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Edit "DMS_PlayerNotificationTypes" and Configs
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@ -48,10 +48,11 @@ DMS_DEBUG = false;
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DMS_MinServerFPS = 10; // Minimum server FPS for missions to start
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//Mission notification settings
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DMS_PlayerNotificationTypes = [ // Notification types. Supported values are: ["advancedHintRequest","dynamicTextRequest","standardHintRequest","systemChatRequest"]
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"standardHintRequest"
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DMS_PlayerNotificationTypes = [ // Notification types. Supported values are: ["dynamicTextRequest", "standardHintRequest", "systemChatRequest"]
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"dynamicTextRequest",
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"systemChatRequest"
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];
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DMS_dynamicText_Size = 0.55; // Dynamic Text size for "dynamicTextRequest" notification type.
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DMS_dynamicText_Size = "0.55"; // Dynamic Text size for "dynamicTextRequest" notification type.
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DMS_dynamicText_Color = "#FFCC00"; // Dynamic Text color for "dynamicTextRequest" notification type.
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DMS_MissionTypes = [ // List of missions with spawn chances. If they add up to 100%, they represent the percentage chance each one will spawn
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@ -16,13 +16,11 @@ if (DMS_DEBUG) then
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diag_log format["DMS_DEBUG BroadcastMissionStatus :: Notification types: |%1| for broadcasting mission status: %2",DMS_PlayerNotificationTypes,_this];
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};
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if !((typeName _this) == "STRING") then {
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if (DMS_DEBUG) then
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{
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diag_log format["DMS_DEBUG BroadcastMissionStatus :: Converting %1 to string...",_this];
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};
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if ((typeName _this) != "STRING") then
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{
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_this = str _this;
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};
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{
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private "_args";
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