diff --git a/scripts/DMS_spawnAI.sqf b/scripts/DMS_spawnAI.sqf index 49595b9..f0223b7 100644 --- a/scripts/DMS_spawnAI.sqf +++ b/scripts/DMS_spawnAI.sqf @@ -3,14 +3,15 @@ DMS_spawnAI = { _pos = _this select 0; _units = _this select 1; _skill = _this select 2; - _group = createGroup WEST; + // Needed 4 exile + _group = createGroup INDEPENDENT; _group setBehaviour "COMBAT"; _group setCombatMode "RED"; _group allowFleeing 0; // Set AI owner to Player. // _group setGroupOwner (owner player); - // + // Not tested this one, may need to apply above one. ExileServerOwnershipSwapQueue pushBack [_group,_playerObject];