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Fix for missionside conflict with missioncounter
Thx to Doob @Nexcorvus for pointing this out and working through the issues :)
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@ -82,8 +82,8 @@ private ["_pos", "_completionInfo", "_timeStarted", "_failTime", "_units", "_bui
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if (_completionInfo call DMS_fnc_MissionSuccessState) then
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{
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DMS_CleanUpList pushBack [_buildings,diag_tickTime,DMS_CompletedMissionCleanupTime];
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if (_missionSide == "bandit") then
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_missionTypes = ["bandit","hero","survivor"];
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if (_missionSide in _missionTypes) then
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{
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DMS_RunningBMissionCount = DMS_RunningBMissionCount - 1;
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}
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