) && (_target getVariable 'box_num_l' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload_para.paa' /><t color=""#b200ff""> Eject</t>",
{
[_this select 0, _this select 1, true] call IL_GetOut;
},[],IL_Action_LU_Priority,false,true,"",
"('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target getVariable 'usable_ramp')"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading for Co-Pilot</t>",
{
(_this select 0) setVariable["can_copilot", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable usable ramp</t>",
{
(_this select 0) setVariable["usable_ramp", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_OFFROAD) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on Offroad</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_OFFROAD] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_NonVeh_OFFROAD, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on Offroad</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_OFFROAD] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_Veh_OFFROAD, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from Offroad</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_VAN) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on VAN</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_VAN] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_NonVeh_VAN, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on VAN</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_VAN] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_Veh_VAN, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from VAN</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_KAMAZ) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on ZAMAK</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_Kamaz] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_Kamaz, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on ZAMAK</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_Kamaz] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_Kamaz, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from ZAMAK</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_TEMPEST) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on TEMPEST</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_TEMPEST] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_TEMPEST, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on TEMPEST</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_TEMPEST] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_TEMPEST, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from TEMPEST</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
};
if (_obj_main_type in IL_Supported_Vehicles_HEMTT) then
{
_vsupported = true;
[_obj_main] call IL_Init_Veh;
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load cargo on HEMTT</t>",
{
[_this select 0, IL_Supported_Cargo_NonVeh_HEMTT] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_HEMTT, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\load.paa' /><t color=""#007f0e""> Load vehicle on HEMTT</t>",
{
[_this select 0, IL_Supported_Cargo_Veh_HEMTT] call IL_Do_Load;
},[],IL_Action_LU_Priority,true,true,"",
"(count(nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_HEMTT, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
];
_obj_main addAction [
"<img image='IgiLoad\images\unload.paa' /><t color=""#ff0000""> Unload cargo from HEMTT</t>",
{
[_this select 0] call IL_Do_Unload;
},[],IL_Action_LU_Priority,false,true,"",
"(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
];
_obj_main addAction [
"<t color=""#0000ff"">Enable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", true, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
];
_obj_main addAction [
"<t color=""#0000ff"">Disable loading from outside</t>",
{
(_this select 0) setVariable["can_outside", false, true];;
},[],IL_Action_S_Priority,false,true,"",
"((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
];
};