diff --git a/@ExileServer/addons/a3_dms/missions/MM5.sqf b/@ExileServer/addons/a3_dms/missions/MM5.sqf index 606d50a..ef2ee56 100644 --- a/@ExileServer/addons/a3_dms/missions/MM5.sqf +++ b/@ExileServer/addons/a3_dms/missions/MM5.sqf @@ -1,16 +1,9 @@ private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ // associate pos with find safe pos _pos = call DMS_findSafePos; -uiSleep 1; - _missname = "Main Mission 5"; diag_log format ["DMS :: Main Mission 5 started at (%1)",_pos]; @@ -22,33 +15,22 @@ diag_log format ["DMS :: Main Mission 5 started at (%1)",_pos]; [_pos,_missname] call DMS_CreateMarker; // Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -//[_crate] call createBox; -// [_crate, amount of weapons, amount of ammo] call createBox; +_crate = createVehicle ["Box_NATO_Wps_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; [1,_crate] call DMS_createBox; uiSleep 2; - //[_pos, amount of ai ] call DMS_SpawnAI; -[_pos,4] call DMS_SpawnAI; +[_pos,4,5] call DMS_SpawnAI; - waitUntil{sleep 25; {isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -uiSleep 1; + waitUntil{sleep 1; {(isPlayer _x) && (_x distance _pos < 30) } count playableUnits > 0}; ["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; // Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; +[_pos,_crate] call DMS_CleanUp; [] call DMS_SelectMission;