diff --git a/@ExileServer/addons/a3_dms/config.sqf b/@ExileServer/addons/a3_dms/config.sqf index 2a8fdda..033aea8 100644 --- a/@ExileServer/addons/a3_dms/config.sqf +++ b/@ExileServer/addons/a3_dms/config.sqf @@ -1,5 +1,5 @@ /* - Most of this stuff is stolen from WAI :P + A lot of these configs are influenced from WAI :P https://github.com/nerdalertdk/WICKED-AI Created by eraser1 @@ -64,6 +64,8 @@ DMS_DEBUG = false; DMS_remove_roadkill = false; // Delete AI bodies that are roadkill DMS_remove_roadkill_chance = 0; // Percentage chance that roadkilled AI bodies will be deleted + DMS_ai_offload_to_client = true; // Offload spawned AI groups to random clients. Helps with server performance. + DMS_ai_share_info = true; // Share info about killer DMS_ai_share_info_distance = 300; // The distance killer's info will be shared to other AI diff --git a/@ExileServer/addons/a3_dms/fn_DMS_preInit.sqf b/@ExileServer/addons/a3_dms/fn_DMS_preInit.sqf index e9426a6..7d478af 100644 --- a/@ExileServer/addons/a3_dms/fn_DMS_preInit.sqf +++ b/@ExileServer/addons/a3_dms/fn_DMS_preInit.sqf @@ -12,12 +12,11 @@ group_waypoints = compileFinal preprocessFileLineNumbers "\x\addons\dms\script heli_para = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_para.sqf"; heli_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_patrol.sqf"; vehicle_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_patrol.sqf"; -on_kill = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\on_kill.sqf"; bandit_behaviour = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\bandit_behaviour.sqf"; vehicle_monitor = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_monitor.sqf"; */ -//Completed +//Completed or WIP DMS_selectMission = compileFinal preprocessFileLineNumbers "\x\addons\dms\missions\SelectMission.sqf"; DMS_MissionsMonitor = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionsMonitor.sqf"; DMS_MissionSuccessState = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionSuccessState.sqf"; @@ -33,6 +32,7 @@ DMS_selectMagazine = compileFinal preprocessFileLineNumbers "\x\addons\dms\s DMS_TargetsKilled = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\TargetsKilled.sqf"; DMS_SpawnAIGroup = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\SpawnAIGroup.sqf"; DMS_SpawnAISoldier = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\SpawnAISoldier.sqf"; +DMS_OnKilled = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\OnKilled.sqf";//<--- TODO //Load config #include "config.sqf"; \ No newline at end of file