diff --git a/$PBOPREFIX$ b/$PBOPREFIX$ deleted file mode 100644 index 493cf09..0000000 --- a/$PBOPREFIX$ +++ /dev/null @@ -1 +0,0 @@ -x\addons\DMS \ No newline at end of file diff --git a/$PREFIX$ b/$PREFIX$ deleted file mode 100644 index 493cf09..0000000 --- a/$PREFIX$ +++ /dev/null @@ -1 +0,0 @@ -x\addons\DMS \ No newline at end of file diff --git a/DMS_init.sqf b/DMS_init.sqf deleted file mode 100644 index 239a0f4..0000000 --- a/DMS_init.sqf +++ /dev/null @@ -1,39 +0,0 @@ -// Loads compiles -// Made by Defent for Defents Mission System -// And for Numenadayz.com - - -if(isServer) then { - - // compilation list - DMS_findSafePos = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_findSafePos.sqf"; - DMS_createBox = compile preprocessFileLineNumbers "\x\addons\dms\crates\DMS_CreateBox.sqf"; - DMS_CreateMarker = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_CreateMarker.sqf"; - DMS_spawnAI = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_spawnAI.sqf"; - DMS_selectMission = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_selectMission.sqf"; - DMS_CleanUp = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_CleanUp.sqf"; - //DMS_Config = compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_Config.sqf"; - - // CONFIGS - //DMS_UseMissions = true; - //DMS_DetectNearWater = true; - //DMS_MissionMin = 60; // Timers in seconds - //DMS_MissionMax = 120; // Timers in seconds - // CONFIGS - -<<<<<<< HEAD - - uiSleep 2; -======= - call DMS_selectMission; - ->>>>>>> origin/master - - //[] call compile preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_selectMission.sqf"; - //[] execVM "\x\addons\dms\scripts\DMS_selectMission.sqf"; - call DMS_selectMission; - - diag_log "DMS :: Functions loaded - starting the rest of the script."; - - -}; diff --git a/PboPrefix.txt b/PboPrefix.txt deleted file mode 100644 index 5dba6ae..0000000 --- a/PboPrefix.txt +++ /dev/null @@ -1 +0,0 @@ -x\addons\dms \ No newline at end of file diff --git a/config.cpp b/config.cpp deleted file mode 100644 index c3e1e8b..0000000 --- a/config.cpp +++ /dev/null @@ -1,19 +0,0 @@ -class CfgPatches { - class A3_dms { - units[] = {}; - weapons[] = {}; - a3_DMS_version = 1.0; - requiredVersion = 1.36; - requiredAddons[] = {}; - }; -}; -class CfgFunctions { - class dms { - class main { - file = "\x\addons\dms"; - class start_dms { - postInit = 1; - }; - }; - }; -}; \ No newline at end of file diff --git a/crates/DMS_CreateBox.sqf b/crates/DMS_CreateBox.sqf deleted file mode 100644 index d75d33b..0000000 --- a/crates/DMS_CreateBox.sqf +++ /dev/null @@ -1,24 +0,0 @@ -// The content of the boxes. -DMS_Box1 = { -private["_crate"]; - _crate = _this select 0; - clearWeaponCargoGlobal _crate; - clearMagazineCargoGlobal _crate; - clearItemCargoGlobal _crate; - _crate addMagazineCargoGlobal ["Exile_Item_WoodWallKit",6]; - _crate addMagazineCargoGlobal ["Exile_Item_WoodWallHalfKit",2]; - _crate addMagazineCargoGlobal ["Exile_Item_DoorwayKit",1]; - _crate addMagazineCargoGlobal ["Exile_Item_PlasticBottleFreshWater",5]; - _crate addMagazineCargoGlobal ["Exile_Melee_Axe",2]; - _crate addMagazineCargoGlobal ["Exile_Item_BBQ_Sandwich",2]; - _crate addMagazineCargoGlobal ["Exile_Item_Beer",3]; - _crate addMagazineCargoGlobal ["Exile_Item_CamoTentKit",3]; - _crate addMagazineCargoGlobal ["Exile_Item_CampFireKit",5]; - _crate addMagazineCargoGlobal ["Exile_Item_InstaDoc",5]; - _crate addMagazineCargoGlobal ["Exile_Item__JunkMetal",2]; - _crate addMagazineCargoGlobal ["Exile_Item_SafeKit",1]; - _crate addMagazineCargoGlobal ["Exile_Item_MetalBoard",2]; - _crate addMagazineCargoGlobal ["Exile_Item_DuctTape",2]; - _crate addMagazineCargoGlobal ["Exile_Item_ExtensionCord",2]; - _crate addMagazineCargoGlobal ["Exile_Item_PortableGeneratorkit",1]; -}; diff --git a/fn_start_DMS.sqf b/fn_start_DMS.sqf deleted file mode 100644 index aeaa845..0000000 --- a/fn_start_DMS.sqf +++ /dev/null @@ -1,2 +0,0 @@ -[] execVM "\x\addons\dms\dms_init.sqf"; -diag_log format ["DMS :: Loading Defents Mission System"]; diff --git