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@ -28,6 +28,7 @@ _player = _this select 0 select 1;
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_side = _this select 1;
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_type = _this select 2;
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_launcher = secondaryWeapon _unit;
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_playerObj = objNull;
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if (isPlayer _player) then
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{
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@ -44,12 +45,15 @@ if (isPlayer _player) then
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}
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else
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{
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// Remove this due to reports of issues
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/*
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_playerObj = gunner _player;
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if (isNull _playerObj) then
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{
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_playerObj = driver _player;
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};
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*/
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if ((DMS_clear_AI_body && {(random 100) <= DMS_clear_AI_body_chance}) || {DMS_remove_roadkill && {(random 100) <= DMS_remove_roadkill_chance}}) then
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{
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