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Poptab notification for killing
See comments ;)
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@ -98,10 +98,9 @@ if ((!isNull _playerObj) && {(getPlayerUID _playerObj) != ""}) then
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_money = _money + _moneyGain;
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_playerObj setVariable ["ExileMoney",_money];
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// Send updated money value to client
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ExileClientPlayerMoney = _money;
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(owner _playerObj) publicVariableClient "ExileClientPlayerMoney";
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ExileClientPlayerMoney = nil;
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// Send notification and update client's money stats
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// Somebody done fucked up so you don't see the sender for the money sending ;)
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[_playerObj, "moneyReceivedRequest", [str _money, "AI KILL"]] call ExileServer_system_network_send_to;
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};
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if (_repGain>0) then
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