a/missions/MM1.sqf b/missions/MM1.sqf deleted file mode 100644 index 63c7be7..0000000 --- a/missions/MM1.sqf +++ /dev/null @@ -1,47 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - - -// associate pos with find safe pos fnc -_pos = call DMS_findSafePos; - - - -_missname = "Main Mission 1"; -diag_log format["DMS :: Main Mission 1 started at [%1]",_pos]; - - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_DMS_SpawnAI; - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; -/* - -[_pos] call MissionCompleted; -[_pos,] call MissionCleanup; -*/ - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -["Ended","Clean"] call DMS_CleanUp; - - - - - -sleep 150; - -CALL DMS_selectMission.sqf; diff --git a/missions/MM10.sqf b/missions/MM10.sqf deleted file mode 100644 index 91e76f9..0000000 --- a/missions/MM10.sqf +++ /dev/null @@ -1,50 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 10"; -diag_log format["DMS :: Main Mission 10 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - - - -sleep 150; - -CALL DMS_selectMission.sqf; - diff --git a/missions/MM2.sqf b/missions/MM2.sqf deleted file mode 100644 index 5c99653..0000000 --- a/missions/MM2.sqf +++ /dev/null @@ -1,47 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 2"; -diag_log format["DMS :: Main Mission 2 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; diff --git a/missions/MM3.sqf b/missions/MM3.sqf deleted file mode 100644 index c7e5819..0000000 --- a/missions/MM3.sqf +++ /dev/null @@ -1,48 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 3"; -diag_log format["DMS :: Main Mission 3 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - - -// Run Cleanup -[] call DMS_CleanUp; - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - - - -sleep 150; - -CALL DMS_selectMission.sqf; \ No newline at end of file diff --git a/missions/MM4.sqf b/missions/MM4.sqf deleted file mode 100644 index 3c8c7af..0000000 --- a/missions/MM4.sqf +++ /dev/null @@ -1,49 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - - _missname = "Main Mission 4"; -diag_log format["DMS :: Main Mission 4 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - - - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; - diff --git a/missions/MM5.sqf b/missions/MM5.sqf deleted file mode 100644 index 1136a08..0000000 --- a/missions/MM5.sqf +++ /dev/null @@ -1,49 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - -_missname = "Main Mission 5"; -diag_log format["DMS :: Main Mission 5 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -//[_crate] call createBox; -// [_crate, amount of weapons, amount of ammo] call createBox; -[_crate] call DMS_Box1; - -sleep 2; - - -//[_pos, amount of ai ] call DMS_SpawnAI; -[_pos,4] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; diff --git a/missions/MM6.sqf b/missions/MM6.sqf deleted file mode 100644 index 1901d64..0000000 --- a/missions/MM6.sqf +++ /dev/null @@ -1,49 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 6"; -diag_log format["DMS :: Main Mission 6 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - - - -sleep 150; - -CALL DMS_selectMission.sqf; diff --git a/missions/MM7.sqf b/missions/MM7.sqf deleted file mode 100644 index 542aec9..0000000 --- a/missions/MM7.sqf +++ /dev/null @@ -1,49 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 7"; -diag_log format["DMS :: Main Mission 7 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; - diff --git a/missions/MM8.sqf b/missions/MM8.sqf deleted file mode 100644 index 294d048..0000000 --- a/missions/MM8.sqf +++ /dev/null @@ -1,49 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - - _missname = "Main Mission 8"; -diag_log format["DMS :: Main Mission 8 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; - diff --git a/missions/MM9.sqf b/missions/MM9.sqf deleted file mode 100644 index 5c4eb69..0000000 --- a/missions/MM9.sqf +++ /dev/null @@ -1,47 +0,0 @@ -private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"]; - -/* -_playerClose = false; -_mainTimer = true; -//_missStartTime = floor(time); -*/ - -// associate pos with