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Grimplz
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@ -111,7 +111,7 @@ if ((!isNull _playerObj) && {(getPlayerUID _playerObj) != ""}) then
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_playerObj setVariable ["ExileScore",_respect];
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_playerObj setVariable ["ExileScore",_respect];
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// Send frag message
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// Send frag message
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[_playerObj, "showFragRequest", [["AI Kill",_repGain]]] call ExileServer_system_network_send_to;
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[_playerObj, "showFragRequest", [[["AI Kill",_repGain]]]] call ExileServer_system_network_send_to;
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// Send updated respect value to client
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// Send updated respect value to client
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ExileClientPlayerScore = _respect;
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ExileClientPlayerScore = _respect;
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