diff --git a/@ExileServer/addons/a3_dms/missions/MM1.sqf b/@ExileServer/addons/a3_dms/missions/MM1.sqf index 953c31d..e743c93 100644 --- a/@ExileServer/addons/a3_dms/missions/MM1.sqf +++ b/@ExileServer/addons/a3_dms/missions/MM1.sqf @@ -4,9 +4,6 @@ private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group" // associate pos with find safe pos fnc _pos = call DMS_findSafePos; -uiSleep 1; - - _missname = "Main Mission 1"; diag_log format ["DMS :: Main Mission 1 started at (%1)",_pos]; @@ -18,33 +15,23 @@ diag_log format ["DMS :: Main Mission 1 started at (%1)",_pos]; [_pos,_missname] call DMS_CreateMarker; // Spawn Box -_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; +_crate = createVehicle ["Box_NATO_Wps_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"]; [1,_crate] call DMS_createBox; uiSleep 2; //_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf"; // spawn AI //[_pos,5,4] call DMS_SpawnAI; -[(_pos),(5),(4)] call DMS_DMS_SpawnAI; +//[(_pos),(5),(4)] call DMS_SpawnAI; +[_pos,5,4] call DMS_SpawnAI; - waitUntil{sleep 25; {isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; + waitUntil{sleep 1; {(isPlayer _x) && (_x distance _pos < 30) } count playableUnits > 0}; -uiSleep 1; -/* - -[_pos] call MissionCompleted; -[_pos,] call MissionCleanup; -*/ ["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast; // Run Cleanup -["Ended","Clean"] call DMS_CleanUp; +[_pos,_crate] call DMS_CleanUp; - - - - -sleep 150; [] call DMS_SelectMission;