find safe pos -_pos = call DMS_findSafePos; - - -_missname = "Main Mission 9"; -diag_log format["DMS :: Main Mission 9 started at [%1]",_pos]; - -["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast; - -// Spawn Marker -[_pos,_missname] call DMS_CreateMarker; - -// Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; -[_crate] call DMS_Box1; - -sleep 2; -//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; - -// spawn AI -//[(_pos),(5),(4)] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_SpawnAI; - - - -waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; - -["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; - -// Run Cleanup -[] call DMS_CleanUp; - - - deleteMarker "DMS_MainMarker"; - deleteMarker "DMS_MainDot"; - -sleep 150; - -CALL DMS_selectMission.sqf; \ No newline at end of file diff --git a/scripts/DMS_Config.sqf b/scripts/DMS_Config.sqf deleted file mode 100644 index 7c951ab..0000000 --- a/scripts/DMS_Config.sqf +++ /dev/null @@ -1,16 +0,0 @@ -DMS_Config = { - if(isServer) then { - diag_log "DMS :: Config starting to load.."; - - //Settings - DMS_UseMissions = true; - //DMS_DetectNearWater = true; - - // Timers in seconds - //DMS_MissionMin = 60; - //DMS_MissionMax = 120; - - // Finalize - DMS_Loaded = true; - }; -}; \ No newline at end of file diff --git a/scripts/DMS_CreateMarker.sqf b/scripts/DMS_CreateMarker.sqf deleted file mode 100644 index 6583b41..0000000 --- a/scripts/DMS_CreateMarker.sqf +++ /dev/null @@ -1,16 +0,0 @@ -DMS_CreateMarker = { - private["_mark","_name"]; - DMS_Cords = _this select 0; - DMS_MainName = _this select 1; - - _mark = createMarker ["DMS_MainMarker", DMS_Cords]; - "DMS_MainMarker" setMarkerColor "ColorRed"; - "DMS_MainMarker" setMarkerShape "ELLIPSE"; - "DMS_MainMarker" setMarkerBrush "Grid"; - "DMS_MainMarker" setMarkerSize [150,150]; - - _name = createMarker ["DMS_MainDot", DMS_Cords]; - "DMS_MainDot" setMarkerColor "ColorBlack"; - "DMS_MainDot" setMarkerType "mil_dot"; - "DMS_MainDot" setMarkerText DMS_MainName; -}; \ No newline at end of file diff --git a/scripts/DMS_cleanup.sqf b/scripts/DMS_cleanup.sqf deleted file mode 100644 index 292a359..0000000 --- a/scripts/DMS_cleanup.sqf +++ /dev/null @@ -1,20 +0,0 @@ -fnc_DMS_cleanUp = { - - _this enableSimulation false; - _this removeAllMPEventHandlers "mpkilled"; - _this removeAllMPEventHandlers "mphit"; - _this removeAllMPEventHandlers "mprespawn"; - _this removeAllEventHandlers "FiredNear"; - _this removeAllEventHandlers "HandleDamage"; - _this removeAllEventHandlers "Killed"; - _this removeAllEventHandlers "Fired"; - _this removeAllEventHandlers "GetOut"; - _this removeAllEventHandlers "GetIn"; - _this removeAllEventHandlers "Local"; - // clearVehicleInit _this; - deleteVehicle _this; - deleteGroup (group _this); - _this = nil; - - diag_log format ["DMS :: Markers, vehicles, AI and loot boxes and other items have been cleaned up!"]; -}; diff --git a/scripts/DMS_findSafePos.sqf b/scripts/DMS_findSafePos.sqf deleted file mode 100644 index 53cb250..0000000 --- a/scripts/DMS_findSafePos.sqf +++ /dev/null @@ -1,33 +0,0 @@ -DMS_findSafePos = { - if(isServer) then { - private ["_pos","_centerPos","_fetchPos"]; - - //_centerPos = [getMarkerPos "center",4000,20000,10,0,25,0]; - _centerPos = [getMarkerPos "center",2000,4000,10,0,25,0]; - - _fetchPos = false; - - _int = 1; - - - while {!_fetchPos} do { - - sleep 2; - - _pos = _centerPos call BIS_fnc_findSafePos; - _int = _int + 1; - _fetchPos = true; - - if (_fetchPos) then { - diag_log format ["DMS :: Found valid position at: (%1) in (%2) tries!",_pos,_int]; - }; - - // more if exceptions to come - - // water if exception to be added above - - }; - }; -}; - - diff --git a/scripts/DMS_selectMission.sqf b/scripts/DMS_selectMission.sqf deleted file mode 100644 index ed37f80..0000000 --- a/scripts/DMS_selectMission.sqf +++ /dev/null @@ -1,24 +0,0 @@ - - private ["_sleepTime","_run","_countArray","_randomMiss","_missVar","_minTime","_maxTime","_missionFnc","_MainArray"]; - // First we add the array of missions - _MainArray = ["MM1","MM2","MM3","MM4","MM5","MM6","MM7","MM8","MM9","MM10"]; - //DMS_SideArray = ["SM1","SM2"]; - /* - _minTime = 1*600; //1 sec - _maxTime = 2*600; //4 sec - */ - _minTime = 1*5; //1 sec - _maxTime = 2*10; //4 sec - - - _sleepTime = (random (_maxTime - _minTime)) + _minTime; - sleep _sleepTime; - - _countArray = count _MainArray; - _slct = floor (random _countArray); - _missVar = _MainArray select _slct; - - // Help from secret skype group. - call compile preprocessfilelinenumbers format["\x\addons\dms\missions\%1.sqf",_missVar]; - - //DMS_MissionRunning = 1; diff --git a/scripts/DMS_spawnAI.sqf b/scripts/DMS_spawnAI.sqf deleted file mode 100644 index b689fcb..0000000 --- a/scripts/DMS_spawnAI.sqf +++ /dev/null @@ -1,107 +0,0 @@ -DMS_spawnAI = { - private ["_group", "_pos","_soldier","_skill","_units","_playerObject"]; - _pos = _this select 0; - _units = _this select 1; - _skill = _this select 2; - //_playerObject = (owner player); - // Needed 4 exile - _group = createGroup INDEPENDENT; - _group setBehaviour "COMBAT"; - _group setCombatMode "RED"; - _group allowFleeing 0; - - // Set AI owner to Player. - _group setGroupOwner (owner player); - // Not tested this one, may need to apply above one. - //ExileServerOwnershipSwapQueue pushBack [_group,_playerObject]; - - - for "_i" from 1 to _units do { - _soldier = _group createUnit ["i_g_soldier_unarmed_f", [_pos select 0, _pos select 1, 0], [], 1, "Form"]; - removeAllAssignedItems _soldier; - removeUniform _soldier; - removeHeadgear _soldier; - removeAllItems _soldier; - removeAllWeapons _soldier; - _soldier forceaddUniform "U_I_officerUniform"; - _soldier addVest "V_5_Epoch"; - _soldier addGoggles "G_Diving"; - for "_i" from 1 to 3 do { - _soldier addItemToVest "30Rnd_65x39_caseless_mag"; - }; - _soldier addWeapon "arifle_MXC_Holo_pointer_F"; - _soldier setRank "Private"; - { - _soldier enableAI _x; - }forEach ["TARGET","AUTOTARGET","MOVE","ANIM"]; - _soldier disableAI "FSM"; - _soldier allowDammage true; - switch (_skill) do - { - case 1: - { - _soldier setSkill ["aimingspeed", 0.05]; - _soldier setSkill ["spotdistance", 0.05]; - _soldier setSkill ["aimingaccuracy", 0.02]; - _soldier setSkill ["aimingshake", 0.02]; - _soldier setSkill ["spottime", 0.1]; - _soldier setSkill ["spotdistance", 0.3]; - _soldier setSkill ["commanding", 0.3]; - _soldier setSkill ["general", 0.2]; - }; - case 2: - { - _soldier setSkill ["spotdistance", 0.1]; - _soldier setSkill ["aimingaccuracy", 0.05]; - _soldier setSkill ["aimingshake", 0.05]; - _soldier setSkill ["spottime", 0.2]; - _soldier setSkill ["spotdistance", 0.4]; - _soldier setSkill ["commanding", 0.4]; - _soldier setSkill ["general", 0.3]; - }; - case 3: - { - _soldier setSkill ["aimingspeed", 0.15]; - _soldier setSkill ["spotdistance", 0.15]; - _soldier setSkill ["aimingaccuracy", 0.1]; - _soldier setSkill ["aimingshake", 0.1]; - _soldier setSkill ["spottime", 0.3]; - _soldier setSkill ["spotdistance", 0.5]; - _soldier setSkill ["commanding", 0.5]; - _soldier setSkill ["general", 0.6]; - }; - case 4: - { - _soldier setSkill ["aimingspeed", 0.3]; - _soldier setSkill ["spotdistance", 0.3]; - _soldier setSkill ["aimingaccuracy", 0.3]; - _soldier setSkill ["aimingshake", 0.3]; - _soldier setSkill ["spottime", 0.4]; - _soldier setSkill ["spotdistance", 0.6]; - _soldier setSkill ["commanding", 0.6]; - _soldier setSkill ["general", 0.7]; - }; - case 5: - { - - _soldier setSkill ["aimingspeed", 0.9]; - _soldier setSkill ["spotdistance", 0.9]; - _soldier setSkill ["aimingaccuracy", 0.9]; - _soldier setSkill ["aimingshake", 0.9]; - _soldier setSkill ["spottime", 0.9]; - _soldier setSkill ["spotdistance", 0.9]; - _soldier setSkill ["commanding", 0.8]; - }; - case 6: // Stupidly fucking OP. - { - _soldier setSkill ["aimingspeed", 1]; - _soldier setSkill ["spotdistance", 1]; - _soldier setSkill ["aimingaccuracy", 1]; - _soldier setSkill ["aimingshake", 1]; - _soldier setSkill ["spottime", 1]; - _soldier setSkill ["spotdistance", 1]; - _soldier setSkill ["commanding", 1]; - }; - }; - }; -};