From 160dc773edd85f9c0e7ce6e20c89083ffcbb554b Mon Sep 17 00:00:00 2001 From: eraser1 Date: Fri, 4 Sep 2015 23:20:56 -0500 Subject: [PATCH] typo --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 8d322b9..2669194 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ so your ```_aLocalM``` would look like: The crate loot system has undergone an improvement. You can now define loot values for different crates for the same mission, or none at all! HOWEVER: This requires you to change the organization of the crate in the mission. -Previously, you _missionObjs was defined with the format: +Previously, _missionObjs was defined with the format: ``` [ [_cleanupObj1,_cleanupObj2,...,_cleanupObjX], @@ -79,4 +79,4 @@ if (!hasInterface && !isServer) then * Accounted for case sensitivity in switch-do statements for SpawnAISolder. * Decreased default amount of money/respect gain on AI kills (Used to be 100 poptabs and 25 respect, it is now 50 poptabs and 10 respect) * Define functions in config.cpp. This resulted in ALL FILES being changed to some degree. -* Fixed spawning Binocs and Rangefinders/Designators on AI. \ No newline at end of file +* Fixed spawning Binocs and Rangefinders/Designators on AI.