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Hotfix until I can properly test killing from vehs
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@ -93,7 +93,7 @@ if (((count (units group _unit)) > 1) && {(leader group _unit) == _unit}) then
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if ((!isNull _playerObj) && {(getPlayerUID _playerObj) != ""}) then
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if ((!isNull _playerObj) && {((getPlayerUID _playerObj) != "") && {((vehicle _playerObj) == _playerObj)}}) then
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{
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_moneyGain = missionNamespace getVariable [format ["DMS_%1MoneyGainOnKill",_side],0];
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_repGain = missionNamespace getVariable [format ["DMS_%1RepGainOnKill",_side],0];
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