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Update OnKilled.sqf
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@ -98,7 +98,7 @@ private ["_rockets","_launcher","_type","_mission","_unit","_player"];
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};
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if(DMS_RemoveNVG) then {
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if (_unit hasWeapon "NVGoggles" && floor(random 100) < 20) then {
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if (_unit hasWeapon "NVGoggles") then {
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_unit removeWeapon "NVGoggles";
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};
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};
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