Fixing a couple of oopsies

This commit is contained in:
eraser1 2016-07-16 00:16:17 -05:00
parent ec1273b7b8
commit 6580e6dc9a
7 changed files with 22 additions and 8 deletions

View File

@ -4,7 +4,7 @@ class CfgPatches
{
units[] = {};
weapons[] = {};
a3_DMS_version = "July 11, 2016";
a3_DMS_version = "July 16, 2016";
requiredVersion = 1.36;
requiredAddons[] = {"exile_client","exile_server_config"};
};

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@ -22,7 +22,7 @@
//#define GIVE_AI_APEX_WEAPONS 1
// Uncomment this if you want Apex gear on AI. Uniforms, Vests, Backpacks, Helmets,Scopes
//#define GIVE_AI_APEX_GEAR
//#define GIVE_AI_APEX_GEAR 1
// Uncomment this if you want Apex weapons in loot crates
//#define USE_APEX_WEAPONS_IN_CRATES 1

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@ -218,8 +218,8 @@ if (DMS_ShowDifficultyColorLegend) then
{
missionNamespace setVariable
[
format["DMS_Mission_%1",_missionName],
compileFinal preprocessFileLineNumbers (format ["\x\addons\DMS\missions\bandit\%1.sqf",_missionName])
format["DMS_Mission_%1",_x],
compileFinal preprocessFileLineNumbers (format ["\x\addons\DMS\missions\bandit\%1.sqf",_x])
];
[_x] call DMS_fnc_SpawnBanditMission;

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@ -26,6 +26,16 @@ DMS_CrateCase_DiverGear =
"arifle_SDAR_F"
],
[
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"20Rnd_556x45_UW_mag",
"U_O_Wetsuit",
"U_O_Wetsuit",
"U_O_Wetsuit",

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@ -111,9 +111,8 @@ if (DMS_MarkerText_ShowMissionPrefix) then
if (_randomMarker) then
{
private _dir = random 360;
private _dis = DMS_MarkerPosRandomRadius call DMS_fnc_SelectRandomVal;
private _npos = _pos getPos [_dis,_dir];
private _npos = _pos getPos [_dis,random 360];
_circle setMarkerPos _npos;
_dot setMarkerPos _npos;

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@ -131,8 +131,8 @@ if ((!isNull _playerObj) && {(_playerUID != "") && {_playerObj isKindOf "Exile_U
{
private _group = group _playerObj;
private _members = units _group;
//if (!(_group isEqualTo ExileGraveyardGroup) && {(count _members)>1}) then
if ((count _members)>1) then
if (!(_group isEqualTo ExileServerLoneWolfGroup) && {(count _members)>1}) then
{
private _msg = format
[

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@ -4,6 +4,11 @@
### Main Branch
### July 16, 2016 (12:15 AM CST-America):
* Fixed a typo in the post-init when using "DMS_BanditMissionsOnServerStart" (thanks to [jmayr2000 on the forums](http://www.exilemod.com/profile/76602-jmayr2000/) for reporting the issue)
* The "underwater_stash" mission will now actually spawn ammo for the SDARs in the crate on land (thanks to "Valthos" for pointing that out).
* Members in the Exile "Lone Wolf" group will no longer get notified when another "Lone Wolf" kills an AI.
### July 11, 2016 (7:00 PM CST-America):
* Fixed spawning missions on server start if it wasn't listed in static/bandit missions.
* Moved the freeze manager to FSM.