diff --git a/@ExileServer/addons/a3_dms/config.sqf b/@ExileServer/addons/a3_dms/config.sqf
index 3292a5c..b0caba2 100644
--- a/@ExileServer/addons/a3_dms/config.sqf
+++ b/@ExileServer/addons/a3_dms/config.sqf
@@ -273,7 +273,7 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc
DMS_BasesToImportOnServerStart = [ // List of static bases to import on server startup (spawned post-init). This will reduce the amount of work the server has to do when it actually spawns static missions, and players won't be surprised when a base suddenly pops up. You can also include any other M3E-exported bases to spawn here.
//"saltflatsbase", //<--Example (already imported by default on Altis)
- //"slums_objects" //<--Example (already imported by default on Altis)
+ //"slums_objects" //<--Example (already imported by default on Altis)
];
DMS_BanditMissionsOnServerStart = [
@@ -281,7 +281,7 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc
];
DMS_StaticMissionsOnServerStart = [ // List of STATIC missions with spawn chances.
- //"saltflats" //<--Example
+ //"saltflats" //<--Example
//"slums" //<--Example
//"occupation" //<--Example
//"sectorB" //<--Example for Taviana
diff --git a/README.md b/README.md
index 9325786..b3a8ac5 100644
--- a/README.md
+++ b/README.md
@@ -87,7 +87,9 @@ If you are using Vilayer or some other GameServer hosting service, and/or the ab
2. Create a subfolder called "addons".
3. Place the "a3_dms.pbo" in the "addons" subfolder.
4. Edit your startup parameters/modline to include "@a3_dms". For example: ```-serverMod=@ExileServer;@a3_dms;```
+
+
## Troubleshooting:
If you're having any issues with DMS, check your RPT for errors and make sure PBO is packed correctly by unpacking it and ensuring the folder structure is "\x\addons\a3_DMS\...".