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Update fn_SetGroupBehavior.sqf
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@ -34,7 +34,7 @@ if(_difficulty == "random") then
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_difficulty = DMS_ai_skill_random call BIS_fnc_selectRandom;
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_difficulty = DMS_ai_skill_random call BIS_fnc_selectRandom;
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};
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};
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_radius = missionNamespace getVariable [format["DMS_AI_WP_Radius_%1"],40];
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_radius = missionNamespace getVariable [format["DMS_AI_WP_Radius_%1",_difficulty],40];
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for "_i" from 0 to 359 step 45 do {
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for "_i" from 0 to 359 step 45 do {
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_npos = [(_pos select 0) + (sin(_i)*_radius), (_pos select 1) + (cos(_i)*_radius)];
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_npos = [(_pos select 0) + (sin(_i)*_radius), (_pos select 1) + (cos(_i)*_radius)];
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